Author Topic: GMF compiler problem.  (Read 1287 times)

Offline Stagfish

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GMF compiler problem.
« on: August 13, 2011, 03:50:43 PM »
When decompiling, my GMF compiler always thinks the source is a ramplate, no matter how many times I try to change this. Does anyone know how to solve this?

Offline G.K.

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Re: GMF compiler problem.
« Reply #1 on: August 13, 2011, 03:57:09 PM »
Which line?
My above post explains everything about everything.

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Offline Stagfish

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Re: GMF compiler problem.
« Reply #2 on: August 13, 2011, 03:57:32 PM »
The source line?

Offline G.K.

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Re: GMF compiler problem.
« Reply #3 on: August 13, 2011, 03:58:03 PM »
I don't have a gmf open, post the line pl0x
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline Stagfish

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Re: GMF compiler problem.
« Reply #4 on: August 13, 2011, 03:58:54 PM »
I'm confused, I said my GMF compiler keeps turning things into ramplates.

Offline G.K.

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Re: GMF compiler problem.
« Reply #5 on: August 13, 2011, 04:04:44 PM »
What exactly is the problem?

Your gmf says:    *SCENE_FILENAME   ram plate.max


or the components all turn into remplates.

If it is the former it doesn't matter.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline Stagfish

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Re: GMF compiler problem.
« Reply #6 on: August 13, 2011, 04:17:18 PM »
Its the compiler itself thats causing the problem, not the GMF itself.

Offline Serge

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Re: GMF compiler problem.
« Reply #7 on: August 13, 2011, 06:04:24 PM »
Alright,
a) which compiler are you using?
b) compilers, or any software for that matter, don't 'think', especially don't think everything is a ramplate. Please describe your problem more precisely. What are you doing? What is the effect? Are you sure the problem is isolated to the compiler, and is not a case PEBKAC (problem exists between keyboard and chair), eg. you're selecting the wrong file?
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Offline Stagfish

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Re: GMF compiler problem.
« Reply #8 on: August 14, 2011, 04:14:31 AM »
Restarted my computer and its fixed itself.