gametechmods
Robot Arena => General Support => Topic started by: Stagfish on August 13, 2011, 03:50:43 PM
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When decompiling, my GMF compiler always thinks the source is a ramplate, no matter how many times I try to change this. Does anyone know how to solve this?
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Which line?
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The source line?
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I don't have a gmf open, post the line pl0x
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I'm confused, I said my GMF compiler keeps turning things into ramplates.
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What exactly is the problem?
Your gmf says: *SCENE_FILENAME ram plate.max
or the components all turn into remplates.
If it is the former it doesn't matter.
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Its the compiler itself thats causing the problem, not the GMF itself.
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Alright,
a) which compiler are you using?
b) compilers, or any software for that matter, don't 'think', especially don't think everything is a ramplate. Please describe your problem more precisely. What are you doing? What is the effect? Are you sure the problem is isolated to the compiler, and is not a case PEBKAC (problem exists between keyboard and chair), eg. you're selecting the wrong file?
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Restarted my computer and its fixed itself.