Author Topic: Robot Wars: Extreme Annihilaton (Needs Locking)  (Read 17612 times)

Offline Dangerfield7up

  • Lightweight
  • Posts: 184
  • Rep: -1
    • thedeadlydoombug
    • View Profile
    • Awards
Re: Robot Wars: Extreme Annihilaton
« Reply #20 on: December 09, 2011, 12:37:38 PM »
Could Mortis and Cassius II be in there?  ^^
Mortis is also a possibility, as is Cassius II. The robot list on this thread is actually just a sample, or indeed a list of possibilities; none of them are certain to appear. The House Robots list is definite though.


What is love, baby don't hurt me, don't hurt me, no more, no more, what is LOVE!?!?!?!??!?!?!?!!??!?!

Offline Dangerfield7up

  • Lightweight
  • Posts: 184
  • Rep: -1
    • thedeadlydoombug
    • View Profile
    • Awards
Re: Robot Wars: Extreme Annihilaton
« Reply #21 on: December 09, 2011, 12:39:00 PM »

Looking good if this actually gets released and doesn't sink into development heck.
Will it have any modding capabilities? (I.e. can you go into the game's files and edit it? Is it open source?)
In terms of modding capabilities, I'm pretty sure that the way that the game will be created will allow reskins and the likes. It will be open source.


What is love, baby don't hurt me, don't hurt me, no more, no more, what is LOVE!?!?!?!??!?!?!?!!??!?!

Offline ty4er

Re: Robot Wars: Extreme Annihilaton
« Reply #22 on: December 09, 2011, 12:43:47 PM »
Looks very cool, is there going to be other arenas aswell?


And what is the robot design limited to?
DSL Showcase
is this bot don't lost all razors in a fight before do a damage thought

Offline Dangerfield7up

  • Lightweight
  • Posts: 184
  • Rep: -1
    • thedeadlydoombug
    • View Profile
    • Awards
Re: Robot Wars: Extreme Annihilaton
« Reply #23 on: December 09, 2011, 01:02:04 PM »
Looks very cool, is there going to be other arenas aswell?


And what is the robot design limited to?
Currently, no idea about arenas. I've decided on the original RW arena as main arena; other arenas depends on how quickly I get the core stuff running.
Also no idea currently about robot design limitations, but it may not be as wide as RA2.


What is love, baby don't hurt me, don't hurt me, no more, no more, what is LOVE!?!?!?!??!?!?!?!!??!?!

Offline GoldenFox93

  • Giga Heavyweight
  • Posts: 12161
  • Rep: -5
  • The Guy
    • http://www.facebook.com/h
    • http://www.youtube.com/ro
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
  • Skype: goldenfox93
Re: Robot Wars: Extreme Annihilaton
« Reply #24 on: December 09, 2011, 01:38:25 PM »
Could Mortis and Cassius II be in there?  ^^
Mortis is also a possibility, as is Cassius II. The robot list on this thread is actually just a sample, or indeed a list of possibilities; none of them are certain to appear. The House Robots list is definite though.
Fantastic! If they do appear in their full functionality, you'll have earned my full respect   :approve:



"Cries and screams are music to my ears."
-Soundwave

Offline RpJk

  • ♫Time has come to listen to the crying of their puppet souls♫
  • Ultra Heavyweight
  • Posts: 1975
  • Rep: -1
  • Done and done.
    • View Profile
    • Awards
Re: Robot Wars: Extreme Annihilaton
« Reply #25 on: December 10, 2011, 01:07:42 AM »
Will there be a beta for this?
Old Stock Showcase: https://gametechmods.com/forums/index.php?topic=6590.0

I've moved to other forums. Under a different name. This is where it all began.

Offline wakkydude

  • The Discourse
  • Heavyweight
  • Posts: 571
  • Rep: 1
  • NotLikeThis NotLikeThis
    • View Profile
    • Awards
Re: Robot Wars: Extreme Annihilaton
« Reply #26 on: December 10, 2011, 04:45:34 PM »
Wow. This is looking really promising. Now at LEAST give us a video or two.

Offline RpJk

  • ♫Time has come to listen to the crying of their puppet souls♫
  • Ultra Heavyweight
  • Posts: 1975
  • Rep: -1
  • Done and done.
    • View Profile
    • Awards
Re: Robot Wars: Extreme Annihilaton
« Reply #27 on: December 11, 2011, 12:33:59 AM »
Just asking will there be robots that competed in Battlebots but went on Robot Wars a la la Frenzy and Mauler?
Old Stock Showcase: https://gametechmods.com/forums/index.php?topic=6590.0

I've moved to other forums. Under a different name. This is where it all began.

Offline Dangerfield7up

  • Lightweight
  • Posts: 184
  • Rep: -1
    • thedeadlydoombug
    • View Profile
    • Awards
Re: Robot Wars: Extreme Annihilaton
« Reply #28 on: December 11, 2011, 10:16:17 AM »
Will there be a beta for this?
We do not know ATM.


What is love, baby don't hurt me, don't hurt me, no more, no more, what is LOVE!?!?!?!??!?!?!?!!??!?!

Offline Dangerfield7up

  • Lightweight
  • Posts: 184
  • Rep: -1
    • thedeadlydoombug
    • View Profile
    • Awards
Re: Robot Wars: Extreme Annihilaton
« Reply #29 on: December 11, 2011, 10:17:04 AM »
Wow. This is looking really promising. Now at LEAST give us a video or two.
Problem. Only some of the models are created...


What is love, baby don't hurt me, don't hurt me, no more, no more, what is LOVE!?!?!?!??!?!?!?!!??!?!

Offline Dangerfield7up

  • Lightweight
  • Posts: 184
  • Rep: -1
    • thedeadlydoombug
    • View Profile
    • Awards
Re: Robot Wars: Extreme Annihilaton
« Reply #30 on: December 11, 2011, 10:18:00 AM »
Just asking will there be robots that competed in Battlebots but went on Robot Wars a la la Frenzy and Mauler?
Unknown ATM.


What is love, baby don't hurt me, don't hurt me, no more, no more, what is LOVE!?!?!?!??!?!?!?!!??!?!

Offline cephalopod

Re: Robot Wars: Extreme Annihilaton
« Reply #31 on: December 11, 2011, 10:27:15 AM »
Please try to not triple/double post. The edit function is there for a reason o:
Game looks interesting though, will keep my eye on it.
bristol bot builders / two headed death flamingo / snappy robots
//
kindest and friendliest '13, '15, '16, '17 / favourite staff member '14, '15

Offline Dangerfield7up

  • Lightweight
  • Posts: 184
  • Rep: -1
    • thedeadlydoombug
    • View Profile
    • Awards
Re: Robot Wars: Extreme Annihilaton
« Reply #32 on: January 11, 2012, 06:21:58 PM »
The game has had a few more models created. A step closer to the finished product. ;D


What is love, baby don't hurt me, don't hurt me, no more, no more, what is LOVE!?!?!?!??!?!?!?!!??!?!

Offline Badnik96

  • tired of your shit
  • *
  • Posts: 17536
  • Rep: 3
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Robot Wars: Extreme Annihilaton
« Reply #33 on: January 12, 2012, 02:37:25 PM »
Cool. Looking forward to the end product.

Offline Dangerfield7up

  • Lightweight
  • Posts: 184
  • Rep: -1
    • thedeadlydoombug
    • View Profile
    • Awards
Re: Robot Wars: Extreme Annihilaton
« Reply #34 on: January 30, 2012, 11:54:11 AM »
Hey. I bring a new model of firestorm in its Spotty livery, its still in pre alpha stage so its not the best model ever...;


What is love, baby don't hurt me, don't hurt me, no more, no more, what is LOVE!?!?!?!??!?!?!?!!??!?!

Offline Tweedy

  • *
  • Posts: 1494
  • Rep: 3
  • Tweedy
    • http://www.youtube.com/us
    • View Profile
    • Awards
  • Skype: jacktweedy
Re: Robot Wars: Extreme Annihilaton
« Reply #35 on: January 30, 2012, 12:05:45 PM »
looks really good, will there be tag team matches ?

Offline Dangerfield7up

  • Lightweight
  • Posts: 184
  • Rep: -1
    • thedeadlydoombug
    • View Profile
    • Awards
Re: Robot Wars: Extreme Annihilaton
« Reply #36 on: January 30, 2012, 12:16:06 PM »
Dont know atm.


What is love, baby don't hurt me, don't hurt me, no more, no more, what is LOVE!?!?!?!??!?!?!?!!??!?!

Offline Badnik96

  • tired of your shit
  • *
  • Posts: 17536
  • Rep: 3
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Robot Wars: Extreme Annihilaton
« Reply #37 on: January 30, 2012, 02:54:14 PM »
Cool. I see Diotoir fur :D

Offline smashysmashy

  • Posts: 2990
  • Rep: 0
    • View Profile
    • Awards
Re: Robot Wars: Extreme Annihilaton
« Reply #38 on: January 30, 2012, 04:04:57 PM »

Offline Pyromaniac605

  • Antweight
  • Posts: 51
  • Rep: 1
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
Re: Robot Wars: Extreme Annihilaton
« Reply #39 on: January 30, 2012, 07:33:32 PM »
This looks pretty good. Will the physics be on par with the usual standards in games today? Will torque reaction bots work how they do IRL?