Author Topic: Team Fortress 2  (Read 408499 times)

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Re: Team Fortress 2
« Reply #2160 on: July 29, 2012, 05:04:43 AM »


cocainum.

Offline martymidget

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Re: Team Fortress 2
« Reply #2161 on: July 29, 2012, 06:03:59 AM »
Here's one of my favorite dumb videos I've made for Chaos is Gaming's Team Fortress Thursday.



It's tongue-in-cheek on purpose. I've done a few and this one in particular was fun to make. It's a Do's and Dont's video, but they're not all realistic.  ;)

Oh but its so great when you do disguise as somebody, walk right in front of them as they ignore you, then stop and stab them as they walk past.

Offline Alphasim

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Re: Team Fortress 2
« Reply #2162 on: July 29, 2012, 07:46:40 AM »
Oh but its so great when you do disguise as somebody, walk right in front of them as they ignore you, then stop and stab them as they walk past.

That'd happen to me. "Oh look, someone else has my name. How funny!" *ded*

I can be a little dense sometimes.
I play games, I've reviewed games, and now I make games. Games are fun things, aren't they?

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Offline TeamXtreemer

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Re: Team Fortress 2
« Reply #2164 on: July 29, 2012, 08:50:25 AM »
my birthday tomorrow

might buy keys.

will do a video if so

;]
hi

Offline martymidget

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Re: Team Fortress 2
« Reply #2165 on: July 31, 2012, 02:23:13 PM »
I've managed to obtain the hat in my avatar xD

It now lives on my huntsman loadout :D

Offline Jonzu95

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Re: Team Fortress 2
« Reply #2166 on: July 31, 2012, 04:56:52 PM »

Offline GoldenFox93

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Re: Team Fortress 2
« Reply #2167 on: July 31, 2012, 05:11:07 PM »
And that's the miracle of Compression Blasts for you   :approve:

These. These are helpful.
Indeed- they're great for sending Rockets back to annoying Soldiers (which often allows me to kill them or opponents near them), stopping Demoknight charges, and make Pyro a great Minesweeper when it comes to removing big carpets of Stickies.
 
I've also used them for breaking up Ubercharges previously, and once killed a charged Heavy/Medic pair by blasting them off a cliff together in Payload/Thunder Mountain- worth it just to see their reactions   :laughing
 
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Offline cephalopod

Re: Team Fortress 2
« Reply #2168 on: August 02, 2012, 08:00:36 PM »
http://www.teamfortress.com/triad/

New weapons. They make me sad.
Heavy with gun that does fire? :(
New mega-OP spy sapper? :(
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Offline GoldenFox93

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Re: Team Fortress 2
« Reply #2169 on: August 02, 2012, 08:03:56 PM »
http://www.teamfortress.com/triad/

New weapons. They make me sad.
Heavy with gun that does fire? :(
New mega-OP spy sapper? :(
Aye. On the bright side, I'm liking the look of the Neon Annihilator    :approve:
 
 
"HAR HAR HAR, I AM A SPY, AND I WILL CHEAPLY STAB SOMEONE FROM THE SEWE-"
*Crunch, BZZZT*



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-Soundwave

Offline Jonzu95

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Re: Team Fortress 2
« Reply #2170 on: August 02, 2012, 08:04:28 PM »
http://www.teamfortress.com/triad/

New weapons. They make me sad.
Heavy with gun that does fire? :(
New mega-OP spy sapper? :(
Mega-OP sapper?

:rotflmao:

That looks just awesome! Can't wait to see 'em in game! :gawe:

Offline cephalopod

Re: Team Fortress 2
« Reply #2171 on: August 02, 2012, 08:05:57 PM »
Aye. On the bright side, I'm liking the look of the Neon Annihilator    :approve:
 
 
"HAR HAR HAR, I AM A SPY, AND I WILL CHEAPLY STAB SOMEONE FROM THE SEWE-"
*Crunch, BZZZT*


Eh, I can't have the same enthusiasm. I thought by wet it just meant Jarate or Mad Milk anyway.


And sapper:
 
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Offline GoldenFox93

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Re: Team Fortress 2
« Reply #2172 on: August 02, 2012, 08:08:03 PM »
http://www.teamfortress.com/triad/

New weapons. They make me sad.
Heavy with gun that does fire? :(
New mega-OP spy sapper? :(
Aye. On the bright side, I'm liking the look of the Neon Annihilator    :approve:
 
 
"HAR HAR HAR, I AM A SPY, AND I WILL CHEAPLY STAB SOMEONE FROM THE SEWE-"
*Crunch, BZZZT*


Eh, I can't have the same enthusiasm. I thought by wet it just meant Jarate or Mad Milk anyway.
I think it refers to all three- Water, Piss, and what I'm guessing is supposed to be Semen. As we all know, liquid and electricity don't mix, so I think, in maps with water or fighting alongside Snipers and Scouts, it'd be a handy thing to have.



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-Soundwave

Offline FOTEPX

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Re: Team Fortress 2
« Reply #2173 on: August 02, 2012, 08:12:50 PM »
Personally, I'm liking the new weps, all apart from the Neon Ahnilator. Being a mainly 2fort and Balloon_Race_V2 man, I can see it being vastly OP.

I don't get why peeps are complaining about the new Heavy wep. Heavy was always meant to be OP, thus why he has the speed loss. Personally, I'm glas that the Heavy's is re-giving Pyros and spies a challenge.


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Team 9

Re: Team Fortress 2
« Reply #2174 on: August 02, 2012, 08:14:16 PM »
all looks good to me. but how do you imagine the new sapper will work?

Offline Jonzu95

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Re: Team Fortress 2
« Reply #2175 on: August 02, 2012, 08:14:56 PM »
...Damn

I didn't know that the sapper works like that...

IT'S BRILLIANT! :gawe:

Offline cephalopod

Re: Team Fortress 2
« Reply #2176 on: August 02, 2012, 08:15:52 PM »
Heavy's always gave us Pyro's a challenge. XD

And the sign won't be OP, I think. There aren't many sections of water, Pyro is slow, and he had nothing that was any good in water anyway (apart from shotgun.. but mer, I like my det/scorch).


Team 9 - the sapper will work like it does in the video I previously posted.
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Offline GoldenFox93

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Re: Team Fortress 2
« Reply #2177 on: August 02, 2012, 08:19:00 PM »
...Damn

I didn't know that the sapper works like that...

IT'S BRILLIANT! :gawe:
No idea what it'd do if a building is already Level 1, though. Does it suddenly box it back up and ship it back to Bee Cave?



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Offline cephalopod

Re: Team Fortress 2
« Reply #2178 on: August 02, 2012, 08:19:36 PM »
It does what it does in the video :P
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Offline GoldenFox93

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Re: Team Fortress 2
« Reply #2179 on: August 02, 2012, 08:25:35 PM »
Heavy's always gave us Pyro's a challenge. XD

And the sign won't be OP, I think. There aren't many sections of water, Pyro is slow, and he had nothing that was any good in water anyway (apart from shotgun.. but mer, I like my det/scorch).
They're a bit better now that they've nerfed that bloody Tomislav, now. Makes them a bit easier to kill once you ambush them properly.
 
As for that bit on Pyro being slow...really?
Sure the suit makes it look fat, but it's actually tied for the third-fastest class after Medic and Scout (As well as Sniper, Spy and Engi, whom it shares its default speed with), and has better health than all of them- ergo, probably the best balance between speed and health you can get without any buffs.
 
With regards to the Neon Annihilator though, it'll certainly make Plan B a bit easier to get at least   :approve:
 
 
It does what it does in the video :P
Well, that was terrifying. So basically what I said, albiet minus the shipping back to Texas   :rolleyes:



"Cries and screams are music to my ears."
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