Author Topic: Team Fortress 2  (Read 408076 times)

Offline Reier

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Offline Scrapyard24c

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Re: Team Fortress 2
« Reply #3061 on: June 22, 2013, 09:11:05 PM »
Quick Steel Trap update: Missions Completed:

Decoy: Data Demolition

Coal Town: Crtl +Alt + Destruction

Coal Town: CPU Slaughter

Mannworks: Mech Mutilation

All missions completed as Engineer.

Weapons loadout: Primary: Rescue Ranger, Secondary: Wrangler, Melee: Jag
Battlebots 7: LW Quarterfinals - Voltergeist
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Minor Inconveniences: Runners-up - Hot Rod/Voltergeist
TGRR2 IRL: Texas Tornado 11 wins - 10 losses

Offline Hercules

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Re: Team Fortress 2
« Reply #3062 on: July 01, 2013, 09:12:52 PM »
Got my first TC yay!!  :bigsmile:








Click us!!!!!!!!!!!

Offline J

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Re: Team Fortress 2
« Reply #3063 on: July 03, 2013, 08:43:56 PM »
So... How about those new summer ticket things?
I have 2 so far.

Any speculations on them, GTM?

Offline Reier

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Re: Team Fortress 2
« Reply #3064 on: July 05, 2013, 09:33:15 AM »
idk
ALERT- Another WS coming up...
voted best bot builder two times and counting babayy. the best ra2 builder who has never won an actual tournament match
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Offline cephalopod

Re: Team Fortress 2
« Reply #3065 on: July 05, 2013, 05:21:25 PM »
Summer crates are disappointing
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Offline Scrapyard24c

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Re: Team Fortress 2
« Reply #3066 on: July 08, 2013, 07:32:54 PM »
With an upcoming update for TF2 I have some good news and some bad news.

The bad news is that Valve is fixing a lot of exploits on maps such as Badwater Basin which will make Sentry Jumping obsolete.  This is being done so spawn camping will be decreased.

The good news is that two brand new cp maps will be added in this update.

Process

http://wiki.teamfortress.com/wiki/Process

Standin

http://wiki.teamfortress.com/wiki/Standin
Battlebots 7: LW Quarterfinals - Voltergeist
Battlebots 7: MW Quarterfinals - Dr. Demolition
Battlebots 8: MW Quarterfinals - Dr. Demolition
Battlebots 9: HW Quarterfinals - Texas Tornado
Battlebots 9: Middleweight Champion - Dr. Demolition
Minor Inconveniences: Runners-up - Hot Rod/Voltergeist
TGRR2 IRL: Texas Tornado 11 wins - 10 losses

Offline J

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Re: Team Fortress 2
« Reply #3067 on: July 09, 2013, 03:11:16 AM »

Offline martymidget

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Re: Team Fortress 2
« Reply #3068 on: July 09, 2013, 04:56:00 AM »
Well, the DR is being nerfed fairly hard. Gonna try it out and get back into the invisi watch, probably mix it up more often.

It'll be interesting to see how many people just stop playing spy after this.

Offline Squirrel_Monkey

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Re: Team Fortress 2
« Reply #3069 on: July 09, 2013, 05:20:00 AM »
It will hardly affect the way I use the DR, I tend not to take damage after I use it.
I'm more annoyed about the set bonuses that I just bought hats for...
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline martymidget

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Re: Team Fortress 2
« Reply #3070 on: July 09, 2013, 05:25:27 AM »
I generally disguise as a teammate to use it, then go nuts. But you're going to be even less pyro proof with it now. At least GF will have something to be happy about, with the huge skillcap needed for spychecking...

Most likely it will encourage less stabbing, more shooting...which is what I use it for anyway.

The fez is a cool hat though :P

Offline Jonzu95

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Re: Team Fortress 2
« Reply #3071 on: July 09, 2013, 07:03:46 AM »
cp_standin looks good.

Offline cephalopod

Re: Team Fortress 2
« Reply #3072 on: July 09, 2013, 05:38:53 PM »
..I think STAR_ presents an excellent point on Standin, it's pretty unorganized.

bristol bot builders / two headed death flamingo / snappy robots
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kindest and friendliest '13, '15, '16, '17 / favourite staff member '14, '15

Offline Jonzu95

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Re: Team Fortress 2
« Reply #3073 on: July 09, 2013, 05:51:50 PM »
Watched it.

I take my words back.

Offline Scrapyard24c

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Re: Team Fortress 2
« Reply #3074 on: July 10, 2013, 01:45:13 AM »
Although the Dead Ringer is getting nerfed, there is one underused weapon that is getting a tune-up, the Battalion's Backup.  It will now fill the Rage Meter by the Soldier causing damage as opposed to taking damage.
Battlebots 7: LW Quarterfinals - Voltergeist
Battlebots 7: MW Quarterfinals - Dr. Demolition
Battlebots 8: MW Quarterfinals - Dr. Demolition
Battlebots 9: HW Quarterfinals - Texas Tornado
Battlebots 9: Middleweight Champion - Dr. Demolition
Minor Inconveniences: Runners-up - Hot Rod/Voltergeist
TGRR2 IRL: Texas Tornado 11 wins - 10 losses

Offline martymidget

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Re: Team Fortress 2
« Reply #3075 on: July 11, 2013, 06:28:22 AM »
The cow mangler now has the most awesome projectile. And it's alot better. Makes me sad that I crafted mine not too long ago D:

Also,



The swag.

Offline J

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Re: Team Fortress 2
« Reply #3076 on: July 11, 2013, 12:06:56 PM »
So, guys, Scout's Gameplay can now be centered around parkour.
....
It's gonna be interesting.

Offline Jonzu95

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Re: Team Fortress 2
« Reply #3077 on: July 13, 2013, 01:41:38 PM »


My sides, they hurt... :rotflmao:

Offline cephalopod

Re: Team Fortress 2
« Reply #3078 on: July 28, 2013, 11:41:56 AM »
Pyro is now more attractive.

Dat facial hair
bristol bot builders / two headed death flamingo / snappy robots
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Offline J

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Re: Team Fortress 2
« Reply #3079 on: July 28, 2013, 10:56:31 PM »
Damn it, I keep forgetting to post screenshots of my loadouts.
...
Not that anyone would care, though....