Author Topic: Roller Coaster Tycoon  (Read 271347 times)

Offline GroudonRobotWars

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Re: Roller Coaster Tycoon
« Reply #880 on: July 15, 2011, 01:53:42 PM »
I have been working on a remake of an RCT2 park Electric Fields in my RCT3 and it is going really well.

Currently I am on the second year\season since the park began. Right now it has 3 roller coasters:
Transformers: Dark of the Moon: The Ride  (Extended Coaster)
Driftwood (Wooden Coaster)
Hanging Terror (Inverted Harpin Coaster)

I also had a little story line set up with the park, the storyline is that Hasbro is a partner of the park, meaning I would be able to make Hasbro based rides (Hence why the Transformers ride is there)

These are the rides that will be added on Year 3\Season 3:

Sonic Rainboom  (B&M Extended Coaster)
Ramba Zamba  (Ramba Zamba)
The Caterpillar  (Junior Coaster)
Dreamstar  (Dreamstar)

I might post pictures in the future or soon.
Sounds good so far- for the moment however, I'm a little preoccupied with a little RCT2 project I'm working on- an even better GF93 Land  :3
 
(Although why have a cool B&M coaster, and call it Sonic Rainboom?   :rolleyes: )
Because I can  :trollface  It was either that or a GI Joe themed one or Battleship theme(Might save this for water ride)

And I will be building a ride almost like that new Green Lantern ride at Six Flags Magic Mountain for my park in a future season. :approve:

And the top 3 favourite rides in the park in order are

1.Driftwood
2.Transformers Dark of the Moon: The Ride
3.Electric Shock (Intamin Drop Tower)

Offline GoldenFox93

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Re: Roller Coaster Tycoon
« Reply #881 on: July 15, 2011, 01:55:50 PM »
Sounding good so far  :3

Talking of Electric Fields, I have a nearly-completed version of that in my RCT2 folder. Once I finish it, I'll show you it.



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Offline GroudonRobotWars

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Re: Roller Coaster Tycoon
« Reply #882 on: July 15, 2011, 01:58:25 PM »
Sounding good so far  :3

Talking of Electric Fields, I have a nearly-completed version of that in my RCT2 folder. Once I finish it, I'll show you it.
That should be neat.


I am also thinking on making a Fast 'n' Furious themed coaster or a How to Train you Dragon type coaster. But possibly only one due to space.

Offline GoldenFox93

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Re: Roller Coaster Tycoon
« Reply #883 on: July 15, 2011, 02:03:34 PM »
Indeedy- it's got three coasters so far, with more being planned-

Hurricane - A Wooden Coaster
Boomerang- A Vekoma Boomerang
Thunderloop Express- A Schwarzkopf Double-Looping coaster



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Offline madman3

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Re: Roller Coaster Tycoon
« Reply #884 on: July 15, 2011, 02:16:49 PM »
Remember excessive amounts of scenery.

...Wait, that's why I don't like RCT2's scenarios.

Offline GoldenFox93

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Re: Roller Coaster Tycoon
« Reply #885 on: July 15, 2011, 02:18:38 PM »
Remember excessive amounts of scenery.

...Wait, that's why I don't like RCT2's scenarios.
But to be honest, I think RCT3 is a bit worse on that front- remember "Go with the Flow" from the original version of the game?  :P



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Offline GroudonRobotWars

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Re: Roller Coaster Tycoon
« Reply #886 on: July 15, 2011, 02:23:16 PM »
Remember excessive amounts of scenery.

...Wait, that's why I don't like RCT2's scenarios.
But to be honest, I think RCT3 is a bit worse on that front- remember "Go with the Flow" from the original version of the game?  :P
That was the only one I did not like, liked almost all the others though, it was the RCT1 ones I did not like aka Evergreen Forest

Offline madman3

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Re: Roller Coaster Tycoon
« Reply #887 on: July 15, 2011, 02:27:21 PM »
I thought the ones from RCT1 were very good actually :P

Offline GroudonRobotWars

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Re: Roller Coaster Tycoon
« Reply #888 on: July 15, 2011, 02:28:11 PM »
I thought the ones from RCT1 were very good actually :P
Most were but not evergreen forest, too big, too much trees and confusing path layouts.

Offline GoldenFox93

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Re: Roller Coaster Tycoon
« Reply #889 on: July 15, 2011, 02:28:35 PM »
Remember excessive amounts of scenery.

...Wait, that's why I don't like RCT2's scenarios.
But to be honest, I think RCT3 is a bit worse on that front- remember "Go with the Flow" from the original version of the game?  :P
That was the only one I did not like, liked almost all the others though, it was the RCT1 ones I did not like aka Evergreen Forest
Are you joking, I loved Evergreen Gardens  :D



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Offline madman3

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Re: Roller Coaster Tycoon
« Reply #890 on: July 15, 2011, 02:31:49 PM »
Botany Beach was my personal favorite, along with whatever the one that had the coaster inspired by The Ultimate at Lightwater Valley.

Offline GoldenFox93

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Re: Roller Coaster Tycoon
« Reply #891 on: July 15, 2011, 02:33:23 PM »
Botany Beach was my personal favorite, along with whatever the one that had the coaster inspired by The Ultimate at Lightwater Valley.
That's Bumbly Beach you're thinking of  :3
 
And that one with "The Ultimate" (known as The Storm in this game) was Katie's Dreamland- I liked that one too, but I'd always try to increase the size of the Go-Kart track when possible.



"Cries and screams are music to my ears."
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Offline madman3

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Re: Roller Coaster Tycoon
« Reply #892 on: July 15, 2011, 02:34:59 PM »
Botany Beach was my personal favorite, along with whatever the one that had the coaster inspired by The Ultimate at Lightwater Valley.
That's Bumbly Beach you're thinking of  :3
 
And that one with "The Ultimate" (known as The Storm in this game) was Katie's Dreamland- I liked that one too, but I'd always try to increase the size of the Go-Kart track when possible.
FUUUUUUUUU

I dunno, I think the best game of the three was RCT1 with the expansions; it just had masses of variety that way.

Offline GoldenFox93

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Re: Roller Coaster Tycoon
« Reply #893 on: July 15, 2011, 02:37:38 PM »
Indeedy, but having to unlock the scenarios made it a bit irrating in some minor ways- all those cool scenarios, and not being able to get to them...

But if you know where to look, you can get RCT2 versions of the RCT1 scenarios  :3



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Offline GroudonRobotWars

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Re: Roller Coaster Tycoon
« Reply #894 on: July 15, 2011, 02:53:32 PM »
Remember excessive amounts of scenery.

...Wait, that's why I don't like RCT2's scenarios.
But to be honest, I think RCT3 is a bit worse on that front- remember "Go with the Flow" from the original version of the game?  :P
That was the only one I did not like, liked almost all the others though, it was the RCT1 ones I did not like aka Evergreen Forest
Are you joking, I loved Evergreen Gardens  :D
It was fine, it was just that you will lose so much money just building a roller coaster because of all the trees.

Offline GoldenFox93

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Re: Roller Coaster Tycoon
« Reply #895 on: July 15, 2011, 02:56:51 PM »
Remember excessive amounts of scenery.

...Wait, that's why I don't like RCT2's scenarios.
But to be honest, I think RCT3 is a bit worse on that front- remember "Go with the Flow" from the original version of the game?  :P
That was the only one I did not like, liked almost all the others though, it was the RCT1 ones I did not like aka Evergreen Forest
Are you joking, I loved Evergreen Gardens  :D
It was fine, it was just that you will lose so much money just building a roller coaster because of all the trees.
Ah, OK. I can understand that. Although if you're careful (or are a rotten cheating scumbag like I am), you can produce very cool and realistic designs without losing the original looks  :3
 
But I know one of a similar vain, but even more frustrating- Geoffrey Gardens, the final scenario of Loopy Landscapes- you couldn't remove trees or change the landscape. At all.



"Cries and screams are music to my ears."
-Soundwave

Offline GoldenFox93

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Re: Roller Coaster Tycoon
« Reply #896 on: July 19, 2011, 01:30:24 PM »
For the time being however, I got everything working on the "Worx" front- now everything shows up where it should do. To celebrate, here is an updated track utilising some of those new features-

Triple Thunder, from RCT2, has been remade here, with a load of cool new RCT3-related features. Most obviously, it's got catwalks along the first two turns and the lift hill. I also included some other subtle changes to the ride that have increased it in terms of both looks and excitement to ride.
 
 

From here, you can see that there is a moment where the coaster swoops into a misty gap underneath the queue, adding excitement for waiting riders. I also added some extra changes to the track, including an on-ride photo camera just in front of the first two loops, a slanted turning drop through the first loop, and straightening up the third loop so that it is in-line with the other three, ala Magnum Force-
 
 

-, giving it quite a cool-looking appearance when viewed from a distance, or from the air. It also has a slanted looping turn just before the first two loops, very much like the multi-looping Schwarzkopf coasters of old time. Finally, here are the ratings-
 
 

-along with a general overview of the finished coaster. Discuss!



"Cries and screams are music to my ears."
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Offline FOTEPX

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Re: Roller Coaster Tycoon
« Reply #897 on: July 19, 2011, 01:36:04 PM »
Looks very, very nice.


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Offline madman3

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Re: Roller Coaster Tycoon
« Reply #898 on: July 19, 2011, 01:55:19 PM »
You might want to support the lift a little more Schwartzkoft-ly. Maybe give it Steelworx throughout.

Offline GoldenFox93

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Re: Roller Coaster Tycoon
« Reply #899 on: July 19, 2011, 02:01:48 PM »
You might want to support the lift a little more Schwartzkoft-ly. Maybe give it Steelworx throughout.
OK then- I'll look into the supports that each design uses, and give it a try- remember that I've only just started out with these tools though, so don't expect miracles right away  :3
 
 
Looks very, very nice.
Glad you like it, Fotep- I figured it'd be a nice return to form after such a long absence from here. For some reason, I always considered these types of coasters to be one of the ones I am best at making.
And who knows? Hopefully we'll see some more realistic designs like this one in the future, eh?   :beer:



"Cries and screams are music to my ears."
-Soundwave