Should've entered into BotM.
how do you do skin mods? id love to give it a try
Quote from: DieHard3436 on May 10, 2013, 07:28:17 PMhow do you do skin mods? id love to give it a tryAll it is is just editing .bmp files, really...Hell, you can do a lot of this with just Ms.Paint.
Oh I'll be doing some banging.......
Ugh... RA1 is terrible.
Quote from: heckoface199 on May 17, 2013, 08:32:59 PMUgh... RA1 is terrible. How so?
Quote from: J on May 18, 2013, 12:12:54 AMQuote from: heckoface199 on May 17, 2013, 08:32:59 PMUgh... RA1 is terrible. How so?1. Lack of customization2. Variety of enemies3. Every time you came into contact with another bot, everything stops.4. Bots EXPLODE after you kill them5. Lack of parts6. Lack of part positioning7. Chassis look really weird8. Bots cannot leave the ground
On the components.txt, which parameter on the spikes is the damage causing thingy
1. Lack of customization You can customize your parts/arenas/robots a lot easier then you can, in RA22. Variety of enemies RA1 lacks Pop-ups, and saw blades are actually a thing.3. Every time you came into contact with another bot, everything stops. Because the Opponent is constantly moving in your same direction, and you can't drive out of it4. Bots EXPLODE after you kill them Explosions are cooler5. Lack of parts RA1 has radar jammers, giant speakers, skull decorations, etc6. Lack of part positioning7. Chassis look really weird Why is that a bad thing? Different chassis lead to unusual designs, and further increasing the originality8. Bots cannot leave the ground This is only due to the fact the forklift was never fully completed, so it's not a valid complaint, as both RA1 and RA2 fell short on budgets