RA1 was best RA. I should download a copy of that again. What was the code for an automatic $50,000?Hold Shift -> Press 4 -> Cash gets set at 50,000
Can we get all these arenas in RA2? They look sweet..I think Click was working on some of them.
RA1 was best RA.
(https://gametechmods.com/uploads/images/62088Ninja.png)(http://www.geek-badge.com/wp-content/uploads/2012/01/Phoenix-Wright.jpg)
(MLP Flag + Decal. So sue me)
(http://www.court-records.net/animation/edgeworth-pointing(b).gif)(https://gametechmods.com/uploads/images/62088Ninja.png)(http://www.geek-badge.com/wp-content/uploads/2012/01/Phoenix-Wright.jpg)
(MLP Flag + Decal. So sue me)
Got a free download link?well theres one in my sig
I tried that a while ago.Got a free download link?well theres one in my sig
it's been updated about 3 weeks ago so it should work nowI tried that a while ago.Got a free download link?well theres one in my sig
Updated Infernolicious:
(https://gametechmods.com/uploads/images/44978Infernolicious2.png)
Alright, ima try and do arenas next.
Damn... It's all in Russian.i hope you didnt copy anything from the (rus) folder
._. Hurr durr...Damn... It's all in Russian.i hope you didnt copy anything from the (rus) folder
You CT should be RA1 expert.To be honest, one can easily make the kind of stuff I do. It just depends on the ideas someone has, that will generate different results.
Woah, so it's not as hard as in RA2?DOOD, IVE BEEN COMMENTING ALL THROUGHOUT THIS THREAD ON HOW EASY IT IS!
ColorKeyEnable TRUE
ColorKeyValue 000000
ColorKeyPixel 1,1
All this is, is an edit of an existing game's file, except I set the ColorKeyValue to 000000, which is the hexadecimal value for black(HEX CODES ARE THE ONLY CODING BIT YOU NEED TO KNOW).Can you skin an arena in a similar way ?I'll give you a hint, with that notepad file:
Also, I was bored and felt like making this:Whoa, that's pretty awesome. If I can dig out my old copy of RA1, I may try doing that, meself :approve:
(https://gametechmods.com/uploads/images/63343CompetetorJ.jpg)
I just cut, copy, and pasted things together from the existing game's Opponent's.Also, I was bored and felt like making this:Whoa, that's pretty awesome. If I can dig out my old copy of RA1, I may try doing that, meself :approve:
(https://gametechmods.com/uploads/images/63343CompetetorJ.jpg)
oh my god this is all just so AMAZINGYet, its so easy to do.
Jammers are soooo OP.Radio Jammers
I beat this game in 12 minutes.With the original Opponents?
Yeah.Phht, those guys are easy.
Half of my battles ended up with me stuck to the other robot for 5 minutes straight.Yea, that will happen.
Can i get a link to robot arena 1.3 download?AwesomeSauce (https://gametechmods.com/forums/index.php?action=profile;u=4674)'s sig
Would be nice if I weren't the only one posting stuff, but ehh....It was 1.0 and installing never worksCan i get a link to robot arena 1.3 download?AwesomeSauce (https://gametechmods.com/forums/index.php?action=profile;u=4674)'s sig
Then you might have to PM him about it.he already did
Him having a Mac might be the problem.i have win7
...Considering it's a PC-only game.
I used the game disk. Works just fine.Him having a Mac might be the problem.i have win7
...Considering it's a PC-only game.
Try burning the file to disk and install that way (extract first of course)I don't have empty disks
Got another idea going:
(https://gametechmods.com/uploads/images/55946Spybot.jpg)
Add to it, I might replace the Switchblade's sound effect with the Snipper's "STAB STAB STAB!".
I know Sniper =/= Spy, but it seems more appropriate.
If I knew how,all RA1 arenas would be in RA2 by now...
Should've entered into BotM.BOTM is only for RA2
how do you do skin mods? id love to give it a tryAll it is is just editing .bmp files, really...
how do you do skin mods? id love to give it a tryAll it is is just editing .bmp files, really...
Hell, you can do a lot of this with just Ms.Paint.
Ugh... RA1 is terrible. :vista:How so?
1. Lack of customizationUgh... RA1 is terrible. :vista:How so?
Ugh... RA1 is terrible. :vista:I agree.
1. Lack of customizationUgh... RA1 is terrible. :vista:How so?
2. Variety of enemies
3. Every time you came into contact with another bot, everything stops.
4. Bots EXPLODE after you kill them
5. Lack of parts
6. Lack of part positioning
7. Chassis look really weird
8. Bots cannot leave the ground
On the components.txt, which parameter on the spikes is the damage causing thingyI never really bothered to tweak the game's files on a serious level. So I'm not sure.
1. Lack of customization You can customize your parts/arenas/robots a lot easier then you can, in RA2
2. Variety of enemies RA1 lacks Pop-ups, and saw blades are actually a thing.
3. Every time you came into contact with another bot, everything stops. Because the Opponent is constantly moving in your same direction, and you can't drive out of it
4. Bots EXPLODE after you kill them Explosions are cooler
5. Lack of parts RA1 has radar jammers, giant speakers, skull decorations, etc
6. Lack of part positioning
7. Chassis look really weird Why is that a bad thing? Different chassis lead to unusual designs, and further increasing the originality
8. Bots cannot leave the ground This is only due to the fact the forklift was never fully completed, so it's not a valid complaint, as both RA1 and RA2 fell short on budgets
On the components.txt, which parameter on the spikes is the damage causing thingyI never really bothered to tweak the game's files on a serious level. So I'm not sure.1. Lack of customization You can customize your parts/arenas/robots a lot easier then you can, in RA2
2. Variety of enemies RA1 lacks Pop-ups, and saw blades are actually a thing.
3. Every time you came into contact with another bot, everything stops. Because the Opponent is constantly moving in your same direction, and you can't drive out of it
4. Bots EXPLODE after you kill them Explosions are cooler
5. Lack of parts RA1 has radar jammers, giant speakers, skull decorations, etc
6. Lack of part positioning
7. Chassis look really weird Why is that a bad thing? Different chassis lead to unusual designs, and further increasing the originality
8. Bots cannot leave the ground This is only due to the fact the forklift was never fully completed, so it's not a valid complaint, as both RA1 and RA2 fell short on budgets
6 is your only valid argument.
And Andrew is right. Yes, RA1 is cheesy, but it's a good kind of cheesy.
(And apparently one that I like to play around with)
On the components.txt, which parameter on the spikes is the damage causing thingyI never really bothered to tweak the game's files on a serious level. So I'm not sure.1. Lack of customization You can customize your parts/arenas/robots a lot easier then you can, in RA2
2. Variety of enemies RA1 lacks Pop-ups, and saw blades are actually a thing.
3. Every time you came into contact with another bot, everything stops. Because the Opponent is constantly moving in your same direction, and you can't drive out of it
4. Bots EXPLODE after you kill them Explosions are cooler
5. Lack of parts RA1 has radar jammers, giant speakers, skull decorations, etc
6. Lack of part positioning
7. Chassis look really weird Why is that a bad thing? Different chassis lead to unusual designs, and further increasing the originality
8. Bots cannot leave the ground This is only due to the fact the forklift was never fully completed, so it's not a valid complaint, as both RA1 and RA2 fell short on budgets
6 is your only valid argument.
And Andrew is right. Yes, RA1 is cheesy, but it's a good kind of cheesy.
(And apparently one that I like to play around with)
1. How so? In RA2, you can move and rotate parts freely around your chassis.On the components.txt, which parameter on the spikes is the damage causing thingyI never really bothered to tweak the game's files on a serious level. So I'm not sure.1. Lack of customization You can customize your parts/arenas/robots a lot easier then you can, in RA2
2. Variety of enemies RA1 lacks Pop-ups, and saw blades are actually a thing.
3. Every time you came into contact with another bot, everything stops. Because the Opponent is constantly moving in your same direction, and you can't drive out of it
4. Bots EXPLODE after you kill them Explosions are cooler
5. Lack of parts RA1 has radar jammers, giant speakers, skull decorations, etc
6. Lack of part positioning
7. Chassis look really weird Why is that a bad thing? Different chassis lead to unusual designs, and further increasing the originality
8. Bots cannot leave the ground This is only due to the fact the forklift was never fully completed, so it's not a valid complaint, as both RA1 and RA2 fell short on budgets
6 is your only valid argument.
And Andrew is right. Yes, RA1 is cheesy, but it's a good kind of cheesy.
(And apparently one that I like to play around with)
1. How so? In RA2, you can move and rotate parts freely around your chassis. This is reason 6, not 1Again, 6 is your only valid reason.
2. By "Variety of enemies" I meant that there are only a few enemies. RA2 promoted Multiplayer/Online battles more then RA2 did, so they were more for Player vs player battles, to let them come up with something
3. An explaination doesn't make it not suck. There should have been some sort of pushing mechanic. This is why jammers exist, to let you get free n' junk
4. Okay, I guess so.
5. In RA2, there are LOADS of different things that you can use as a weapon. Nothing is as cool as the chainsaws and switchblades
6. Gotcha :)
7. True, but what robot ever looks even remotely like one of those weird chassis? The second wedge one was the only exception. Neither RA1 OR RA2 went for realism
8. You say that a forklift was SUPPOSED to be in it, but it's not in it. You say that AI parts were SUPPOSED to be usable by the player, but they weren't - This argument is moot
1. How so? In RA2, you can move and rotate parts freely around your chassis. This is reason 6, not 1Again, 6 is your only valid reason.
2. By "Variety of enemies" I meant that there are only a few enemies. RA2 promoted Multiplayer/Online battles more then RA2 did, so they were more for Player vs player battles, to let them come up with something
3. An explaination doesn't make it not suck. There should have been some sort of pushing mechanic. This is why jammers exist, to let you get free n' junk
4. Okay, I guess so.
5. In RA2, there are LOADS of different things that you can use as a weapon. Nothing is as cool as the chainsaws and switchblades
6. Gotcha :)
7. True, but what robot ever looks even remotely like one of those weird chassis? The second wedge one was the only exception. Neither RA1 OR RA2 went for realism
8. You say that a forklift was SUPPOSED to be in it, but it's not in it. You say that AI parts were SUPPOSED to be usable by the player, but they weren't - This argument is moot
Both RA1 and RA2 have their pros and cons. Yes, RA1 is simplistic and goofy, but it's what RA2 was made off of.
Hey that's cool. Did you show Enigma? If you didn't, get him online so he can see it, and then stay.1. How so? In RA2, you can move and rotate parts freely around your chassis. This is reason 6, not 1Again, 6 is your only valid reason.
2. By "Variety of enemies" I meant that there are only a few enemies. RA2 promoted Multiplayer/Online battles more then RA2 did, so they were more for Player vs player battles, to let them come up with something
3. An explaination doesn't make it not suck. There should have been some sort of pushing mechanic. This is why jammers exist, to let you get free n' junk
4. Okay, I guess so.
5. In RA2, there are LOADS of different things that you can use as a weapon. Nothing is as cool as the chainsaws and switchblades
6. Gotcha :)
7. True, but what robot ever looks even remotely like one of those weird chassis? The second wedge one was the only exception. Neither RA1 OR RA2 went for realism
8. You say that a forklift was SUPPOSED to be in it, but it's not in it. You say that AI parts were SUPPOSED to be usable by the player, but they weren't - This argument is moot
Both RA1 and RA2 have their pros and cons. Yes, RA1 is simplistic and goofy, but it's what RA2 was made off of.
Could it be possible to get a Forklift in the game? I found two beta screenshots from GameSpot:
(https://gametechmods.com/uploads/images/27893bot_with_forklift.jpg)
(https://gametechmods.com/uploads/images/92511another_bot_with_forklift.jpg)