Poll

Who has the better park?

Goldenfox93
7 (36.8%)
Gropaga
0 (0%)
Naryar
12 (63.2%)
FOTEPX
0 (0%)

Total Members Voted: 19

Voting closed: March 25, 2012, 12:04:03 PM

Author Topic: RCT2 Park Designing Contest#1 - Congrats Naryar!  (Read 20614 times)

Offline Gropaga

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Re: RCT2 Park Designing Contest
« Reply #100 on: March 08, 2012, 06:38:25 AM »
Well, guess that makes me the winner.
A winnar is you!
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Offline Naryar

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Re: RCT2 Park Designing Contest
« Reply #101 on: March 08, 2012, 06:38:43 AM »
no actually i'm sending pics right now.


Offline Gropaga

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Re: RCT2 Park Designing Contest
« Reply #102 on: March 08, 2012, 06:39:17 AM »
no actually i'm sending pics right now.
Now I am now at the point that I will disqualify the people who don't send me pics within the end of this day (March 03), I am talking about: FOTEPX, madman3, Naryar and Squirrel_Monkey. Because I want to get this finished
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Offline Naryar

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Re: RCT2 Park Designing Contest
« Reply #103 on: March 08, 2012, 06:45:40 AM »
Still sending, it's more interesting than a 2-man challenge.

Offline FOTEPX

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Re: RCT2 Park Designing Contest
« Reply #104 on: March 08, 2012, 06:50:11 AM »
Still sending, it's more interesting than a 2-man challenge.

Crap, totally forgot about this, thought I'd already sent the pictures. Right, I'll get onto it as soon as I get home. That is, if I don't have other stuff. Y'know, with the whole family issues thing...


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Offline Naryar

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Re: RCT2 Park Designing Contest
« Reply #105 on: March 08, 2012, 07:06:04 AM »
sent my pics.
« Last Edit: March 09, 2012, 09:30:21 AM by Naryar »

Offline GroudonRobotWars

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Re: RCT2 Park Designing Contest
« Reply #106 on: March 08, 2012, 09:16:37 AM »
I now have pics from Nar, Gropaga and GF93

Offline GroudonRobotWars

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Re: RCT2 Park Designing Contest
« Reply #107 on: March 11, 2012, 12:19:02 PM »
DP. Poll is up, now it is time to vote.

FOTEPX can still send in within these next few days, which he should not be too far behind the lead, which would still give him a chance.

Offline Jonzu95

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Re: RCT2 Park Designing Contest
« Reply #108 on: March 11, 2012, 12:23:15 PM »
GF's Park: Nice
Gropaga's Park: Meh
Naryar's Park: Badass.

Voted for Nary. :gawe:

Offline GoldenFox93

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Re: RCT2 Park Designing Contest
« Reply #109 on: March 11, 2012, 01:46:44 PM »
Here are my views so far-

Mine- I'd say mine was the most realistic of the three, with a nice variety of thrilling and fun coasters that could all be built in real life. I'd say the landscaping was pretty good too- making use of the hill and even taking the time to properly shape the riverbanks, create waterfalls, and make a beautiful little Main Street as part of the entrance. If enough people like it, I'll release a Park File.

Gropaga's- Some nice ideas in there, like the theming, use of the hill and the path interaction with the rides, but I think it's a bit basic, with not enough use of theming, a bit too much empty space, and a general lack of attractions. Still, I do commend Grop for entering- I look forward to seeing what he can do in future competitions.

Naryar's- It's almost like a complete transformation from the provided land- from an unassuming hill in the countryside to a badass mountain of coasters. There's some absolutely fantastic coaster designs in there and nice use of layout, but I personally think it's a bit cluttered and unrealistic (not to mention rather dead and mechanical-looking) for my liking. Putting the looks aside though, I'd say this one's definitely one of the better parks so far.



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Offline Naryar

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Re: RCT2 Park Designing Contest
« Reply #110 on: March 11, 2012, 02:19:23 PM »
of course mine is MANLIER.

Now if I should vote for myself or not...

Offline GoldenFox93

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Re: RCT2 Park Designing Contest
« Reply #111 on: March 11, 2012, 02:23:28 PM »
of course mine is MANLIER.
Righty then...what do you think of mine?



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Offline Naryar

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Re: RCT2 Park Designing Contest
« Reply #112 on: March 11, 2012, 02:33:27 PM »
I like that tower you did, as well as Venom. No definite feeling over the rest of it though.

Offline GoldenFox93

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Re: RCT2 Park Designing Contest
« Reply #113 on: March 11, 2012, 02:51:21 PM »
I like that tower you did, as well as Venom. No definite feeling over the rest of it though.
Ah, OK. I'm glad to see you liked it, though- and from looking at Naryar Land in more detail, I particularly like the look of Aluminium and Lithium.
 
EDIT: Six votes to one? No...



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Offline Squirrel_Monkey

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Re: RCT2 Park Designing Contest
« Reply #114 on: March 11, 2012, 02:57:27 PM »
Troll GF to get reaction > Troll Nary to get reaction
Therefore, people voted Nary.
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline GoldenFox93

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Re: RCT2 Park Designing Contest
« Reply #115 on: March 11, 2012, 02:59:59 PM »
Troll GF to get reaction > Troll Nary to get reaction
Therefore, people voted Nary.
Reactions aren't anything to care about. It's more wondering where I've gone wrong- usually, my balance of realism and good custom rides is an excellent combination.



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Offline GroudonRobotWars

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Re: RCT2 Park Designing Contest
« Reply #116 on: March 11, 2012, 03:00:59 PM »
Did someone change the voting settings on me, it was supposed to only show the results after the poll ended.

Offline madman3

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Re: RCT2 Park Designing Contest
« Reply #117 on: March 11, 2012, 03:25:10 PM »
Huh, I should have finished my park.
To be honest the turnout and quality of the parks is disappointing. Vote goes to GF since his is the least crap.

Offline GoldenFox93

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Re: RCT2 Park Designing Contest
« Reply #118 on: March 11, 2012, 03:26:49 PM »
Huh, I should have finished my park.
To be honest the turnout and quality of the parks is disappointing. Vote goes to GF since his is the least crap.
Thanks- is there anything in particular you could recommend I improve, though?



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Offline madman3

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Re: RCT2 Park Designing Contest
« Reply #119 on: March 11, 2012, 03:30:21 PM »
Huh, I should have finished my park.
To be honest the turnout and quality of the parks is disappointing. Vote goes to GF since his is the least crap.
Thanks- is there anything in particular you could recommend I improve, though?
Everything is too sparse, and the coaster isn't especially realistic (the turnarounds, the frequency of the tunnels (that would cost wayyyyyyyyyyyyyy too much), ect.). The walls in several areas could be better and some of the flat rides are very poorly placed.