Poll

Who has the better park?

Goldenfox93
7 (36.8%)
Gropaga
0 (0%)
Naryar
12 (63.2%)
FOTEPX
0 (0%)

Total Members Voted: 19

Voting closed: March 25, 2012, 12:04:03 PM

Author Topic: RCT2 Park Designing Contest#1 - Congrats Naryar!  (Read 20599 times)

Offline GroudonRobotWars

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Re: RCT2 Park Designing Contest
« Reply #40 on: February 16, 2012, 09:17:37 AM »
Sorry about the size guys, it is probably the big mountain that takes up some of the space.

Offline GoldenFox93

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Re: RCT2 Park Designing Contest
« Reply #41 on: February 16, 2012, 09:23:50 AM »
I've got a Boulder Dash-clone
Boulder Dash, eh? If I recall correctly, that's one of the top Wooden Coasters in the World.
Indeed. One of CCI's finest.
Woo, I could be in trouble, then   =P



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Offline Naryar

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Re: RCT2 Park Designing Contest
« Reply #42 on: February 16, 2012, 10:02:35 AM »
First roller coaster built, and it's supposed to pretty up my entry (like Flaming Fury in the desert park). It's short and sweet.

Offline GoldenFox93

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Re: RCT2 Park Designing Contest
« Reply #43 on: February 16, 2012, 10:44:47 AM »
First roller coaster built, and it's supposed to pretty up my entry (like Flaming Fury in the desert park). It's short and sweet.
Type?
 
I'm going to go for two Woodies, a Vekoma Boomerang, and a Schwarzkopf Looping Coaster.



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Offline Naryar

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Re: RCT2 Park Designing Contest
« Reply #44 on: February 16, 2012, 10:46:36 AM »
It's a powered launch looping coaster. These are pretty good, being fast and generally exciting rides. But it doesn't matter. It's mostly done to pretty up the entry.

Also only four coasters ? I know the park is small, but I intend to make at least 6.

Offline GoldenFox93

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Re: RCT2 Park Designing Contest
« Reply #45 on: February 16, 2012, 10:49:47 AM »
It's a powered launch looping coaster.

Also only four coasters ? I intend to make much more.
Ah, so a Schwarzkopf Shuttle Loop? Those are always nice to have.
 
But yes, that's the plan- I intend to have a few really good coasters, rather than loads of them. Helps it look a bit more realistic. Might change the amount slightly according to circumstances, but that's around the number I'm aiming for at the moment.
 



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Offline GoldenFox93

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Re: RCT2 Park Designing Contest
« Reply #46 on: February 16, 2012, 12:16:04 PM »
DP:

All right, my first major Roller Coaster is up. It's a Wooden Coaster, based primarily on the Coney Island Cyclone. Other than that, all I'm going to reveal is that it got 8s in both Excitement and Intensity on initial testing. So yes- I'm quite happy with it so far.



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Offline Naryar

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Re: RCT2 Park Designing Contest
« Reply #47 on: February 16, 2012, 12:26:53 PM »
Just made a really long, two-station wooden coaster as well. It's pissing me off cause nausea and intensity are far too high with none of the g's being excessive. And i'm fixing it, to no avail. For now.

Offline Naryar

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Re: RCT2 Park Designing Contest
« Reply #48 on: February 16, 2012, 01:24:27 PM »
Well I had to remove the two loops to make it less violent. Nausea is still pretty high, but 9.02 Excitement (TAKE THAT GF)/9.82 Intensity/7.70 Nausea isn't bad.

Offline madman3

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Re: RCT2 Park Designing Contest
« Reply #49 on: February 16, 2012, 01:40:18 PM »
Lol, I was seriously considering only running the two coasters, but I've built a terrain mine train through the back-end of the mountain, and I still have my Tatsu and Boulder Dash clones. The Tatsu clone's got strait 8s, and the woodie has 7/8/4.

Offline Naryar

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Re: RCT2 Park Designing Contest
« Reply #50 on: February 16, 2012, 02:10:14 PM »
ok let's post our rollercoaster stats

Lithium : Powered launch Looping roller coaster : 6.92E, 7.03I, 3.34N (with scenery)
Aluminium : Block sectioned wooden roller coaster : 9.03E, 9.82I, 7.70N (without scenery)

I intend to build four more.

Offline GoldenFox93

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Re: RCT2 Park Designing Contest
« Reply #51 on: February 16, 2012, 02:18:03 PM »
9.02 Excitement (TAKE THAT GF)
*Angry German Kid scream*
But seriously, nice to see a bit of healthy competition  ^^
 
Just in the process of finishing off my second coaster- it's a Schwarzkopf Looper with 8 Excitement, Intensity in the mid-7s, 60mph top speed, and two interlocking loops- if it actually existed, it'd be the only other one in the World to have them, apart from Loch Ness Monster at Busch Gardens Williamsburg.



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Offline Gropaga

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Re: RCT2 Park Designing Contest
« Reply #52 on: February 16, 2012, 04:24:04 PM »
My Coaster is Loop coaster and Has 5.97 Excitement, 8.07 Intensity, 40 mph Top Speed. But, 2.86 Lateal Gs.
Sign of  FAIL.
Revolutionary Revolution

Offline madman3

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Re: RCT2 Park Designing Contest
« Reply #53 on: February 16, 2012, 04:29:30 PM »
Really I am dissatisfied with any no. of lateral gs over 1.8, which is where I thinks the realism bar steps in.

Offline Naryar

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Re: RCT2 Park Designing Contest
« Reply #54 on: February 16, 2012, 05:47:27 PM »
Yeah lateral g's are a problem on most of my initial rides. But really you just need to be very careful with inversions, angle your fast turns so inertia doesn't rape the guests, and generally really be careful to limit speed when the wagons are turning.

I mean this is nearly overpowered. Positive G's over 5 ? Negative G's over 4 ? NO PROBLEM. It's just a manly ride. Lateral G's over 2 ? OH GOD EVERYONE IS VOMITING

Offline GoldenFox93

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Re: RCT2 Park Designing Contest
« Reply #55 on: February 17, 2012, 07:52:43 AM »
Getting a little tight on space, now.



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Offline Naryar

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Re: RCT2 Park Designing Contest
« Reply #56 on: February 17, 2012, 10:50:02 AM »
Next : giga coaster. And it's gonna be appropriately "giga".

Aiming for 5km long, or more.

Offline GoldenFox93

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Re: RCT2 Park Designing Contest
« Reply #57 on: February 17, 2012, 10:51:52 AM »
Next : giga coaster. And it's gonna be appropriately "giga".

Aiming for 5km long, or more.
Considering the space available, good luck with that   



"Cries and screams are music to my ears."
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Offline madman3

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Re: RCT2 Park Designing Contest
« Reply #58 on: February 17, 2012, 11:40:37 AM »
build a megalite dawg.
http://www.rcdb.com/4038.htm?p=0
They're pretty easy and kick ass.

Offline Naryar

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Re: RCT2 Park Designing Contest
« Reply #59 on: February 17, 2012, 01:31:54 PM »
And there it is...



Somehow I am not content with it. Need moar excitement rating.