Author Topic: Lunia: RPG cross action game  (Read 3381 times)

Offline wakkydude

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Lunia: RPG cross action game
« on: August 01, 2011, 01:30:13 PM »




Quote
Lunia: Record of Lunia War (often referred to simply as Lunia) is a pseudo-3D, isometric Massive Multiplayer online role-playing game developed by Korean company allm. Lunia's global release was being run by CDC Games USA at their 12FootTall game portal, but has since been moved to ijji. The game aims to offer a new style of game play differing from most MMORPGs by mixing elements of action games and RPGs together.


Gameplay
The gameplay is like what would happen if you took an MMORPG, let's say World of Warcraft, and combined it with a beat 'em up. (you can fill in the example here). It has an insane amount of combos, 17 different characters all with their own appearance and skill sets, a skill selection system and more. The game is split into 7 episodes, each with 10 stages. When you're done with that, you can play the infinite enemy modes, you then can play through on legend mode, where the enemies are much tougher, and THEN play Myth mode (after grinding a fair bit). And there's PVP. And a story told by cutscenes. Yeah, it's pretty deep.


Characters
I don't know too much about this forum's community yet, but I think this is where most people will start dismissing the game because of its artstyle. Don't. Because this game has 17 characters, I'll only go through the first 4 you''ll likely come across.


Sieg: Knight



GOOD FOR: Front line, speedy, continuous attacks






Eir: Medic



GOOD FOR: Support roles, reviving, healing. VERY IMPORTANT TO HAVE AT LEAST ONE PER PARTY






Dainn: Wizard



GOOD FOR: AoE, long range, long combos






Tia: Thief



GOOD FOR: Very fast attacks, insane at PVP






A quick note on the story:
If you think it's ridiculous, you're not alone.


Media:







Where to play it
http://lunia.ijji.com/