Author Topic: Annoying/Raging Moments in Video Games  (Read 10601 times)

Offline madman3

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Re: Annoying/Raging Moments in Video Games
« Reply #20 on: March 26, 2012, 03:33:59 PM »
God, I hate Pyros. Spies are the way to go in that game.
Nein. Spies are the cheapest class in the game- if there's any class I enjoy murdering the most, it's those bloody backstabbing cowards.
Lol, Spies are hardly easy to play as, and are fun too once you're good; a decent player can actually just fight melee and spinstab people for easy kills. Plus people really don't understand that the revolver kicks ass.

Final boss of Shadow Of The Colossus. There went 4 HOURS OF MY LIFE.

Offline GoldenFox93

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Re: Annoying/Raging Moments in Video Games
« Reply #21 on: March 26, 2012, 03:38:17 PM »
God, I hate Pyros. Spies are the way to go in that game.
Nein. Spies are the cheapest class in the game- if there's any class I enjoy murdering the most, it's those bloody backstabbing cowards.
Disagreed, it is the art of deception, skill and mental agility. Running up to someone, flamethrower in hand, and getting your face blown off isn't fun.
And cheapness- I wish they'd actually try fighting rather than mincing up to people and one-shotting them, or running away.
 
With regards to the bit on Pyros though, there's far, far more to it than that.
There's a good learning curve to using Pyro, but it's a far more rewarding class once you get the hang of certain manouvers, like using the compression blast (Right-click) to send projectiles back to opponents and minesweep Stickybomb traps, circlestrafing to avoid enemy fire and get behind opponents, utilising the art of ambushing to wreak havoc, and whipping out the Axtinguisher to finish almost anyone in a single blow.
 
With a little practise, any Pyro can become an awesome close-to-mid-range assassin. If you like, I'll give you a little tutoring.



"Cries and screams are music to my ears."
-Soundwave

Offline madman3

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Re: Annoying/Raging Moments in Video Games
« Reply #22 on: March 26, 2012, 03:45:52 PM »
God, I hate Pyros. Spies are the way to go in that game.
Nein. Spies are the cheapest class in the game- if there's any class I enjoy murdering the most, it's those bloody backstabbing cowards.
Disagreed, it is the art of deception, skill and mental agility. Running up to someone, flamethrower in hand, and getting your face blown off isn't fun.
And cheapness- I wish they'd actually try fighting rather than mincing up to people and one-shotting them, or running away.
 
With regards to the bit on Pyros though, there's far, far more to it than that. There's a good learning curve to using Pyro, but it's a far more rewarding class once you get the hang of certain manouvers, like using the compression blast (Right-click) to send projectiles back to opponents and minesweep Stickybomb traps, circlestrafing to avoid enemy fire and get behind opponents, utilising the art of ambushing to wreak havoc, and whipping out the Axtinguisher to finish almost anyone in a single blow.
 
With a little practise, any Pyro can become an awesome close-to-mid-range assassin. If you like, I'll give you a little tutoring.
Have fun against those snipers you can't really compete with at a range, scouts who beat you at mid range combat due to greater agility, medics which heal themselves with Bluetsaugers while you lose health rapidly, spies who Ambassador you at a distance, engineers in general, heavys filling you with holes before you can reach them, Soldiers who actually know how to play the game (rocket jumping to get out of your visual range before Direct Hitting you, ect.

Even against demomen the Pyro isn't great because if you spend time reflecting shots they'll probably just quickly charge you and kill you very quickly.

Seriously, Pyros are just too ineffecient and case-sensitive to be effective.

Offline Chaosmancer

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Re: Annoying/Raging Moments in Video Games
« Reply #23 on: March 26, 2012, 03:50:42 PM »
God, I hate Pyros. Spies are the way to go in that game.
Nein. Spies are the cheapest class in the game- if there's any class I enjoy murdering the most, it's those bloody backstabbing cowards.
Disagreed, it is the art of deception, skill and mental agility. Running up to someone, flamethrower in hand, and getting your face blown off isn't fun.
And cheapness- I wish they'd actually try fighting rather than mincing up to people and one-shotting them, or running away.
 
With regards to the bit on Pyros though, there's far, far more to it than that. There's a good learning curve to using Pyro, but it's a far more rewarding class once you get the hang of certain manouvers, like using the compression blast (Right-click) to send projectiles back to opponents and minesweep Stickybomb traps, circlestrafing to avoid enemy fire and get behind opponents, utilising the art of ambushing to wreak havoc, and whipping out the Axtinguisher to finish almost anyone in a single blow.
 
With a little practise, any Pyro can become an awesome close-to-mid-range assassin. If you like, I'll give you a little tutoring.
Have fun against those snipers you can't really compete with at a range, scouts who beat you at mid range combat due to greater agility, medics which heal themselves with Bluetsaugers while you lose health rapidly, spies who Ambassador you at a distance, engineers in general, heavys filling you with holes before you can reach them, Soldiers who actually know how to play the game (rocket jumping to get out of your visual range before Direct Hitting you, ect.

Even against demomen the Pyro isn't great because if you spend time reflecting shots they'll probably just quickly charge you and kill you very quickly.

Seriously, Pyros are just too ineffecient and case-sensitive to be effective.

In all fairness, it depends on the class you are best as, you will eventually learn how to deal with situations like that if you play a class for long enough.
Yes that sequence of words I just said made perfect sense.

Offline Natef

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Re: Annoying/Raging Moments in Video Games
« Reply #24 on: March 26, 2012, 03:54:41 PM »
Spies are supposed to fight that way, GF93. They would get destroyed if they played by your definition of "properly" fighting.

Offline Squirrel_Monkey

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Re: Annoying/Raging Moments in Video Games
« Reply #25 on: March 26, 2012, 04:08:28 PM »
When my entire group of Yari Ashigaru (Spearmen) flee before they even get to fight in SHOGUN 2.
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline GoldenFox93

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Re: Annoying/Raging Moments in Video Games
« Reply #26 on: March 26, 2012, 04:11:43 PM »
Have fun against those snipers you can't really compete with at a range
Most of the time, I tend to watch them from a safe spot to see where they're aiming, and take a different route to ambush them- once you've closed the distance, they're helpless. Even if that's not possible, that's where a Flare Gun comes in handy- set them on fire, and another shot Crits and kills them.
 
scouts who beat you at mid range combat due to greater agility
That's where herding them into corners with the compression blast comes in handy- I try to engage them indoors wherever I can, but even without one, the Shotgun's quite good for keeping them away if they get too close.
 
medics which heal themselves with Bluetsaugers while you lose health rapidly
In these circumstances, I try to move erratically to prevent them from getting too many hits in. Once you've set them on fire and dodged enough of their needles, they're easier to take down than you'd think. Without Blutsaugers, it's easier, granted.
 
spies who Ambassador you at a distance
Feigning retreat whilst working in a Shotgun blast or two works OK here, and keep an eye on the nearby area to see if they try to come back. Once they do, kill 'em. Or better still, keep moving and don't let them get a headshot in, and kill them up close.
 
engineers in general
Depends on the circumstance. If they're on their own or with a LV1/Combat Mini Sentry up close, then they're easy meat. With anything else, it's trickier, so I tend to either try and get a Medic Buddy to help me with an Ubercharge or let my teammates take care of it whilst I focus on something or someone else.
However, if the Sentry's placed around a corner or on a low ledge where it can't sense me (but I can hit it with my Flamethrower), I can destroy it quickly, and move in for the kill.
 
heavys filling you with holes before you can reach them
Of course it's going to be suicide approaching a Heavy from the front- that Minigun can shred almost anything in less than a second. However, he'll typically be focussed on what's straight ahead, and he's not that manouverable either. As such, I tend to ambush them (remembering to kill the Medic first) from behind with the Backburner- not even Sandviches can save them from that.
Likewise, even if he sees you, you can use the Flare Gun to set him on fire initially from a distance, and wear him down with a steady stream of crits. So either way it's possible, but you've got to be careful.
 
Soldiers who actually know how to play the game (rocket jumping to get out of your visual range before Direct Hitting you, ect.
Usually I leave Soldiers to my teammates unless they're very close, in which case I circle-strafe around and/or airblast their rockets, before using the Flamethrower to kill them. Even if they do focus on me in particular, I try to send their rockets back to counterattack them- even if they don't hit, it buys me time to get away.
 

Even against demomen the Pyro isn't great because if you spend time reflecting shots they'll probably just quickly charge you and kill you very quickly.
Charges are easy enough to stop if you know what you're doing- I airblast them just before they hit and then puff them with the Flamethrower as they fly back to both stop the charge and set them on fire, and then backpedal with the Flamethrower or Shotgun if they've got a sword to continue hurting them whilst staying out of their range.
Whatsmore, you've also got the advantage even if they don't use the Charging Targe, as with good airblasting skills, you can nullify all their attacks.
 
Seriously, Pyros are just too ineffecient and case-sensitive to be effective.
Overall, I disagree. Of course they're going to get clobbered if you use them in the Leeroy Jenkins style, but if you know what to do, when, and utilise surprise to your advantage, Pyros can be the most dangerous class in the game- I've seen single ones take down entire groups before.



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Offline Natef

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Re: Annoying/Raging Moments in Video Games
« Reply #27 on: March 26, 2012, 04:18:48 PM »
Respond to this :P

Spies are supposed to fight that way, GF93. They would get destroyed if they played by your definition of "properly" fighting.

Offline GoldenFox93

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Re: Annoying/Raging Moments in Video Games
« Reply #28 on: March 26, 2012, 04:22:12 PM »
Respond to this :P

Spies are supposed to fight that way, GF93. They would get destroyed if they played by your definition of "properly" fighting.
I know that- too weak to do anything other than resort to cheap tactics.
For that, they're definitely my most hated class in the game- there's a reason why I usually teabag or taunt over the corpses in the freezecams, afterward.



"Cries and screams are music to my ears."
-Soundwave

Offline Natef

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Re: Annoying/Raging Moments in Video Games
« Reply #29 on: March 26, 2012, 04:32:46 PM »
Respond to this :P

Spies are supposed to fight that way, GF93. They would get destroyed if they played by your definition of "properly" fighting.
I know that- too weak to do anything other than resort to cheap tactics.

I don't understand that statement. Isn't that what they were made to do?

Offline Enigm@

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Re: Annoying/Raging Moments in Video Games
« Reply #30 on: March 26, 2012, 04:33:28 PM »
i dont like it when i die in gaems
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Offline HurricaneAndrew

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Re: Annoying/Raging Moments in Video Games
« Reply #31 on: March 26, 2012, 09:13:54 PM »
i dont like it when i die in gaems

I don't like it when I die in real life.

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Offline Resetti's Replicas

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Re: Annoying/Raging Moments in Video Games
« Reply #32 on: March 26, 2012, 09:30:24 PM »
Boy howdy, have I got a lot.  And the Gaming Rage tumblr isn't accepting submissions so I'll do some here


Trauma Center: Under the Knife (NDS) - The "5 patients in 10 minutes" level.  It is not difficult to kill a patient by accident, but you pretty much have to abandon any "surgeon's grace" to finish within the time limit.  My best is an average of 4 minutes per patient.


9 Persons 9 Doors 9 Hours: The Shower Room.  If you voluntarily chose the Torture room in an earlier playthrough, you'll be pleasantly surprised to find that taking the Shower Room forces you to take the Torture Room path next, and get the same ending again.  It may not sound like much, but you have to play all the way through once you've committed to a path, and that's about an hour or two's worth of scrolling through the same text and solving the same puzzles again


Rhythm Heaven (NDS): Remix 2.  Everyone has a different least favorite level, but it's usually for the same reason: unclear visual cues of when to make a beat.  Thank god for level skip.


Animal Crossing: Building a snowman.  There are two snowballs randomly hidden in town.  You have to find them and make them proportionally correct (a completely arbitrary scale) by rolling them around.  You can't pick them up, you can only have your character bump them.  You get a valuable reward if you do it right, but if it's not perfect, you get nothing.  So frustrating that it's worth trying ti over and over and having to deal with Resetti.


Katamari Damacy - Cow and Bear levels.  You're judged solely on the size of the first cow or bear you pick up; level stops immediately after you pick up the first one.  You can be building up a huge Katamari in hopes of getting the Holy Cow, and then accidentally blow it all when you pick up a tiny calf.


Offline Jonzu95

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Re: Annoying/Raging Moments in Video Games
« Reply #33 on: March 27, 2012, 01:15:34 AM »
Foxy, as you maybe noticed in TF2 thread, I use mostly spy from now on... Just for you. >:3

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Re: Annoying/Raging Moments in Video Games
« Reply #34 on: March 27, 2012, 06:07:56 AM »
i dont like it when i die in gaems

I don't like it when I die in real life.
you don't get back up again when you die IRL.

Offline GoldenFox93

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Re: Annoying/Raging Moments in Video Games
« Reply #35 on: March 27, 2012, 07:00:44 AM »
Foxy, as you maybe noticed in TF2 thread, I use mostly spy from now on... Just for you. >:3
Hence, I've also prepared- I'm now practising listening out for signs of Spies nearby (IE. Sounds of decloaking, sapping and backstabs of others), as well as look. That, and there's how you can't fool a Pyro with your pithy disguises....   :gunz:



"Cries and screams are music to my ears."
-Soundwave

Offline Jonzu95

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Re: Annoying/Raging Moments in Video Games
« Reply #36 on: March 27, 2012, 07:17:44 AM »
Foxy, as you maybe noticed in TF2 thread, I use mostly spy from now on... Just for you. >:3
Hence, I've also prepared- I'm now practising listening out for signs of Spies nearby (IE. Sounds of decloaking, sapping and backstabs of others), as well as look. That, and there's how you can't fool a Pyro with your pithy disguises....   :gunz:
Oh please.. Let me laugh. xD

Offline GoldenFox93

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Re: Annoying/Raging Moments in Video Games
« Reply #37 on: March 27, 2012, 07:26:23 AM »
Foxy, as you maybe noticed in TF2 thread, I use mostly spy from now on... Just for you. >:3
Hence, I've also prepared- I'm now practising listening out for signs of Spies nearby (IE. Sounds of decloaking, sapping and backstabs of others), as well as look. That, and there's how you can't fool a Pyro with your pithy disguises....   :gunz:
Oh please.. Let me laugh. xD
Heck, I'm getting well-adapted to dealing with Spies in general as Pyro. Killed plenty of them now- all dime a dozen, backstabbing scumbags...like you!
 
No offence.



"Cries and screams are music to my ears."
-Soundwave

Offline Jonzu95

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Re: Annoying/Raging Moments in Video Games
« Reply #38 on: March 27, 2012, 07:34:49 AM »
I would fight against you today, IF I would had time enough. But I don't, sadly.

Offline wakkydude

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Re: Annoying/Raging Moments in Video Games
« Reply #39 on: March 27, 2012, 12:38:55 PM »
>Final lap in the Shanghai GP in F1 2010.
>Doing really badly as my team thought it would be a good idea to leave me in the pits for an extra 5 seconds for no reason
>Touch kerb, spin out
>NO MORE REWINDS