Aha, you're already discovering some of the quirks of RA2. As regular members stop being allowed to see this section after a few posts, I'd recommend screenshotting your creations internals and creating a DSL Showcase so everyone can give you a hand :)(But as quick advice for now, unpowered axles add nothing for speed/handling/anything basically, and in DSL 2.1 any spin motor can be fully powered by 1 ant battery (1 per spin motor) so feel free to abuse that and not use the heavier batteries :) )
ALERT- Another WS coming up...
I'm fine with hugging reier
Weapon range is never a bad thing and yours doesn't have much.
Ok. By the way, Ironforge's download link seems not to be working, from GTM's 'Downloads' page.
Quote from: Reier on October 11, 2015, 04:43:06 PMWeapon range is never a bad thing and yours doesn't have much. Too much "weapon range" can negatively impact how quickly the motor takes to spin up. That's why gutrippers almost always use small spinners (example being neglected waterbug and pretty much every NWB-inspired stock juggler ever).BTW, internal components do in fact affect steering. If you throw a bunch of batteries/ballast/whatever into one side of your robot and then attach the wheels it will veer to the side that's heavier. Your weight distro status resets to whatever it is currently when you remove and reattach the wheels.