You got my vote for RA2 Wizard. Always and forever.
Oh I'll be doing some banging.......
Well, another thing I could do is use a different armor and add more bars. I checked Naryar's thread and it seems I misread the good ones.Edit: Alright, swapped out armor for Plastic 5, wheels for Tornado and the titanium extenders for aluminum to allow for more bars while still having the weight for semidecent protection.(Image removed from quote.)
Looks good. I don't think the weapon will work very good though.
If that's supposed to be IRL, you should try move the blade so it does not intersect with control or movement components (ie. wheels, control boards, motors, batteries, ect.), which I believe is one of the "rules" for IRL.
The only realistic rule in standard is that components are not allowed to intersect other components. So no stacking, no spinning weapons through your batteries, etc.
The biggest thing about the realistic rule is intersection. That weapon cutting through the drive motors, wheels, control board, and batteries (and even its own weapon motor, if I'm looking at it correctly) as it spins is largely unrealistic.As for functionality, having those beater bars on just one side isn't a good idea. Unless you're making some sort of slap machine, as the weapon spins, one rack of weapons will hit while the other one won't as much or at all.Or, I might be stupid. I can't tell if the drum is attached to those extenders or not.edit: If the drum is not attached to those extenders, then it's perfectly realistic if not kinda underweaponed.
Thank you. Probably should have thought of better angles, but WAHEY, now I know.Anything I might do to improve this design? Oh and yes indeedily I'm building IRL.
is this bot don't lost all razors in a fight before do a damage thought