Author Topic: Viper's Dsl Showcase  (Read 18795 times)

Offline Reier

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Viper's Dsl Showcase
« Reply #60 on: August 26, 2009, 06:24:56 PM »
Quote from: LiNcK;61985
Angel Of Death = Best LW Ever... :')
Also, You could use techno's as wheels, IDK if they are more grippy... But the dont do what Big Cheese wheels do
(Go super fast & climb walls in an uncontrollable chaos)


WBC and TD wheels has the best and same grip of the game.
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Offline Viper89

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« Reply #61 on: August 27, 2009, 03:39:27 PM »



This is just a rough draft because it still has the same armour, want to know what you guys think of it:approve:.

Offline Scrap Daddy

Viper's Dsl Showcase
« Reply #62 on: August 27, 2009, 03:41:48 PM »
id go technos and 70kg hammers.

Offline Viper89

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« Reply #63 on: August 27, 2009, 03:47:26 PM »
Quote from: Scrap Daddy;62101
id go technos and 70kg hammers.


hmmm, If I use technos I would have to get rid of the dsl bar because the wheels are big, Also won't  70kg hammers make the spin up time slow?Ill do some test runs later with that setup:approve:.

Offline LiNcK

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« Reply #64 on: August 27, 2009, 04:31:31 PM »
Dindt improve much for being a MW... Still vote for the LW one here :P

The Razors that are the closest to the Chassis i think are useless...
I dont think anything will manage to get THAT deep without the hammers PWN1NG it

For the Technos... You could just move the DSL bars a little, And they would fit :D

Also, Instead of those Multiextenders, Use Normal extenders, Have more HP but are just a bit shorter.

And yeah, Stronger Hammers FTW! :3

Offline Viper89

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« Reply #65 on: August 27, 2009, 09:03:27 PM »


The techno wheels were a definte plus, it's now invertible:-D. As for the 70kg hammers I feel there a waste of 140 kgs space for a MW. It's my opinion and my bot so it's whatever;). It does extremely well in battle and to this date it's my favorite MW:-D. the insides and the armour are still the same. I think this is still a rough draft because I'm still playing around with ideas:smiley:.

Offline Viper89

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« Reply #66 on: August 28, 2009, 12:02:24 AM »

insides and armour still the same

This might be the final version I like this one alot:-D. What do you guys think about this one:evil:. O one more thing I noticed the chassis is a cube so it might be my CC3 entry;).

Offline 123savethewhales

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« Reply #67 on: August 28, 2009, 12:49:16 AM »
^Have you consider replacing the 2 20 cm aluminum extender with either 90/90 Flipper Segment or Hex Plate (slave)?

Offline Viper89

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« Reply #68 on: August 28, 2009, 11:31:57 AM »
Quote from: 123savethewhales;62187
^Have you consider replacing the 2 20 cm aluminum extender with either 90/90 Flipper Segment or Hex Plate (slave)?


What will that acomplish???

Offline 123savethewhales

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« Reply #69 on: August 28, 2009, 12:13:11 PM »
Bumping the hp from 600 to 1000 for the same weight (or add 1 kg for 1600 hp).  So you basically get something for nothing

Offline man manu

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« Reply #70 on: August 28, 2009, 01:01:39 PM »
Apart from then you'd reduce the length by roughly 18cm.
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Offline trumpetguy

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« Reply #71 on: August 28, 2009, 02:15:42 PM »
Is that chassis cubed?

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Offline Viper89

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Thanks for the comments
« Reply #72 on: August 28, 2009, 02:41:28 PM »
Quote from: 123savethewhales;62258
Bumping the hp from 600 to 1000 for the same weight (or add 1 kg for 1600 hp).  So you basically get something for nothing

ok hmm I might try that option then:smiley:.
Quote from: man manu;62268
Apart from then you'd reduce the length by roughly 18cm.


hmm if it reduces the length then I might not try that setup

Quote from: trumpetguy;62284
Is that chassis cubed?


yes it is:-D

Offline LiNcK

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« Reply #73 on: August 28, 2009, 08:51:16 PM »
Quote from: 123savethewhales;62187
^Have you consider replacing the 2 20 cm aluminum extender with either 90/90 Flipper Segment or Hex Plate (slave)?


I dont think anything can hit those extenders...
Its VERY hard to get there :P

Offline Naryar

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« Reply #74 on: August 29, 2009, 05:30:55 PM »
Keep your designs simple.

If you go DSL bars on a SnS, use just heavy weapons at the ends, like hammers, not razors everywhere because they will not touch the opponent. Or they will touch it when your bot will be in dire straits...

Also get rid of the face spinners on your hammer, and use a longer wedge.

Offline Viper89

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« Reply #75 on: August 29, 2009, 05:41:25 PM »
Quote from: Naryar;62713
Keep your designs simple.

If you go DSL bars on a SnS, use just heavy weapons at the ends, like hammers, not razors everywhere because they will not touch the opponent. Or they will touch it when your bot will be in dire straits...

Also get rid of the face spinners on your hammer, and use a longer wedge.


ok thanks for the advice:smiley:, Also what would be a better alternitive instead of the 2 NPC's and the SirKillaot drills.

Offline Naryar

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« Reply #76 on: August 29, 2009, 05:50:37 PM »
Stronger burst motors and more batteries.

Also your weapon's extender work (steel things etc) is unnecesarily heavy.

Offline Viper89

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« Reply #77 on: August 29, 2009, 05:56:25 PM »
Quote from: Naryar;62717
Stronger burst motors and more batteries.

Also your weapon's extender work (steel things etc) is unnecesarily heavy.


hmm are you talking about the JX Burst motors. Ya your right about the steel extenders sometimes they don't retract back up, I was worried if I use any thing less they might not be durable, but ill do some trial runs with the other extenders.

Offline Viper89

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« Reply #78 on: September 05, 2009, 01:54:36 PM »

Armour and insides are still the same, I changed the the the two razor tips and 45kg hammer with 2 50kg hammer.

Offline Naryar

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« Reply #79 on: September 05, 2009, 02:09:46 PM »
It looks pretty nice.

However, it might be better with longer DSL bars and heavier hammers rather than 12 additional kgs of extenders and secondary weapons.

Remember, keep your extender work as light as possible.