Author Topic: Scrap Daddy Incredible Design: DSL Edition  (Read 146908 times)

Offline Scrap Daddy

Re: Scrap Daddy Design: DSL Edition
« Reply #320 on: January 02, 2011, 02:01:11 PM »
There were bots on the page before too :P

Anyway i'll see what i can do with these irons.

Offline 123savethewhales

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Re: Scrap Daddy Design: DSL Edition
« Reply #321 on: January 02, 2011, 02:08:03 PM »
Lol light beater + DS light is almost always better than iron, except in situations where losing one weapon results in bot not working.

Offline Naryar

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Re: Scrap Daddy Design: DSL Edition
« Reply #322 on: January 02, 2011, 02:10:34 PM »
Damn me for not posting that idea before :P

Offline MassimoV

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Re: Scrap Daddy Design: DSL Edition
« Reply #323 on: January 02, 2011, 09:11:03 PM »
I'm getting annoyed of only using razors.  Not all of these bots are going to be used in AI packs or tournament.  Some are just made for look.

Offline Scrap Daddy

Re: Scrap Daddy Design: DSL Edition
« Reply #324 on: January 11, 2011, 11:01:33 PM »
I agreed that Tactical Nuke needed more reach sooo...

A lot more focus on the hammers this time.

Actually ran out of weight :P

Offline Sage

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Re: Scrap Daddy Design: DSL Edition
« Reply #325 on: January 11, 2011, 11:04:11 PM »
you should find a way to extend those black wedge things past the overkill row of spikes to trap bots better.
You got my vote for RA2 Wizard. Always and forever.

Offline JoeBlo

Re: Scrap Daddy Design: DSL Edition
« Reply #326 on: January 11, 2011, 11:19:12 PM »
Beaters, Beaters Everywhere


Offline NFX

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Re: Scrap Daddy Design: DSL Edition
« Reply #327 on: January 12, 2011, 11:11:30 AM »
That thing looks unbelievable. Mind you, have you seen how havoky Runtime Error was?
Co-creator of The RA2 Randomiser



Offline Somebody

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Re: Scrap Daddy Design: DSL Edition
« Reply #328 on: January 12, 2011, 12:01:24 PM »
Its like Runtime Error + Squish. It may hit problems with too many weapons hitting at once.
I built that big robot on that TV show that time


Offline Scrap Daddy

Re: Scrap Daddy Design: DSL Edition
« Reply #329 on: January 12, 2011, 02:19:04 PM »
Wanted to build a hammer with the same weapon setup as Tacnuke.(which i kinda stole from skbt ehhehe)

stable and self rights nice. 16 beaters total, i think

Offline Sparkey98

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Re: Scrap Daddy Design: DSL Edition
« Reply #330 on: January 12, 2011, 02:19:22 PM »
You evil person.

Offline martymidget

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Re: Scrap Daddy Design: DSL Edition
« Reply #331 on: January 12, 2011, 02:22:24 PM »
Boy do I wish I had a style like yours :P

Its awesome :D

Offline Scorpion

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Re: Scrap Daddy Design: DSL Edition
« Reply #332 on: January 12, 2011, 02:24:25 PM »
Looks tasty, what are the wedges like?

Offline Scrap Daddy

Re: Scrap Daddy Design: DSL Edition
« Reply #333 on: January 12, 2011, 02:49:05 PM »
Looking through my old teams...FOUND THIS!

Iron Spaghetti II, 14 flailing irons.

Offline Sparkey98

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Re: Scrap Daddy Design: DSL Edition
« Reply #334 on: January 12, 2011, 02:52:34 PM »
Holy what???

Offline FOTEPX

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Re: Scrap Daddy Design: DSL Edition
« Reply #335 on: January 12, 2011, 02:55:48 PM »
Holy crap, that looks so finger stickin' good.


The only improvement I can think of is upgrading from Irons to small beaters with light DSL's on them. Irons are meh, razor's don't have a far enough reach, sledges are too heavy and Beaters are now all they're cracked up to be on their own.
« Last Edit: January 12, 2011, 03:08:51 PM by Scrap Daddy »


Currently listening to: Marblehead Johnson - The Bluetones

Offline Scrap Daddy

Re: Scrap Daddy Design: DSL Edition
« Reply #336 on: January 12, 2011, 04:17:17 PM »
Still don't know exactly how the trov glitch works, but here's a sns.

60kg hammer, npcfs

Offline MassimoV

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Re: Scrap Daddy Design: DSL Edition
« Reply #337 on: January 12, 2011, 04:24:38 PM »
Good idea but I would make the chassis thinner.

Offline Sparkey98

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Re: Scrap Daddy Design: DSL Edition
« Reply #338 on: January 12, 2011, 04:26:28 PM »
Good idea but I would make the chassis thinner.

Wait..............lol.

Offline MassimoV

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Re: Scrap Daddy Design: DSL Edition
« Reply #339 on: January 12, 2011, 04:31:06 PM »
I meant to bring the wheel motors closer. Not to make the middle nonexistant.