Author Topic: NFX.showcase/DSL  (Read 225172 times)

Offline Naryar

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Re: NFX.showcase/DSL
« Reply #300 on: October 13, 2010, 08:01:46 AM »
ZOMG KLONE!
Nah, better internals than Purple-Xed
Aren't Tit-Half's better than 5 flipper segments?

4, not 5.

May be 3 but i think it's 4 chained.

Offline NFX

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Re: NFX.showcase/DSL
« Reply #301 on: October 13, 2010, 09:14:38 AM »
Metal Hinge + 4 Flipper Segments + Small Wedge. I was wanting to use halfsheets, but I'm not sure where I could get the 6kg from.
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Offline Squirrel_Monkey

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Re: NFX.showcase/DSL
« Reply #302 on: October 13, 2010, 10:16:58 AM »
I'm not sure, Purple-Xed had Half sheets + Small wedges...
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline Naryar

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Re: NFX.showcase/DSL
« Reply #303 on: October 13, 2010, 10:19:48 AM »
Halfsheets are better for wedginess if you lose your 1000HP small wedges, but also eat up more weight.

A gain for a loss, as always in RA2.

Offline Squirrel_Monkey

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Re: NFX.showcase/DSL
« Reply #304 on: October 13, 2010, 10:22:37 AM »
I was using 5x3kg Flip Segs so changing to Half-sheets was fine for me.
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline NFX

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Re: NFX.showcase/DSL
« Reply #305 on: October 18, 2010, 03:14:22 AM »
Okay, AGOD still hasn't gone away on Reflex Action. Although in testing today, it managed to directly outwedge HnM4 in the Combat Arena. So imagine what the wedges will be like when I do fix the AGOD. =D
 
Also, another robot, another quickie splash. And the armour's Tite 1 or Plastic 3, I can't remember. but not Tite 3.
 

 
Not quite as effective when it's inverted, but it tends to self-right when it tries to flip an opponent in that position. If I can sort that, it may go into CCIV.
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Offline Squirrel_Monkey

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Re: NFX.showcase/DSL
« Reply #306 on: October 18, 2010, 07:58:12 AM »
^Awesome^
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline JoeBlo

Re: NFX.showcase/DSL
« Reply #307 on: October 18, 2010, 10:22:44 AM »
^And Cubic^  :gawe:

Offline G.K.

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Re: NFX.showcase/DSL
« Reply #308 on: October 18, 2010, 10:35:59 AM »
Change to grannies if you want the bot to be a teency bit more efficient.
My above post explains everything about everything.

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Offline JoeBlo

Re: NFX.showcase/DSL
« Reply #309 on: October 18, 2010, 10:56:15 AM »
yes but

looks > tiny weeny amount of efficiency 

Offline NFX

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Re: NFX.showcase/DSL
« Reply #310 on: October 18, 2010, 11:16:20 AM »
I agree. And it served Valid Query well. =P
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Offline NFX

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Re: NFX.showcase/DSL
« Reply #311 on: October 22, 2010, 07:12:24 AM »
Just had an idea when I woke up this morning. HS/Rammer Hybrid, which I have called Y So Sinister. No cookies for guessing why. =P
 

 
NPC Fasts, Tite 3, the rest is visible in the bottom shot. Weapon extenders are Titanium, which I might replace with Flipper Segments. Yes, I know it's overpowered, but Steel 3 didn't seem that much of a reward for losing power late on in the match. Vlads were used to maintain realism, any bigger and they would have intersected the motors, or the weapon bars would have gone through them. No tite halfsheets on the bottom, so the chassis is kinda exposed, but the wedge is surprisingly effective. Only drawbacks that have come up are that it's quite slow for a rammer, and it's not properly invertible, hence the Srimech joke on the bottom. But when it is upside-down, it can "scuttle" around the floor on the weapons, and sometimes if a wedge gets under it when it's inverted, it'll kick itself back onto its wheels. I'm surprisingly happy with how this turned out.
Co-creator of The RA2 Randomiser



Offline Naryar

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Re: NFX.showcase/DSL
« Reply #312 on: October 22, 2010, 07:35:24 AM »
Cool bot. Extender work isn't the best though.

And make it invertible !


Offline Squirrel_Monkey

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Re: NFX.showcase/DSL
« Reply #313 on: October 22, 2010, 07:42:28 AM »
*Coughs*
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline NFX

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Re: NFX.showcase/DSL
« Reply #314 on: October 23, 2010, 07:01:24 PM »
Another random idea I had. Essentially taking the weapon of a Drum, and sticking it on the body of a Juggler. I'm gonna call it a Drummler.
 
   
For starters, it's built extremely badly. Large chassis, empty space, it's not that quick, and the wedges aren't as good as I'd like them to be. But when an opponent gets on top of it, it is very, VERY good. Takes off wedges extremely quickly, then sets about the chassis. Depending on armour, it can score a lot of points and destroy your chassis in a matter of seconds. And because the weapon is spinning upwards, it keeps the opponent on top of it. I just have to build it slightly better next time. =P
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Offline Somebody

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Re: NFX.showcase/DSL
« Reply #315 on: October 23, 2010, 08:31:07 PM »
Oh yeah using that method with the drums makes great grinding bots.
I built that big robot on that TV show that time


Offline Virus Bomb

Re: NFX.showcase/DSL
« Reply #316 on: October 23, 2010, 08:56:10 PM »
I have a bot just like this in stock...... maybe I should rebuild it.

Offline JoeBlo

Re: NFX.showcase/DSL
« Reply #317 on: October 23, 2010, 10:36:52 PM »
aww I thought the drums each spun vertically and the whole system spun horizontally like a juggler at the same time.. that would have been cool

Offline Scrap Daddy

Re: NFX.showcase/DSL
« Reply #318 on: October 23, 2010, 11:31:16 PM »
aww I thought the drums each spun vertically and the whole system spun horizontally like a juggler at the same time.. that would have been cool
THAT SOUNDS ABSOLUTELY RIDICULOUS YET SO AWESOME

Offline martymidget

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Re: NFX.showcase/DSL
« Reply #319 on: October 24, 2010, 07:14:50 AM »
Thats what i was aiming for with my A Very Big Block bots. :P