hows the wedge and how easily does that oota bots
One problem I can see with the Tite sheet on the skirt hinge, is that it has a tendency to flex backwards on a big impact, and allow the opponent to strike the vulnerable chassis, which happened a few times with Implosion II. If you were to make the chassis vertical at the front, extend the front wedge with the weight saved (provided that doesn't mess up the wedginess), and mount the skirt hinge at the top rather than the bottom, I reckon that would solve that problem, and give opponents less to aim for should they get around to the sides.
dammit I thought you posted a new BOF2 prototype for me to critique D:
MIGHTY NARYAR'S EVIL EJECTOR, I wonder?
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything
Much better. Still, the DSL bar doesn't really fit aesthically. Can you use flipper pieces or anything else?
Wait... perm 80 M's are 47kg in DSL 2.1 right ?
Quote from: Naryar on February 14, 2012, 03:45:33 PMWait... perm 80 M's are 47kg in DSL 2.1 right ?You and your component balancing, Naryar. Will you ever learn? =D
I don't care about 1.9 KG extra anyway. If I denied your bot then I wouldn't have a 32 bot bracket.
the hilarious thing is it still says its a MW :P