Author Topic: Martymidgets DSL Showcase  (Read 181615 times)

Offline MassimoV

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Re: Martymidgets DSL Showcase
« Reply #660 on: October 09, 2011, 01:30:43 PM »
Dang that is awesome. Tight design yo.

Offline Badnik96

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Re: Martymidgets DSL Showcase
« Reply #661 on: October 09, 2011, 07:50:49 PM »
What is that? Clowning Around? It looks indistinguishable from the original :P

Offline martymidget

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Re: Martymidgets DSL Showcase
« Reply #662 on: October 10, 2011, 07:28:49 AM »
The third version's in my sig, and its completely different :P But it does have a lot in common with the 4th version, if thats what you mean :P

Offline martymidget

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Re: Martymidgets DSL Showcase
« Reply #663 on: October 17, 2011, 02:47:36 PM »
Gave up on skinning, also...PREDICTABLE POKEMON GO!




Doesn't quite have the pzazz of skorupi, sadly. And its a pity that all of the flames come out of the shell. And that everytime I try to skin anything something crashes. XD Must be messing up the .gmf or something.

Offline Badnik96

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Re: Martymidgets DSL Showcase
« Reply #664 on: October 17, 2011, 03:39:04 PM »
YOU STOLE MY IDEA

I CAME UP WITH TORKOAL LAST NIGHT ARRRGH

Offline cephalopod

Re: Martymidgets DSL Showcase
« Reply #665 on: October 17, 2011, 03:43:14 PM »
Hah, he had Torkoal a while back :') nice execution, too.
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Offline ty4er

Re: Martymidgets DSL Showcase
« Reply #666 on: October 18, 2011, 12:08:46 PM »
DAMMIT MARTY

And that everytime I try to skin anything something crashes.
torkoals are evil
DSL Showcase
is this bot don't lost all razors in a fight before do a damage thought

Offline Naryar

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Re: Martymidgets DSL Showcase
« Reply #667 on: October 18, 2011, 12:30:56 PM »
So this is supposed to be a torkoal ? Hell if I didn't knew you were going to post a torkoal I wouldn't have recognized this as one...
 
I would make a chassis in the rough shape as Torkoal's shell and then do the paws and head with components. Really.

And make custom mini size flamethrowers so you can still spam flamers for Overheat and have a reasonable head shape. Or stack flamers with BFE/snapper loading (if you decide the head to be movable with a burst, that is).

Offline martymidget

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Re: Martymidgets DSL Showcase
« Reply #668 on: October 18, 2011, 01:29:23 PM »
To be honest, torkoal was more of a half arsed attempt to do an extra pokemon, and to slightly annoy ty. Skorupi was the one I really spent time on xD

I really should remember to teach myself BFE...

Offline Badnik96

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Re: Martymidgets DSL Showcase
« Reply #669 on: October 18, 2011, 03:25:18 PM »
you should send Skorupi before signups close.

Offline NFX

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Re: Martymidgets DSL Showcase
« Reply #670 on: October 18, 2011, 03:28:48 PM »
Clowning Around 5.1 looks excellent. Is the skirt a good trapper?
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Offline martymidget

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Re: Martymidgets DSL Showcase
« Reply #671 on: November 02, 2011, 07:13:10 AM »
Its not bad, and its helpful in a wedge war in an open arena as bots can just launch themselves out on the skirt xD

Been toying with more gut ripper type ideas, this one partly inspired by my first showcased bot (Stock) and DSC's SW entry, and S_M's drill.



Meet the ideal gas equation (yay revising while building bots), pv=NkT. 6 ants, NPCF, plastic 3.

Things to be done-
  • Narrowing the chassis, even though this would make it less potent against flail SnS.
    Align the drive, because it drives terribly atm :P

I'm also thinking about changing the BB's for something with higher piercing, but its surprising how quick it can maul bots just with those. The back trapper is handy for OOTA's, or just grinding the back of bots casually. Could also be trov glitched if required. Any other ideas?

Offline Jonzu95

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Re: Martymidgets DSL Showcase
« Reply #672 on: November 02, 2011, 07:14:47 AM »
is E-Tek better than Perm 132? If not, I would prefer to use them.

Offline martymidget

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Re: Martymidgets DSL Showcase
« Reply #673 on: November 02, 2011, 07:17:17 AM »
The belt would mean I would have to move the motors back, meaning a possible loss of wedginess with more weight at the back...but who knows. Perms are an extra 10 or so kgs anyways, and E-teks seem to do the trick nicely.

Offline Naryar

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Re: Martymidgets DSL Showcase
« Reply #674 on: November 02, 2011, 11:28:39 AM »
it's pV = nRT you ignorant :P

On topic, I think your weapon could be better. I don't like the extender, motor and weapon choice.

Offline ty4er

Re: Martymidgets DSL Showcase
« Reply #675 on: November 02, 2011, 11:35:19 AM »
i honestly don't think you need e-teks on this.

DSL Showcase
is this bot don't lost all razors in a fight before do a damage thought

Offline G.K.

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Re: Martymidgets DSL Showcase
« Reply #676 on: November 02, 2011, 11:35:26 AM »
Weapon doesn't strike me as long enough.
My above post explains everything about everything.

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Offline cephalopod

Re: Martymidgets DSL Showcase
« Reply #677 on: November 02, 2011, 01:27:15 PM »
it's pV = nRT you ignorant :P




Motors look strange in that position, but I can understand your conundrum.
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Offline Pwnator

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Re: Martymidgets DSL Showcase
« Reply #678 on: November 03, 2011, 12:47:17 AM »
Have you tried rearranging the components so the drive is inline and the Perm 80s within the chassis gap?
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Offline Somebody

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Re: Martymidgets DSL Showcase
« Reply #679 on: November 03, 2011, 12:51:11 AM »
Get the heaviest plows for essentially indestructible armor.
I built that big robot on that TV show that time