Author Topic: CUDAS DSL showcase  (Read 35996 times)

Offline kill343gs

Re: CUDAS DSL showcase
« Reply #240 on: November 20, 2010, 09:43:07 AM »
^ Nothing like a helpful comment.

Wider wedge might help.


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Offline MassimoV

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Re: CUDAS DSL showcase
« Reply #241 on: November 20, 2010, 10:17:14 AM »
I like the idea. It could use some revisions. The goal for you is to try to build something counter VS.

Offline Scorpion

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Re: CUDAS DSL showcase
« Reply #242 on: November 20, 2010, 01:39:30 PM »
A bar spinner perhaps!
I haven't seen many of then, and a juggler in theory won't fair very well against a VS.

Offline 70 CUDA

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Re: CUDAS DSL showcase
« Reply #243 on: November 20, 2010, 02:20:16 PM »
with the 2 pig rule we have i cant do much better. i wont be back to my RA2 comp till sun afternoon. and get ready Naryar im challenging you next.
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Offline 70 CUDA

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Re: CUDAS DSL showcase
« Reply #244 on: November 22, 2010, 01:03:16 AM »
And the line continues. by the time this beast gets to a tourney it will be a well refined killing machine. let me hear it guys. im just about as good as i can get with out help on this.
Holy crap they do exist!!!! :Rob2

Offline Enigm@

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Re: CUDAS DSL showcase
« Reply #245 on: November 22, 2010, 01:53:49 AM »
 :gawe:
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Offline FOTEPX

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Re: CUDAS DSL showcase
« Reply #246 on: November 22, 2010, 03:00:03 AM »
The hex plates are doing nothing apart from providing very fragile protection. Take them off and add more beater bars.


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Offline Scorpion

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Re: CUDAS DSL showcase
« Reply #247 on: November 22, 2010, 11:15:22 AM »
I'd get rid of the beater bars on the FS part aswell.
Also what do the sheets on the side do? If they are for underneath protection is it not better to just use one?
Anyway, it still looks cool  :bigsmile:

Offline Thyrus

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Re: CUDAS DSL showcase
« Reply #248 on: November 22, 2010, 11:16:47 AM »
Like the look of it. Reminds me of 2 mashineguns or something :P

Offline 70 CUDA

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Re: CUDAS DSL showcase
« Reply #249 on: November 22, 2010, 03:40:53 PM »
well for some reason it very unstable when going left and right so the half sheets are just to make it more stable. i have removed the beater bars and hex plates, in favor of the trip diablo bar to trap bots and the vlad spike instead of the sir K drills for more damage and longer weapon life. as for adding more bars to the drums i cant gt my sellf to do it. i count get enough wight to fill them. and it just looks odd. have the wight to upgrade to 3MM pl. now its 797.9 KG.

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Offline Naryar

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Re: CUDAS DSL showcase
« Reply #250 on: November 22, 2010, 03:44:51 PM »
Awful use of vlad spikes to be honest... not only they have normals, but they're not fitted for drums.

Offline 70 CUDA

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Re: CUDAS DSL showcase
« Reply #251 on: November 22, 2010, 03:47:51 PM »
ya i know im still looking for a suitable weapon for that. but the drills were just getting knocked off in like 10 sec.
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Offline Naryar

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Re: CUDAS DSL showcase
« Reply #252 on: November 22, 2010, 03:51:21 PM »
Sir Killalot drills are pretty much fitted for this though...

Try to get heavier beater bars. Maybe downgrading the weapon motors to 2-Mag ?

Offline MassimoV

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Re: CUDAS DSL showcase
« Reply #253 on: November 22, 2010, 06:34:19 PM »
I'm with Nar on Sir K drills. Does the middle disc spin?

Offline Naryar

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Re: CUDAS DSL showcase
« Reply #254 on: November 22, 2010, 06:38:58 PM »
It did on previous versions so there is no reason it shouldn-

Actually there is one, a single FS like that slightly unbalances the wedge.

Offline 70 CUDA

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Re: CUDAS DSL showcase
« Reply #255 on: November 22, 2010, 09:27:39 PM »
i hadn't thought of that Nar. i try it and see if it helps the over all performance. im going to try to put small disk with 4 razors where the vlad spikes are if i can get the weight
Holy crap they do exist!!!! :Rob2

Offline Somebody

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Re: CUDAS DSL showcase
« Reply #256 on: November 22, 2010, 09:29:54 PM »
THAT DIABLO BAR LOOKS SO COOL
I built that big robot on that TV show that time


Offline 70 CUDA

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Re: CUDAS DSL showcase
« Reply #257 on: November 22, 2010, 10:12:26 PM »
ok heres ver 3.4
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Offline Naryar

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Re: CUDAS DSL showcase
« Reply #258 on: November 23, 2010, 03:03:40 AM »
Not the most efficient setup (doubt these razors are going to do much once your opponent is wedged) but looks cool.

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Re: CUDAS DSL showcase
« Reply #259 on: November 23, 2010, 09:38:40 PM »
working on that one again after i run my battle with Pwn. i had the idea for this last night and built a few to get a feel for how well they work. the main selling point of this thing is that when it gets under you you are done. its to fast to get away from it. and wins by points if not a KO. the idea is a soilid one i think. and unless it has been proven otherwise by better builders then im gonna run with this. i give you the
DRUM, JUGGLER, HS called SCROLL LOCK!!!!
Holy crap they do exist!!!! :Rob2