Author Topic: Condor's showcase  (Read 19750 times)

Offline Condor33

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« Reply #60 on: January 02, 2009, 05:37:10 PM »
Quote from: Somebody;25986
Condor, I don't think I will be able to battle you soon, as my DSL has been on the fritz and I am trying to fix it.

Owch...


Just wondering, but I should be able to open both the file for the mud tires AND the WBC wheels so I can see if double mud tires have more grip, right?
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Offline Condor33

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« Reply #61 on: February 02, 2009, 06:40:41 AM »
Bump.

My AI team is finished, but not AIed yet. This is my last bot:

Absurdity! It's basically Snowjob on steroids. It has an enormous power in it's hits:

What do you think?
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Offline Somebody

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« Reply #62 on: February 02, 2009, 07:42:42 AM »
Looks fast. Is it invertible?
I built that big robot on that TV show that time


Offline Reier

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« Reply #63 on: February 02, 2009, 08:47:12 AM »
Reminds me of my Skink bot. What armor does that thing have?
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Offline Somebody

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« Reply #64 on: February 02, 2009, 09:56:38 AM »
Are those normal NPCs?
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Offline philetbabe

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« Reply #65 on: February 02, 2009, 12:11:05 PM »
Should do a good crazy Rammer, but need to be invertible.
perhaps let a pair of motors and wheels out and add titanium protection on the top and the bottom of the bot to avoid Vertical Spinner scraping

Offline Naryar

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« Reply #66 on: February 02, 2009, 12:29:49 PM »
You'd be better with drive E-teks and Techno Destructo wheels. Will be fully invertible then. And wedges too.

Absurdity is a great name.

Offline Condor33

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« Reply #67 on: February 02, 2009, 03:23:51 PM »
Those are NPC-Fasts. It is semi-invertible, in that it can kinda ice-skate around on it's rear two wheels, but it was mainly designed with the idea that if anything is going to flip it, said thing will most likely self-right it as well. I think the armor is tite 3. I'd use the drive-Eteks, but then it would be taller, most likely higher than the blade, and then it would lose all effectiveness while inverted.

I just realized I could make it much lighter by lengthening it and using Reier-style NPC stepping. Should I redesign?
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Offline philetbabe

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« Reply #68 on: February 02, 2009, 03:34:01 PM »
Quote from: Condor33;28016
the idea that if anything is going to flip it, said thing will most likely self-right it as well.


This is not said in the realistic rules (but it should ?) : "if a bot is not invertible, you should not set the invertible parameter at True in its bindings " -> some AI says to not fight an inverted bot that is not invertible, so, once inverted, it is not said that your opponent will help you self right.

Offline Reier

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« Reply #69 on: February 02, 2009, 03:34:38 PM »
Reier-style?
You mean like this?

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Offline Condor33

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« Reply #70 on: February 03, 2009, 05:41:21 PM »
Yeah, like that. You can see it even better in the Mutant Dragonfly series. Should I do that?

UPDATE: New one, it's called LolWutBot

As far as I know, this is THE FIRST mw to have a dual perm. It's actually very similar to Daisy Might, and it has the same weakness: the weapon falls off to easy. Any suggestions?
« Last Edit: February 04, 2009, 07:27:54 PM by Condor33 »
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Offline Clickbeetle

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« Reply #71 on: February 04, 2009, 11:30:35 PM »
Well, aside from the obvious "Dual Perm Is Way Overkill For A MW", you could try using just a plain DSL bar, like on my LW Epitaph.  It would break off in one big chunk instead of becoming unbalanced, and you could therefore last longer.

Nice bot... I didn't think that could be done even remotely effectively.

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Offline Naryar

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« Reply #72 on: February 05, 2009, 12:44:33 AM »
Quote from: Condor33;28087
Any suggestions?

Just don't use a Dual Perm on a serious MW.

A Six Mag is more than enough (see: Lock Nut)

Offline R0B0SH4RK

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« Reply #73 on: February 05, 2009, 12:48:13 AM »
I've tried that too, but mine was too unstable. Yours probably has the same instability problems.

Offline Reier

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« Reply #74 on: February 05, 2009, 08:15:18 AM »
I made one like that once with 30 kg sledges & plain extenders. Never tested it out so I don't know how it works.
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Offline R1885

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« Reply #75 on: February 05, 2009, 09:44:26 AM »
I also made a MW like that, it was way to powerful to use.

Offline Condor33

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« Reply #76 on: February 06, 2009, 07:03:24 AM »
Yeah, it was basically a joke bot, and had not much combat effectiveness. Not to mention it havoked simply out of existence for some reason. I do have a new bot though: A SHW version of the Hum-Drums, these are the Rumble-Drums


These things are pretty darned powerful, just one of them completely murdered Grog and was actually able to KO Steel Meatball...barely.

If we ever have a SHW tourney these will be my entries.
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Offline Naryar

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« Reply #77 on: February 06, 2009, 08:16:03 AM »
Well, I suck at drums, but still you can remove two battlepacks (maybe replacing them with 2 ants so you won't lose battery life) ... plus this must be slow seeing these particularly ungrippy wheels.

Offline Reier

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« Reply #78 on: February 06, 2009, 08:20:47 AM »
Agree with Nar.

Are those perm 80s or 160s powering the weapon?
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Offline Condor33

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« Reply #79 on: February 28, 2009, 08:42:03 AM »
I think 160s.

MEGABUMP...again...help

Yeah. New bot, based on a Starcore design.


Switched the weapons to more durable ones (typhoon spikes instead of razors) which improved it a lot. Now it is an even match to Grog, which is something I've never really done before.
Avoid the beam and you won't get hit!

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