Author Topic: Condor's showcase  (Read 19902 times)

Offline JoeBlo

Condor's showcase
« Reply #120 on: July 18, 2009, 09:40:06 AM »
Quote from: Somebody;51895
I would take that challenge, except for 2 things


CC AI pack.. you can test it all you want ;-)

the flipper bot looks nice but I can imagine that flipper wouldn't work... take another look at Timber and see how much free movement the chassis has, its actually perfectly balanced to counterweight

Offline Condor33

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« Reply #121 on: July 18, 2009, 10:33:56 AM »
Yeah, the counterweight effect didn't really work as planned. Oh well.

New bot:
Quote from: The Ounce;49960
Ripblade II took steroids!
Not yet it hasn't!

Something tells me I'm going to churn out a LOT of SHWs now that its an officail weight class. I forgot to add the weight in the splash, its 1197.3
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Offline Urjak

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« Reply #122 on: July 18, 2009, 10:44:04 AM »
Unstable?
Any comments would be appreciated. :D

Offline Naryar

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Condor's showcase
« Reply #123 on: July 18, 2009, 10:46:58 AM »
Weapons with normals?

Offline Condor33

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« Reply #124 on: July 18, 2009, 05:42:34 PM »
Quote from: Urjak;52524
Unstable?

No.
Quote from: Naryar;52527
Weapons with normals?

What? These normals?
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Offline System32

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« Reply #125 on: July 18, 2009, 06:07:16 PM »
No, Normals is a varyable that means weapons only damage if a certain part hits.
Put this onto your signature if you were part of this crappy fad in '03.

Offline Condor33

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« Reply #126 on: July 30, 2009, 07:58:16 PM »
Need some quick feedback here: my 1v2 middleweight. I know what I need to change but I'm out of weight. What should I ditch? Armor is tite 1
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Offline Reier

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« Reply #127 on: July 30, 2009, 08:19:16 PM »
...The side teeth? I could be wrong but they look kinda useless.
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Offline Condor33

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« Reply #128 on: July 30, 2009, 08:28:44 PM »
Obvious fix is obvious. That'll let me add an ant batt but I don't think I need one, though.
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Offline Condor33

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« Reply #129 on: November 22, 2009, 11:41:59 PM »
.pmuB

This isn't really all that serious, but it's worth posting.



This is what SFTW might have looked like in DSL. It still sucks, of course, but what can you expect? I mainly made this out of boredom, so don't expect anything to amazing.
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Offline TriTon

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« Reply #130 on: November 23, 2009, 12:04:21 AM »
"Odd".

Offline Naryar

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« Reply #131 on: November 23, 2009, 03:02:03 AM »
You must learn how to use only ant batts on spinners.

Nice hypno tooth overlapping btw.

Offline Condor33

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Re: Condor's showcase
« Reply #132 on: December 21, 2009, 06:07:57 PM »
New bot!

It's called "Ashura" which approximately translates to "demon" in Japanese.

Probably the heaviest weapon in DSL yet made. 450KG of hammer on 2 dual perms can cause apocalyptic damage at full speed. Armor is Tite 1. The only real weaknesses are that it maulers like mad if it gets flipped and a rammer can hit it fast enough so that the spinner can't wind up.


Now I need to work on my CC3 bot
« Last Edit: January 01, 2010, 12:17:20 PM by Condor33 »
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Offline Naryar

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Re: Condor's showcase
« Reply #133 on: December 21, 2009, 06:24:01 PM »
Obvious ripoff is obvious - it might be better than Scrapyard Behemoth though.

 Still, use something else than these old stock extenders and you really don't need more than 8 ants for this.

Oh and turn these motors the other side so the wheels are farther away from each other = > more turnspeed as well, and are these wedges really worth it with the massive recoil of the spinner plus your slow drive ?

Offline JoeBlo

Re: Condor's showcase
« Reply #134 on: December 21, 2009, 07:51:39 PM »
in theory you could reduce the ant amount to either increase drive or weapons ?

Offline Condor33

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Re: Condor's showcase
« Reply #135 on: January 01, 2010, 12:23:13 PM »
Well, the wedges were mainly just to prevent it being flipped and to add stability, not as an offensive weapon. I'll get to work improving it right after I finish my CC3 bot, which is this:

It's called MikroPhobik. Yes, all my CC bots have "K"s. I'm not too satisfied with it, it has a third as many saws as the old Xeno and hasn't won half as many fights against the AI. I've got ten days to submit an upgraded version. What do you think I should do?

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Offline Reier

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Re: Condor's showcase
« Reply #136 on: January 01, 2010, 12:29:07 PM »
Well, your weapon motors are drive motors.
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Offline JoeBlo

Re: Condor's showcase
« Reply #137 on: January 01, 2010, 11:14:53 PM »
there is a drive and weapon motor which use the same GMF  :mrgreen:

Offline 123savethewhales

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Re: Condor's showcase
« Reply #138 on: January 01, 2010, 11:49:56 PM »
All the XL are drive motors.  TWMR is the weapon motor.

Offline JoeBlo

Re: Condor's showcase
« Reply #139 on: January 02, 2010, 08:20:22 AM »
yeah I noticed afterwards :P
 
anyway, to me your not going to have much of a robot left by the time another reaches those alu extenders so you could easily cut those down to polycarb imo that shaves off 9kg's giving you about 10 to work with.
 
could always ditch the saws and go for 2 of the ready made weapons like the mech disc's or backlash disc's