Poll

What do you think of RA3 now?

Brilliant, best game going
5 (5.1%)
It's alright, could do with some polish
21 (21.2%)
It's not good
27 (27.3%)
It's a broken mess
46 (46.5%)

Total Members Voted: 98

Author Topic: Robot Arena 3  (Read 317046 times)

Offline Resetti's Replicas

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Re: Robot Arena 3!
« Reply #1220 on: May 18, 2016, 07:34:29 PM »
Sick of the car steering in the bots, no offence to the dev who seems to absolutely love them. Skid steering in my mind is just completely superior and it's making me worried that all we're seeing is car steering. I know in the trailer it looked like some bots had skid, but all the internal stuff we've seen has car.
Eh, that's probably just for the sake of presentation; when you use the car motor, the two wheels are automatically in line with each other

Offline DeadGenocide

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Re: Robot Arena 3!
« Reply #1221 on: May 18, 2016, 08:08:48 PM »
the red things in the bot lab photo kinda look like red extenders
red extenders for ra3 confirm?

Giant AF red extenders if that's the case.

Also that extender that has the camera on it looks like the Multi extender from DSL.
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Offline Badnik96

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Re: Robot Arena 3!
« Reply #1222 on: May 18, 2016, 08:23:31 PM »
the new components look pretty cool but i'm beginning to lose hope in this. I don't think they have the resources to put together the product everyone here is hoping for.

Offline Dexterhunter

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Re: Robot Arena 3!
« Reply #1223 on: May 18, 2016, 11:53:27 PM »
one more week till confetti and april fools

Offline RpJk

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Re: Robot Arena 3!
« Reply #1224 on: May 19, 2016, 01:39:29 AM »
the new components look pretty cool but i'm beginning to lose hope in this. I don't think they have the resources to put together the product everyone here is hoping for.

It's common to have high expectations for something. For me I knew that when this game is announced it was not going to be a great game, just an okay game.

This is not to also mention the fact that I've personally lost interest in Robot Arena a long time now. I thought Ironforge, Robot Wars Mod, the idea of me wanting to host a tournament would rekindle my interest, I really do not think RA3 will. That and it's placed in a two and a half month span of about 10 games coming out I'm interested in. Some games I'm much more looking forward to than others.

Side note: I had a dream where I was playing this game in a small leisure centre in the middle of a snowstorm.
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Re: Robot Arena 3!
« Reply #1225 on: May 19, 2016, 03:20:31 AM »
lol yeah, I'm also feeling the product won't be as good as advertised.

Then again, it was kinda my fault to get within the hype and not criticize everything logically ?

We'll see how the game works. Right now the building seems superior - at least we won't have to rebuild the chassis 48 times and more importantly we can rebuild it while the components are being put. Also, rule of seven seems to be no longer a thing, and ra3 seems to have superior component options.

If if flops, we have modded RA2/DSL/IF, which is definitely a good game. Especially with rule of seven now out of the way.

Offline Tygron

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Re: Robot Arena 3!
« Reply #1226 on: May 19, 2016, 04:33:09 AM »
Sick of the car steering in the bots, no offence to the dev who seems to absolutely love them. Skid steering in my mind is just completely superior and it's making me worried that all we're seeing is car steering. I know in the trailer it looked like some bots had skid, but all the internal stuff we've seen has car.
Eh, that's probably just for the sake of presentation; when you use the car motor, the two wheels are automatically in line with each other
RA3 has a grid snap system if you wanna use it. Should take like, two extra seconds and bam two motors lined up perfectly. Not a good reason for car steering in my opinion but meh. Good point I suppose.

Offline 09090901

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Re: Robot Arena 3!
« Reply #1227 on: May 19, 2016, 04:57:13 AM »
gotta post my own wall o text

blacks giving the same power as they did in ra2 worries me a little. hopefully it's an old pic because reusing ra2's component stats probably isn't the best idea.

I'm starting to wonder how they're handling part balancing across the board. With how bad ra2's is, it's suprising that no one brought it up during any of the q&a's they've had. Should be a bit better this time around considering that they have some type of beta test with which I assume includes CB and Trov, plus a bunch of formulas on balance.

Not really a fan of some of the new components and redesigns. To me they just look overly bulky, edgy, and they really don't fit with the theme of robot combat. New attachment points are great though, love the alternate attachments for the ice picks.

I'm  still excited for the game, but I think they could have showed some better trailers and screenshots. I get that it's unfinished, but showing bots with misaligned hit boxes and bots flying to the sky doesn't really leave the greatest impression.
« Last Edit: May 19, 2016, 05:57:42 AM by Geice »
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Offline cephalopod

Re: Robot Arena 3!
« Reply #1228 on: May 19, 2016, 05:28:31 AM »
Devs, please prove us all wrong with some cool screens/footage pre-release please? <3
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Offline RedSawn

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Re: Robot Arena 3!
« Reply #1229 on: May 19, 2016, 07:42:07 AM »
To be fair using the Supervolt power total is only just that, it could be a baseline for other batteries.

But there's always modding, huh?




Offline WeN

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Re: Robot Arena 3!
« Reply #1230 on: May 19, 2016, 07:43:03 AM »
The game will be free? (Same questions)

Offline The Red Blur

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Re: Robot Arena 3!
« Reply #1231 on: May 19, 2016, 07:48:44 AM »
The game will be free? (Same questions)

Nope. Still costs around $20 USD

Offline yugitom

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Re: Robot Arena 3!
« Reply #1232 on: May 19, 2016, 03:03:02 PM »

Interesting new bot photo. What do people think of it?

Offline Philippa

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Re: Robot Arena 3!
« Reply #1233 on: May 19, 2016, 03:04:17 PM »


So I got an email with the normal bumf, and this at the bottom.

Offline yugitom

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Re: Robot Arena 3!
« Reply #1234 on: May 19, 2016, 03:08:37 PM »
I just posted that picture :P


Offline Thyrus

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Re: Robot Arena 3!
« Reply #1235 on: May 19, 2016, 03:27:57 PM »
Not sure about the design

Offline IINova

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Re: Robot Arena 3!
« Reply #1236 on: May 19, 2016, 03:58:58 PM »
Hype :dance:

Offline Mr. AS

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Re: Robot Arena 3!
« Reply #1237 on: May 19, 2016, 04:11:32 PM »
New picture of bot lab?
(Image removed from quote.)
What's the "damage" indicator at the top there? Is it the total damage potential the bot has? Shouldn't it be higher than zero since it has weapons?
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Offline RedSawn

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Re: Robot Arena 3!
« Reply #1238 on: May 19, 2016, 04:23:10 PM »
I'm pretty convinced those are bot screenshot thumbnails from the bot lab now. Both are 800x800px and the chassis has that blocky 3D model quality. Would explain why the weapons are off-center, like how we can fire off the weapons during our RA2 thumbnails. The mounted cams are taking advantage of how easy it is to add new viewpoints to a Unity game too.

The weapon counter's been there since the WIP screenshots. I always figured it was tied to individual components but those are clearly the stats of the entire robot.




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Re: Robot Arena 3!
« Reply #1239 on: May 19, 2016, 04:30:44 PM »
(Image removed from quote.)
Interesting new bot photo. What do people think of it?
Is the camera for an alternate camera angle or something? Regardless, it looks nice, although it's capability in battle has to be questioned.

With RA3 and GT Sport on the horizon, IDK what I should be more hype for... I like the GT series a little more, so...



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Tournament Stats

Entered:

Fight W/L Record: 4-5
Set W/L Record: 1-2