Poll

What do you think of RA3 now?

Brilliant, best game going
5 (5.1%)
It's alright, could do with some polish
21 (21.2%)
It's not good
27 (27.3%)
It's a broken mess
46 (46.5%)

Total Members Voted: 98

Author Topic: Robot Arena 3  (Read 316741 times)

Offline Gauche Suede

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Re: Robot Arena 3!
« Reply #900 on: April 12, 2016, 08:44:41 AM »
im just hyped we can drive bots for said tournament. ai tourneys just dont have the same kick man
and it's really easy to cheese the ai too *coughpopup.pycough*

Offline Badger

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Re: Robot Arena 3!
« Reply #901 on: April 12, 2016, 09:14:32 AM »
im just hyped we can drive bots for said tournament. ai tourneys just dont have the same kick man
Unless they pull off some netcode wizardry, its gonna lag or desync to sh** for UK vs USA or other high ping matches. Also scheduling.
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots

Offline Tygron

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Re: Robot Arena 3!
« Reply #902 on: April 12, 2016, 09:33:36 AM »
im just hyped we can drive bots for said tournament. ai tourneys just dont have the same kick man
Unless they pull off some netcode wizardry, its gonna lag or desync to sh** for UK vs USA or other high ping matches. Also scheduling.
Maybe i'm just a wizard but i've played with some friends over in the UK before and haven't had too many issues on ping. And sure ping is still an issue, Robot Arena isn't exactly a game that requires high precision like a shooter. So if a bot is slightly lagged behind it shouldn't be that much of an issue. A few seconds is, a half second or less not really. And that's what I think is more likely to happen.

Offline Gauche Suede

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Re: Robot Arena 3!
« Reply #903 on: April 12, 2016, 09:41:21 AM »
im just hyped we can drive bots for said tournament. ai tourneys just dont have the same kick man
Unless they pull off some netcode wizardry, its gonna lag or desync to sh** for UK vs USA or other high ping matches. Also scheduling.
Maybe i'm just a wizard but i've played with some friends over in the UK before and haven't had too many issues on ping. And sure ping is still an issue, Robot Arena isn't exactly a game that requires high precision like a shooter. So if a bot is slightly lagged behind it shouldn't be that much of an issue. A few seconds is, a half second or less not really. And that's what I think is more likely to happen.
Actually Robot Arena requires really high precision as 1 frame can decide between you getting hit by a HS and you flanking it.

Offline 09090901

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Re: Robot Arena 3!
« Reply #904 on: April 12, 2016, 09:42:34 AM »
i can see lag or desync playing a part in the upcoming meta. depending on how bad it is, hs and sns may prove to be the top bot type once again due to the lack of driving precision needed.

and we could just do regional leagues to reduce the lag between continents.
DSL-IRL is the libtard’s meta. Go drink more soylent, retard! #BLUELIVESMATTER

Offline Gauche Suede

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Re: Robot Arena 3!
« Reply #905 on: April 12, 2016, 09:43:58 AM »
i can see lag or desync playing a part in the upcoming meta. depending on how bad it is, hs and sns may prove to be the top bot type once again due to the lack of driving precision needed.

and we could just do regional leagues to reduce the lag between continents.
well i'm screwed then since the only other Asian player who's still playing is Wen and myroo37

Offline Badger

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Re: Robot Arena 3!
« Reply #906 on: April 12, 2016, 10:25:53 AM »
FPS netcode is relatively simple. In very very basic terms, you only need the player position, what direction they're facing and their velocity (of course there are more factors, but I cba to list more. Its not extremely complex.) The game client can extrapolate almost all of the rest. Due to the physics engine in RA2, there are few things that can be extrapolated, so a vasy amount of information must be sent, including the position, connections, hp and velocity of EVERY component on each bot. And all this needs to be updated at least 16ish times per second.

Modern FPS with sophisticated lag compensation code starts to really struggle over 100 ping.
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots

Offline Reier

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Re: Robot Arena 3!
« Reply #907 on: April 12, 2016, 10:32:36 AM »
you know most of these things can be fixed by individual tournament rules
just don't play uk vs us
ban hs/sns

etc
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Offline Meganerdbomb

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Re: Robot Arena 3!
« Reply #908 on: April 12, 2016, 10:37:48 AM »
you know most of these things can be fixed by individual tournament rules
just don't play uk vs us
ban hs/sns

etc
But then how will we ever have Britbongs vs Amerifats RA3 edition?
im just waiting for meganerdbomb to come along and kick things into gear.

Offline Squirrel_Monkey

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Re: Robot Arena 3!
« Reply #909 on: April 12, 2016, 11:43:51 AM »
you know most of these things can be fixed by individual tournament rules
just don't play uk vs us
ban hs/sns

etc
But then how will we ever have Britbongs vs Amerifats RA3 edition?
We'll host to make up for all our aweful robots.
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline AHeapOfGames

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Re: Robot Arena 3!
« Reply #910 on: April 12, 2016, 01:43:49 PM »
Really hyped for this now! Will try to make a video about it within a couple days of its release. Bound to be fun!

Some of the new features are just the things that RA2 needed.

Offline Kossokei

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Re: Robot Arena 3!
« Reply #911 on: April 12, 2016, 04:43:02 PM »
you know most of these things can be fixed by individual tournament rules
just don't play uk vs us
ban hs/sns

etc
But then how will we ever have Britbongs vs Amerifats RA3 edition?
We'll host to make up for all our aweful robots.
Designated Drivers and good netcode.

Offline J

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Re: Robot Arena 3!
« Reply #912 on: April 12, 2016, 10:56:49 PM »
The moment this game becomes a reality, we NEED to do a tournament of nothing but inverted pyramid bots. It needs to happen.
Plus, the early screenshots/etc hint at being able to do stuff like this.

Offline Stigma

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Re: Robot Arena 3!
« Reply #913 on: April 13, 2016, 05:44:37 AM »
The moment this game becomes a reality, we NEED to do a tournament of nothing but inverted pyramid bots. It needs to happen.
Plus, the early screenshots/etc hint at being able to do stuff like this.
Wuh

Offline Tygron

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Re: Robot Arena 3!
« Reply #914 on: April 13, 2016, 06:05:27 AM »
I also want to clarify, after reading my post again, I haven't played RA2 with people in the UK, I meant other games in general if it wasn't clear exactly. But yea I get your points now.

Offline J

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Re: Robot Arena 3!
« Reply #915 on: April 13, 2016, 06:19:27 PM »
The moment this game becomes a reality, we NEED to do a tournament of nothing but inverted pyramid bots. It needs to happen.
Plus, the early screenshots/etc hint at being able to do stuff like this.
Wuh
Given what this screenshot implies...

You don't have to hold Ctrl to raise/lower parts, but rather, you can raise/lower the whole 'base' of things, and just place parts within the chassis/as long as they stay on that grid.

And if that's the case.....

Inverted pyramid bots are go.

And speaking of this screenshot, I love how RA2's forklift, airtanks, hammer head, and a few pistons are on the back shelves. They likely won't be in the game itself, but are a nice easter egg.

Offline Gauche Suede

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Re: Robot Arena 3!
« Reply #916 on: April 13, 2016, 07:05:50 PM »
The moment this game becomes a reality, we NEED to do a tournament of nothing but inverted pyramid bots. It needs to happen.
Plus, the early screenshots/etc hint at being able to do stuff like this.
Wuh
Given what this screenshot implies...
(Image removed from quote.)
You don't have to hold Ctrl to raise/lower parts, but rather, you can raise/lower the whole 'base' of things, and just place parts within the chassis/as long as they stay on that grid.

And if that's the case.....

Inverted pyramid bots are go.

And speaking of this screenshot, I love how RA2's forklift, airtanks, hammer head, and a few pistons are on the back shelves. They likely won't be in the game itself, but are a nice easter egg.
Wait didn't the devs said that pyramid bots aren't possible ?

Offline Scorpio

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Re: Robot Arena 3!
« Reply #917 on: April 14, 2016, 01:50:15 AM »
I believe they said true pyramid bots aren't possible, but a builder could bring the vertices of their chassis really, really close together for a similar effect.

Offline The Red Blur

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Re: Robot Arena 3!
« Reply #918 on: April 14, 2016, 05:30:12 AM »
The moment this game becomes a reality, we NEED to do a tournament of nothing but inverted pyramid bots. It needs to happen.
Plus, the early screenshots/etc hint at being able to do stuff like this.
Wuh
Given what this screenshot implies...
(Image removed from quote.)
You don't have to hold Ctrl to raise/lower parts, but rather, you can raise/lower the whole 'base' of things, and just place parts within the chassis/as long as they stay on that grid.

And if that's the case.....

Inverted pyramid bots are go.

And speaking of this screenshot, I love how RA2's forklift, airtanks, hammer head, and a few pistons are on the back shelves. They likely won't be in the game itself, but are a nice easter egg.
I hope that if that's the case, there's an option to instead raise/lower the specific parts, because I would definitely prefer that style of building.

Offline J

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Re: Robot Arena 3!
« Reply #919 on: April 14, 2016, 02:07:29 PM »
The moment this game becomes a reality, we NEED to do a tournament of nothing but inverted pyramid bots. It needs to happen.
Plus, the early screenshots/etc hint at being able to do stuff like this.
Wuh
Given what this screenshot implies...
(Image removed from quote.)
You don't have to hold Ctrl to raise/lower parts, but rather, you can raise/lower the whole 'base' of things, and just place parts within the chassis/as long as they stay on that grid.

And if that's the case.....

Inverted pyramid bots are go.

And speaking of this screenshot, I love how RA2's forklift, airtanks, hammer head, and a few pistons are on the back shelves. They likely won't be in the game itself, but are a nice easter egg.
Wait didn't the devs said that pyramid bots aren't possible ?
If they did, I'm pretending they didn't =3