Poll

What do you think of RA3 now?

Brilliant, best game going
5 (5.1%)
It's alright, could do with some polish
21 (21.2%)
It's not good
27 (27.3%)
It's a broken mess
46 (46.5%)

Total Members Voted: 98

Author Topic: Robot Arena 3  (Read 317061 times)

Offline Meganerdbomb

  • *
  • Posts: 3384
  • Rep: 6
  • Are you not entertained?
    • http://www.youtube.com/us
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Robot Arena 3!
« Reply #780 on: March 28, 2016, 12:17:48 AM »
How come no one want to talk about Early Access program?

It's kinda a big deal if they don't want to get down-voted early on.

I didn't think about it at the time but I'll definitely mention it now.

Though they are monitoring this thread so they might already be aware.

Of course Andy is monitoring this thread, he laughs his ass off doing it too
im just waiting for meganerdbomb to come along and kick things into gear.

Offline Dexterhunter

  • *
  • Posts: 279
  • Rep: 1
  • spiders live outside
    • View Profile
    • Awards
Re: Robot Arena 3!
« Reply #781 on: March 28, 2016, 03:02:15 AM »
Wouldn't it be hilarious is there was a havok explosion button.

Offline Thyrus

  • *
  • Posts: 6218
  • Rep: 19
  • Back to purple '17
    • http://www.youtube.com/Th
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Robot Arena 3!
« Reply #782 on: March 28, 2016, 03:57:49 AM »
Why would you want this?  and wouldn't it be called unityexplosion

Offline Dexterhunter

  • *
  • Posts: 279
  • Rep: 1
  • spiders live outside
    • View Profile
    • Awards
Re: Robot Arena 3!
« Reply #783 on: March 28, 2016, 04:05:03 AM »
cause its funny

Offline Gauche Suede

  • Ultra Heavyweight
  • Posts: 1232
  • Rep: 1
    • View Profile
    • Awards
Re: Robot Arena 3!
« Reply #784 on: March 28, 2016, 04:28:26 AM »
Why would you want this?  and wouldn't it be called unityexplosion
Uhh it should be Physxplosion since the game's using the Physx physics engine.

Offline Badger

  • Permanent Artifact
  • Giga Heavyweight
  • Posts: 6318
  • Rep: 3
  • I wish to be with my people
  • Awards BOTM Winner Donated money for site hosting 2019
    • View Profile
    • Awards
Re: Robot Arena 3!
« Reply #785 on: March 28, 2016, 04:36:18 AM »
Why would you want this?  and wouldn't it be called unityexplosion
Uhh it should be Physxplosion since the game's using the Physx physics engine.
Really? Looking forward to it not working on AMD.
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots

Offline Squirrel_Monkey

  • Squirrel_Monkeyweight
  • *
  • Posts: 7587
  • Rep: 7
  • [Insert clever and witty comment here]
    • 0SquirrelMonkey0
    • View Profile
    • Awards
Re: Robot Arena 3!
« Reply #786 on: March 28, 2016, 05:02:56 AM »
How come no one want to talk about Early Access program?

It's kinda a big deal if they don't want to get down-voted early on.
Just putting it out there. I'm 100% against doing early access. Don't give an unfinished game to the general public. To me that's more of a cash grab than DLC as they can charge before they've even finished the game.
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline Gauche Suede

  • Ultra Heavyweight
  • Posts: 1232
  • Rep: 1
    • View Profile
    • Awards
Re: Robot Arena 3!
« Reply #787 on: March 28, 2016, 05:10:14 AM »
Why would you want this?  and wouldn't it be called unityexplosion
Uhh it should be Physxplosion since the game's using the Physx physics engine.
Really? Looking forward to it not working on AMD.
Don't worry, this game's requirements are so low that you"ll be able to get 120 FPS maxed out even if Physx physically makes AMD cards explode.

Offline Badger

  • Permanent Artifact
  • Giga Heavyweight
  • Posts: 6318
  • Rep: 3
  • I wish to be with my people
  • Awards BOTM Winner Donated money for site hosting 2019
    • View Profile
    • Awards
Re: Robot Arena 3!
« Reply #788 on: March 28, 2016, 05:13:20 AM »
Why would you want this?  and wouldn't it be called unityexplosion
Uhh it should be Physxplosion since the game's using the Physx physics engine.
Really? Looking forward to it not working on AMD.
Don't worry, this game's requirements are so low that you"ll be able to get 120 FPS maxed out even if Physx physically makes AMD cards explode.
I swear physx doesn't even run on AMD. Not an issue for me but I'm not a fan of companies supporting nvidia's sh**ty anti-consumer business practises.
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots

Offline Bobyasianboy

  • Middleweight
  • Posts: 380
  • Rep: 6
  • ****in' magnets, how do they work?
    • View Profile
    • Awards
  • Skype: Bobyasianboy
Re: Robot Arena 3!
« Reply #789 on: March 28, 2016, 05:14:02 AM »
Why would you want this?  and wouldn't it be called unityexplosion
Uhh it should be Physxplosion since the game's using the Physx physics engine.
Really? Looking forward to it not working on AMD.
That's a good point, forgot about that. It's not going to be a resourceful game though, I guess you can run it through the integrated graphics card?
Don't worry, this game's requirements are so low that you"ll be able to get 120 FPS maxed out even if Physx physically makes AMD cards explode.
I'm pretty sure it just straight up doesn't work with AMD cards.

Offline Badger

  • Permanent Artifact
  • Giga Heavyweight
  • Posts: 6318
  • Rep: 3
  • I wish to be with my people
  • Awards BOTM Winner Donated money for site hosting 2019
    • View Profile
    • Awards
Re: Robot Arena 3!
« Reply #790 on: March 28, 2016, 05:20:29 AM »
Why would you want this?  and wouldn't it be called unityexplosion
Uhh it should be Physxplosion since the game's using the Physx physics engine.
Really? Looking forward to it not working on AMD.
That's a good point, forgot about that. It's not going to be a a resourceful game though, I guess you can run it through the integrated graphics card?
Don't worry, this game's requirements are so low that you"ll be able to get 120 FPS maxed out even if Physx physically makes AMD cards explode.
I'm pretty it just straight up doesn't work with AMD cards.
From what I've read it straight up doesn't, and AMD users need to use a CPU-only version which has a ton of features stripped from it. If it means a better physics engine it's great for nVidia users but really sucks for everyone else, and I imagine a significant playerbase of this game will be people without a dedicated gaming rig (more likely to have AMD/no GFX card)
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots

Offline Squirrel_Monkey

  • Squirrel_Monkeyweight
  • *
  • Posts: 7587
  • Rep: 7
  • [Insert clever and witty comment here]
    • 0SquirrelMonkey0
    • View Profile
    • Awards
Re: Robot Arena 3!
« Reply #791 on: March 28, 2016, 05:31:00 AM »
Don't mix up PhysX as a physics engine choice with PhysX as a high end Nvidia exclusive feature. This game will almost certainly use the low end physX that comes with many engines that works absolutely fine on the CPU.
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline Bobyasianboy

  • Middleweight
  • Posts: 380
  • Rep: 6
  • ****in' magnets, how do they work?
    • View Profile
    • Awards
  • Skype: Bobyasianboy
Re: Robot Arena 3!
« Reply #792 on: March 28, 2016, 05:34:16 AM »
Why would you want this?  and wouldn't it be called unityexplosion
Uhh it should be Physxplosion since the game's using the Physx physics engine.
Really? Looking forward to it not working on AMD.
That's a good point, forgot about that. It's not going to be a a resourceful game though, I guess you can run it through the integrated graphics card?
Don't worry, this game's requirements are so low that you"ll be able to get 120 FPS maxed out even if Physx physically makes AMD cards explode.
I'm pretty it just straight up doesn't work with AMD cards.
From what I've read it straight up doesn't, and AMD users need to use a CPU-only version which has a ton of features stripped from it. If it means a better physics engine it's great for nVidia users but really sucks for everyone else, and I imagine a significant playerbase of this game will be people without a dedicated gaming rig (more likely to have AMD/no GFX card)
In that case, I don't think there'll be that advanced physics calculations in a game like this, the CPU version will probably be fine.

Offline Badger

  • Permanent Artifact
  • Giga Heavyweight
  • Posts: 6318
  • Rep: 3
  • I wish to be with my people
  • Awards BOTM Winner Donated money for site hosting 2019
    • View Profile
    • Awards
Re: Robot Arena 3!
« Reply #793 on: March 28, 2016, 05:37:42 AM »
Don't mix up PhysX as a physics engine choice with PhysX as a high end Nvidia exclusive feature. This game will almost certainly use the low end physX that comes with many engines that works absolutely fine on the CPU.
Cool, thanks for the insight.
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots

Offline Thyrus

  • *
  • Posts: 6218
  • Rep: 19
  • Back to purple '17
    • http://www.youtube.com/Th
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Robot Arena 3!
« Reply #794 on: March 28, 2016, 06:00:37 AM »
I know this is too much to ask but why don't you guys just wait to see how the game will be?
I trust Mr. Zoss and Click with the things they've said. I'm still scepitcal about some things as well but let's just wait and see. Even if RA3 is just an updated version of RA2 I wouln't mind.

-hypehype

Offline TDS

  • *
  • Posts: 198
  • Rep: 0
    • View Profile
    • Awards
Re: Robot Arena 3!
« Reply #795 on: March 28, 2016, 08:15:49 AM »
I know this is too much to ask but why don't you guys just wait to see how the game will be?
I trust Mr. Zoss and Click with the things they've said. I'm still scepitcal about some things as well but let's just wait and see. Even if RA3 is just an updated version of RA2 I wouln't mind.

-hypehype

Thats pretty much all i'm expecting, which is fine, as long as the mod tools are open ended enough and the whole thing doesn't break down at high rpm/speeds/ect. because I think everyone can agree that  having to deal with stability and centrifugal force in mods with the powerful motors was more fun than the mostly boring spinners of vanilla

It's also not exactly rocket science to stop "massive" physics explosions these days :)
But I think you need the flexible shaft attachment points or else you need to model materials flexing (or the impacts get uninteresting because nothing really happens)  I'm hoping that the stacked motor spinner bug isn't in this one.

I'm also hoping for a control type that lets us adjust throttle without a wacky joystick controller or something, full on/full off doesn't really happen anymore unless you want your batteries and such bursting into flames and would be way too squirrely for drive.

... Now that I think about it, pushing your batteries too far and causing fires inside your robot would be relatively simple to do (each battery has a max amp draw, dont exceed it or add more batteries) and awesome, and could be a strong balance measure to push people away from the many many rotor spinners.

Offline WeN

  • #1 Malaysian Idiot
  • Ultra Heavyweight
  • Posts: 1938
  • Rep: 8
  • totsugeki!!!
    • View Profile
    • Awards
  • Discord: thatwenguy
Re: Robot Arena 3!
« Reply #796 on: March 28, 2016, 08:57:26 AM »
RA3 Different than RA2

Offline Stigma

  • Yeah, him
  • Antweight
  • Posts: 111
  • Rep: 0
  • I R teh bot mastah
    • View Profile
    • Awards
  • Discord: Rene Descartes#7925
Re: Robot Arena 3!
« Reply #797 on: March 28, 2016, 09:05:01 AM »

Offline Vincent

  • Antweight
  • Posts: 110
  • Rep: 1
  • DSL2's UI/Logo Artist. Better known as: Nacon
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
  • Skype: vincent.nacon
Re: Robot Arena 3!
« Reply #798 on: March 28, 2016, 09:24:03 AM »
From what I've read it straight up doesn't, and AMD users need to use a CPU-only version which has a ton of features stripped from it. If it means a better physics engine it's great for nVidia users but really sucks for everyone else, and I imagine a significant playerbase of this game will be people without a dedicated gaming rig (more likely to have AMD/no GFX card)

It's not actually that bad as you make it sound to be.  PhysX do work on AMD cpu just fine.  Most of the features that was disabled on AMD cpu aren't important, such as extra physical particles, physical volume cloud particles, etc etc.   AMD users aren't really missing out much because most developers don't actually use them in their games.

Kerbal Space Program is a good example of using PhysX and AMD players playing the game just fine.
Where did I go?   Everywhere else. There's a world out there.

Offline Badger

  • Permanent Artifact
  • Giga Heavyweight
  • Posts: 6318
  • Rep: 3
  • I wish to be with my people
  • Awards BOTM Winner Donated money for site hosting 2019
    • View Profile
    • Awards
Re: Robot Arena 3!
« Reply #799 on: March 28, 2016, 09:40:18 AM »
From what I've read it straight up doesn't, and AMD users need to use a CPU-only version which has a ton of features stripped from it. If it means a better physics engine it's great for nVidia users but really sucks for everyone else, and I imagine a significant playerbase of this game will be people without a dedicated gaming rig (more likely to have AMD/no GFX card)

It's not actually that bad as you make it sound to be.  PhysX do work on AMD cpu just fine.  Most of the features that was disabled on AMD cpu aren't important, such as extra physical particles, physical volume cloud particles, etc etc.   AMD users aren't really missing out much because most developers don't actually use them in their games.

Kerbal Space Program is a good example of using PhysX and AMD players playing the game just fine.
I was thinking more of AMD GPUs rather than CPUs. But yeah, so long as everyone can play it equally ,it's cool
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots