Author Topic: Quite the noobie here.  (Read 4886 times)

Offline somestrangeguy

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Quite the noobie here.
« Reply #20 on: May 05, 2009, 03:15:47 PM »
I have had that sometimes too, but no idea why it feaks out sometimes. One thing you should know about using servos for overlapping:
You must place the first extender the way to want it to be when the bot is finished, because it will always reset to that position when you go into test garage and back to building. If you didnt know that already.

Offline infiniteinertia

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« Reply #21 on: May 05, 2009, 04:52:52 PM »
Patience is key.
#MakeStockGreatAgain


#BANtheHS The Movement

Offline Oggie

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« Reply #22 on: May 05, 2009, 05:45:38 PM »
I had the same problem myself some time ago, and found out that all servos do that if you spin them 180 degrees from the starting position.
Quote from: Sage;31534
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Offline Cougar

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« Reply #23 on: May 06, 2009, 03:22:44 AM »
Quote from: Oggie;37252
I had the same problem myself some time ago, and found out that all servos do that if you spin them 180 degrees from the starting position.


Ooooh, thanks interesting. Thanks :D

Offline Cougar

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« Reply #24 on: May 06, 2009, 08:19:19 AM »
Okay, so this morning I've been doing some designing and I would like some feedback. :biggrin:


This is my light weight, I've just recently finished and I am having a little trouble with it. I can't seem to get it stable while in play, it tends to prove difficult to control while the HPz is turned on. It will stay on its wheels but it seems to be a pain to control smoothly. I placed 2 10kg ballasts at the back (under the control board) and it seems to have slightly improved stability, but still problematic.


This bad boy I am happy with, there is no glitching involved in this one and I don't have problems taking out AI (stock). However I am here for feedback and/or suggestions.

Thanks! :biggrin:

Offline Hydro

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« Reply #25 on: May 06, 2009, 08:22:49 AM »
the last one would be better if it had more spikes, and it's way overpowered. and too many air tanks. other than that it looks great :-D

what weight class is it?
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Offline Naryar

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« Reply #26 on: May 06, 2009, 08:30:55 AM »
Quote from: Hydro;37352
what weight class is it?

Antweight.

Offline Pwnator

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« Reply #27 on: May 06, 2009, 08:31:24 AM »
I can't see the bulk of the 1st bot so I'm just gonna comment on the 2nd one instead.

Pink batteries are usually rubbish when used on bots heavier than lightweights. A supervolt is enough for 4 HP-Zteks. I'm not quite experienced enough to talk about the air tanks, but you can use a T-connector and the unused ends of an extender to put more spikes.
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Offline Hydro

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« Reply #28 on: May 06, 2009, 08:32:54 AM »
Quote from: Naryar;37356
Antweight.


the 2nd one?!!!
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Offline Naryar

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« Reply #29 on: May 06, 2009, 08:36:09 AM »
Pwnator, 2 blacks would be better on that bot for sheer battery life.

Quote from: Hydro;37360
the 2nd one?!!!


Yes it is an ant.

Offline Hydro

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« Reply #30 on: May 06, 2009, 08:37:20 AM »
wow. looks like a middleweight to me...
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Offline Pwnator

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« Reply #31 on: May 06, 2009, 08:41:47 AM »
Oh yeah, how many pistons per big air tank?
Clash Cubes 1 - Grey Matter (Runner-Up)
King of Karnage - Sideshow Freak (Runner-Up, Best Engineered)
Rust In Pieces - Paper Cut 3 (Grand Champion, Most Dangerous Bot)
Wheely Tag Tournament - Ion Thruster (Grand Champion, along with Ounces' DiSemboweLment)
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Rust In Pieces 2 - Claymore (Runner-Up, Favourite Bot)
BBEANS 6 - Infection 4 (Runner-Up)
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Replica Wars 3 - Abaddon (Runner-Up, Luckiest Bot)
BroBots - wheebot & yaybot (Runner-Up)
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Offline Hydro

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« Reply #32 on: May 06, 2009, 08:42:15 AM »
me thinks 20.
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Offline Cougar

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« Reply #33 on: May 06, 2009, 08:49:12 AM »
So, take out 1 tank and the pink batteries and put more spikes onto it? Interesting! I shall have a poke. And just to confirm, it is HW. :)

Offline Naryar

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« Reply #34 on: May 06, 2009, 08:49:16 AM »
2 blacks = 60 kg
+4 HPZ's = 180 kg
+4 N-20's = 240 kg
+2 large air tanks = 268 kg
+8 pistons = 454 kg
+8 irons = 534 kg
+1 Ramplate = 554 kg
+1 Anchor = 558 kg
+1 Control Board = 562 kg
+7 pinks = 618 kgs

And the chassis is at least 90kgs if using DSA, so the bot is at least 700kg, and will be close to 800 if you're using steel.

Everyone knows a 700 kg bot is an antweight.

____

@Cougar: 2 blacks would be better. Just for your batteries not to decrease too fast.

Offline Cougar

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« Reply #35 on: May 06, 2009, 09:06:14 AM »
I think I might remake it. I can't get the number of weapons advised onto it. I'll put an Anti-Ballast on and see how much it goes over. Though I'm thinking I might remake it, make the shell smaller, half the number of pistons to 4 and increase the number of light spikes. Though I need to empty the dishwasher now, so I'll have to do this a little later.
Once I have remade it, I will post some screenshots with a result. :) Any comments on the small one?

Offline Naryar

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« Reply #36 on: May 06, 2009, 09:12:28 AM »
Quote from: Cougar;37374
Any comments on the small one?


Use shinies and get more weapons than just 3 maces.

Offline Cougar

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« Reply #37 on: May 06, 2009, 10:28:48 AM »
I think my new bot just crashed the game, LOL.
Well, here is the new design, what do you guys think?


Offline R1885

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« Reply #38 on: May 06, 2009, 10:31:01 AM »
Remove the ballasts
Use shinys
Armor Please
You need one black there

Offline Weirdo

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« Reply #39 on: May 06, 2009, 11:00:11 AM »
You also don't really need angle connectors, you can use the side attachment points of round extenders instead.

And I wouldn't recommend those axe heads. If you already know about damage normals, then ignore this bit, but when a weapon has damage normals it means that it will only do damage with a speific point. With axe heads like you're using, its the tip. Irons however, don't have normals; they do damage where ever they hit an opponent. So by using those axe heads, you're preventing your bot from doing damage from the side. I know its meant for frontal attacks, but it could give you an advantage if you remove the axe heads.
Good evening.