Author Topic: Official Rights to Robot Arena 2  (Read 16126 times)

Offline roboman2444

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Official Rights to Robot Arena 2
« Reply #80 on: June 27, 2009, 10:00:08 PM »
Quote from: tankcat;47045
Yeah seriously roboman, it seems like you want to bring down the morale of the whole "obtaining the source" objective. If you really want the game done in a different engine, start learning how to do it yourself...
already am
taking a couple game making courses in about a week and doing tons of stuff with unity.

anybody who wants to help can. just pm me and ill send you a link to the trail version.
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Offline frezal

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Official Rights to Robot Arena 2
« Reply #81 on: June 28, 2009, 02:40:10 AM »
Quote from: roboman2444;47056
already am
taking a couple game making courses in about a week and doing tons of stuff with unity.

anybody who wants to help can. just pm me and ill send you a link to the trail version.

Wait, so have you ever made a 3D game before?
Destroy your lives, on purpose!

Offline Serge

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Official Rights to Robot Arena 2
« Reply #82 on: July 04, 2009, 12:47:40 PM »
Hi there,

I read a couple of the first pages of this thread only, so I may say something stupid / repeat what others have said.

I don't want to burst your little bubble here, but RA2 is a VERY old game, especially in terms of libraries it uses. Let's take the Havok engine. It's based on a build made for 3ds mx VERSION 4.2. Right now we're at version 12.0. The game is programmed in Visual C++ 6.0, which is an old compiler, and porting it to any modern Microsoft C++ compiler / g++ would require loads of work. RA2 uses DirectX, which also is a waste, since it makes it very unportable (in practice only to the xbox).

Our best bet is to write our own game. I think it should mainly be programmed in Python, with the CPU intensive parts in C++. If we want it to be truly portable and open-source, we should also use ODE, the Open Dynamics Engine. It may not give +10 leet points in terms of cloth physics, etc, but it's enough for us. And if we don't like it, we can always fix it :3. Oh, and World of Goo uses ODE.

Yes, it will take a sh**load of time and work, but if we get a big enough team (mainly programmers and 3d/2d graphics artists) it's something we can achieve. Yes, there was some sort of effort to create such a game, led by eFFe and me, but it failed miserably because of our n00bness and wrong choice of programming language (strict C++ with some scripts in python). I'll try to get in touch with effe and talk about starting the project again.

Time will show what these efforts will lead to.
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Offline ACAMS

Official Rights to Robot Arena 2
« Reply #83 on: July 04, 2009, 12:57:46 PM »
Can you make a bot exchange since goose is too lazy?
 
He has been promising for over a year and no results yet.

Offline Serge

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Official Rights to Robot Arena 2
« Reply #84 on: July 04, 2009, 03:57:00 PM »
A'ight. I'll work on it, even if I am lazy, too :P.
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Offline ACAMS

Official Rights to Robot Arena 2
« Reply #85 on: July 04, 2009, 04:38:47 PM »
I would, even as lazy as I am......but I ain't got tha smartz enough.

Offline Gaminguru

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Official Rights to Robot Arena 2
« Reply #86 on: July 15, 2009, 03:32:59 PM »
http://en.wikipedia.org/wiki/Bullet_(software)
What if we all worked together and made an entirely new game? It isn't as if I have alot to do. I am sure that with the level of experience here we could come up with something. Above is a link describing an open-source physics engine we could use. I don't know much, but I believe we are all extremely intelligent and passionate about seeing the "IDEA" of a new robot arena "type" of game brought into reality. I am not looking for a quick resolve. There is no quick result when designing a game, but I am willing to do what it takes. I am one. Are there more? I have been playing with the idea of making an indie game for a while. Bringing the gaming community back to it's roots. Back where it all began......AH nostalgia! Seriously think about it and let's discuss this further. I don't want to just blow it off because of the "I don't wanna do the work." people out there.

Offline kill343gs

Official Rights to Robot Arena 2
« Reply #87 on: July 15, 2009, 06:55:34 PM »
There is already a thread about making another game on this forum, although it hasn't made it too far yet.

https://gametechmods.com/forums/showthread.php?t=672


For once the mods did something right
#MakeGTMGreatAgain