Author Topic: Official Rights to Robot Arena 2  (Read 16088 times)

Offline frezal

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Official Rights to Robot Arena 2
« Reply #60 on: June 26, 2009, 03:54:21 PM »
Has anyone started working on a letter yet?
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Offline roboman2444

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Official Rights to Robot Arena 2
« Reply #61 on: June 26, 2009, 03:56:42 PM »
i personally think a different engine is better. so not me!
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Offline tankcat

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« Reply #62 on: June 26, 2009, 04:30:35 PM »
Quote from: roboman2444;46730
i personally think a different engine is better. so not me!


roboman, I don't think you realize how much work that would take... It most likely took gabriel interactive, a staff of professional developers, at least a year to complete RA2 on paid contract. How do you suggest that a forum with 3 or 4 programmers who know what they're talking about do the same...?

also I'll type up the letter right now...

Offline System32

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Official Rights to Robot Arena 2
« Reply #63 on: June 26, 2009, 04:42:30 PM »
Am I the only one that thinks a 2D version would be easier?
Put this onto your signature if you were part of this crappy fad in '03.

Offline roboman2444

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Official Rights to Robot Arena 2
« Reply #64 on: June 26, 2009, 04:46:48 PM »
ummmm me thinks they have like 12 of them on some online game sites.
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Offline Flying_Chao

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Official Rights to Robot Arena 2
« Reply #65 on: June 26, 2009, 05:15:55 PM »
2D is easier, but I doubt it would be as fun.

Offline tankcat

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« Reply #66 on: June 26, 2009, 05:22:38 PM »
2d is not easier. It is easier to code, but the amount of time you would have to spend drawing sprites would be ridiculous...

Anyways here is the letter.

Michael Roots,

I am contacting you on behalf of the gametechmods community, concerning the source of Robot Arena 2.

In the past, many have tried to contact Atari-Infogrames with no avail, and as the years move forward, it appears we will most likely never get a response.

Many at the gametechmods community consider Robot Arena 2 abandonware because of the lack of support on the main Robot Arena 2 website, and the lack of response from Atari-Infogrames.

Although Robot Arena 2's commercial success was limited, the community at gametechmods is still very well alive and continues development on Robot Arena 2 to this day.

However, without the source we are not able to edit core game mechanics or take Robot Arena 2 to the next level, which has always been a dream of the community.

We would like to request that Gabriel Interactive release the source for Robot Arena 2, if legally able to do so.

If Gabriel Interactive is legally not able to do so, we would very much appreciate if you or another employee could point us in the right direction.

Thanks for your time,

The gametechmod's community

Any proofread or edit would be appreciated, I didn't spend much time on it so anyone who can contribute, please do.

Offline System32

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« Reply #67 on: June 26, 2009, 05:23:18 PM »
Depends on how it's done.
Put this onto your signature if you were part of this crappy fad in '03.

Offline GameKing3

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Official Rights to Robot Arena 2
« Reply #68 on: June 26, 2009, 06:10:12 PM »
The letter is fine it is short sweet and to the point. I am crossing my fingers hoping that this will work. If not this letter then the next because this really is the only way for us to get the source.

Offline frezal

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Official Rights to Robot Arena 2
« Reply #69 on: June 26, 2009, 06:33:37 PM »
That letter is professional, straight to the point, and contains good grammar. It looks good to go, to me.
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Offline tankcat

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« Reply #70 on: June 26, 2009, 07:21:40 PM »
Alright, it's sent

Offline roboman2444

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Official Rights to Robot Arena 2
« Reply #71 on: June 27, 2009, 03:54:33 PM »
ok and if they dont respond?
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Offline GameKing3

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Official Rights to Robot Arena 2
« Reply #72 on: June 27, 2009, 03:57:16 PM »
If they dont respond then he will have to try again odds are it will probably take more then one letter.

Offline roboman2444

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Official Rights to Robot Arena 2
« Reply #73 on: June 27, 2009, 04:39:07 PM »
but have a lot of people sign it.
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Offline GameKing3

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Official Rights to Robot Arena 2
« Reply #74 on: June 27, 2009, 04:40:53 PM »
Or something along those lines but right now the only thing we can do is wait for a reply, and if we do not get one then we try another tactic.

Offline roboman2444

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« Reply #75 on: June 27, 2009, 04:45:07 PM »
like name it something totally different and use the Unity engine instead.
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Offline GameKing3

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« Reply #76 on: June 27, 2009, 04:57:47 PM »
I dont know if i would be that drastic just because they dont reply to one letter. Not to mention that the easiest way to obtain the source would be just to ask for it rather creating a whole new game. The game is abandon ware and i think if we go about asking them the right way they will give us the source. But we really just have to wait to see if the reply or not and then go from there.

Offline frezal

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Official Rights to Robot Arena 2
« Reply #77 on: June 27, 2009, 07:06:12 PM »
Quote from: roboman2444;47013
like name it something totally different and use the Unity engine instead.

Nobody's stopping you from doing that right now.
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Offline tankcat

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« Reply #78 on: June 27, 2009, 07:24:20 PM »
Quote from: Jeffery;47037
Nobody's stopping you from doing that right now.


Yeah seriously roboman, it seems like you want to bring down the morale of the whole "obtaining the source" objective. If you really want the game done in a different engine, start learning how to do it yourself...

Offline GameKing3

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Official Rights to Robot Arena 2
« Reply #79 on: June 27, 2009, 08:46:44 PM »
I am going to have to agree with tankcat on this one the whole point of this is to obtain the source, and not make the game in a different engine.