Author Topic: Loss of Originality?  (Read 5003 times)

Offline JoeBlo

Re: Loss of Originality?
« Reply #40 on: August 09, 2011, 11:05:47 AM »
Thread cleaned.. Stay on topic please..

Offline 123savethewhales

  • *
  • Posts: 2923
  • Rep: 30
  • Friendship is Magic
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Loss of Originality?
« Reply #41 on: August 09, 2011, 11:00:13 PM »
To see a world in a grain of sand,
And a heaven in a wild flower,
Hold infinity in the palm of your hand,
And eternity in an hour.
-William Blake

I think most people who complain about the lack of originality just fail to see the brilliance in the subtle changes.  So the most recent example, when Urjak put that firestorm flipper on, that's a big leap for me.  The whole chassis shape and connection points has to be reinvented.  But most people just don't get it and instead complain about the silly collision mech vs visual mesh.

To me, anyone can make something new and useless.  It is only when what's new actually has a purpose, be it look or function, that the human thoughts involved actually have meanings.

Offline R0B0SH4RK

  • *
  • Posts: 1807
  • Rep: 8
  • There is epic to my madness.
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Loss of Originality?
« Reply #42 on: August 09, 2011, 11:26:45 PM »
But most people just don't get it and instead complain about the silly collision mech vs visual mesh.


I'm going to take that as a thinly veiled shot at what you perceive to be my understanding of building.


Don't for a second think that I don't believe that what Urjak has done is absolutely brilliant. It is. There are no two ways about it. Just don't try to tell me it's realistic.

Offline 123savethewhales

  • *
  • Posts: 2923
  • Rep: 30
  • Friendship is Magic
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Loss of Originality?
« Reply #43 on: August 09, 2011, 11:49:27 PM »
It's "DSL Realistic", which has a few realistic elements but not fully "IRL Realistic".  It's sorta like watching a sci fi movie, and deciding rather or not an explosion in space should have sound effects.  At least for me, that's how the transition from DSL Realism to IRL Realism feels like:  Realism at the cost of all the bangs.

I like DSL Realism because it retains all the bangs from the physics engine without the black hole singularity from stack.

Offline System32

  • *
  • Posts: 4663
  • Rep: 4
  • Reality
    • View Profile
    • Awards
Re: Loss of Originality?
« Reply #44 on: August 10, 2011, 12:04:33 AM »
How about we rename "IRL realistic" the "realistic rule" and "DSL realistic" "I'm not good at stock but I like the playstyle so I push it here realistic" "Theme park realistic rule" "DSL standard"?
Put this onto your signature if you were part of this crappy fad in '03.

Offline Meganerdbomb

  • *
  • Posts: 3383
  • Rep: 6
  • Are you not entertained?
    • http://www.youtube.com/us
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Loss of Originality?
« Reply #45 on: August 10, 2011, 12:22:55 AM »
DSL is just stock without stacking and has been for awhile. The main technique for both is to spam razors anyway.
im just waiting for meganerdbomb to come along and kick things into gear.

Offline 123savethewhales

  • *
  • Posts: 2923
  • Rep: 30
  • Friendship is Magic
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Loss of Originality?
« Reply #46 on: August 10, 2011, 02:50:43 AM »
How about we rename "IRL realistic" the "realistic rule" and "DSL realistic" "I'm not good at stock but I like the playstyle so I push it here realistic" "Theme park realistic rule" "DSL standard"?
I like "Theme Park Realistic Rules", where every bot has to look like this.

https://gametechmods.com/uploads/images/81111untitled.JPG

See this is the pinnacle of originality.  Not only was it never done before, it will never be done again!!!!

Offline JoeBlo

Re: Loss of Originality?
« Reply #47 on: August 10, 2011, 05:13:33 AM »
How about we rename "IRL realistic" the "realistic rule" and "DSL realistic" "I'm not good at stock but I like the playstyle so I push it here realistic" "Theme park realistic rule" "DSL standard"?

Now there was this debate before when R0B0 (I think?) brought up a good point..

Nothing is stopping someone building a DSL robot in real life? you cant tell someone they cant build one due to simply people not building them IRL..

Dont fix wont aint broke, and when DSL 3 rolls around you might find things are more IRL based..