obligatory battlebots 5 comment
This has already been suggested... and went down.
Quote from: Naryar on June 21, 2012, 04:01:28 AMThis has already been suggested... and went down.Realism Ai was full of custom parts and was honestly sort of a letdown. This is supposed to be NAR AI for IRL.
this is original
There have been at least 3234738293492376765923 different proclamations for an IRL AI pack.
before you ask.. I have no interest in IRL building.. sorry guys
I was just going to finally coordinate all of it.
Hence theQuote from: Badnik96 on June 21, 2012, 06:39:36 AMI was just going to finally coordinate all of it.
Well, we'll need to have it organized. We should come up together with a list of robots that we will make (say 1, 2 teams or a set of 3 bots, or even 1 individual bot). We can create them ourselves and submit them to whoever will be our leader.That poses a problem, though. With too many people working on the project, a number of people will want to be leader. We could probably have up to 2 people working together as leader, but no more, as timing would get erratic and spontaneous. We will need someone who is a strong leader, team player, well-spoken, and dedicated enough to start and finish the project.
Quote from: freeziez on June 21, 2012, 09:40:16 AMWell, we'll need to have it organized. We should come up together with a list of robots that we will make (say 1, 2 teams or a set of 3 bots, or even 1 individual bot). We can create them ourselves and submit them to whoever will be our leader.That poses a problem, though. With too many people working on the project, a number of people will want to be leader. We could probably have up to 2 people working together as leader, but no more, as timing would get erratic and spontaneous. We will need someone who is a strong leader, team player, well-spoken, and dedicated enough to start and finish the project.Me :PI'll go and start a thread to get a list of builders together, OK?