ALERT- Another WS coming up...
I'm fine with hugging reier
IDK, does it matter?Plus you cant really expect anything fancy off of me, unlike most of you lot i dont have Photoshop, just MS Paint and Paint.NET
Ok,thanks for that.So, say if i wanted to create a square face, i would have to have like:*MESH_FACE 0 A: 0 B: 2 C: 3 *MESH_MTLID 0*MESH_FACE 0 A: 3 B: 1 C: 0 *MESH_MTLID 0So that 2 triangle make the square?
*MESH_FACE 0 A: 0 B: 2 C: 3 *MESH_MTLID 0*MESH_FACE 1 A: 3 B: 1 C: 0 *MESH_MTLID 0
Ohh yeah forgot to do that :)Ok, thanks for clearing that up for me, i hope to get back to you with a new component soon :DEDIT: Ok, now i need some more help :/I've added my vertex's and my face's, but i still cant compile the component, so something must still be missing.I know theres some more values in there, so do i need to add any more to these and what do they represent:*MESH_TVERT*MESH_TFACE*MESH_FACENORMAL*MESH_VERTEXNORMALAnd if theres anything else i need to add them can you please tell me?Thanks
Yeah, im already using them, i tried with the compiler a little while ago, but it said closing bracket expected but found *MESH_VERTEX instead