I'm missing some .dll for the compiler, but it looks awesome. Keep up the good work.
ALERT- Another WS coming up...
I'm fine with hugging reier
Well, the public version I released needs everything scaled down. I am coding a version that as of now, does the following:1) Scale everything down by 15 (why 300 CB? I have no clue)2) Swap the Y and Z axes (although it's nto really necessary)3) Convert GMID_COLLISON_MESHes to GEOMOBJECTs4) Convert GMID_COLLISION_BOXes to basic GEOMOBJECTs5) Add a simple GMID_HAVOK_SIMOBJECT and GMID_HAVOK_RBCOLLECTION and fill them6) Add missing values to TEXTUREs and GEOMOBJECTs7) Fix GMID_ATTACHMENT_POINTsWill be releasing it soon.