Author Topic: Badnik's sprite work.  (Read 16338 times)

Offline Badnik96

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Re: Badnik's sprite work.
« Reply #40 on: August 02, 2012, 09:18:50 AM »
Alright.

Offline Badnik96

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Re: Badnik's sprite work.
« Reply #41 on: August 02, 2012, 09:27:42 AM »
DP
How's this?

Offline Badnik96

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Re: Badnik's sprite work.
« Reply #42 on: August 02, 2012, 11:30:16 AM »
TP

Little Wyvern, might not be my best but I like how it came out.

Offline Badnik96

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Re: Badnik's sprite work.
« Reply #43 on: August 02, 2012, 12:50:34 PM »
QP
Thanks to Gaz, I have the Little Wyvern driving around on a blank background in Scratch. This is the foundation for my game because 027 is a lazy ass.

Offline Badnik96

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Re: Badnik's sprite work.
« Reply #44 on: August 02, 2012, 04:35:31 PM »
Mad Wolf

Offline Squirrel_Monkey

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Re: Badnik's sprite work.
« Reply #45 on: August 02, 2012, 04:38:03 PM »
Sprite is yellow
Picture is blue?
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline Badnik96

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Re: Badnik's sprite work.
« Reply #46 on: August 02, 2012, 04:39:18 PM »
wrong pic DX


fixed


also this is the only machine piloted by a monkey :D

Offline Badnik96

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Re: Badnik's sprite work.
« Reply #47 on: August 09, 2012, 07:20:38 AM »
DP and bump

After a week's hiatus, here's the Super Piranha. I actually had this one half-finished before I left, but I wasn't satisfied with it. Here.

Feedback is appreciated.

Offline TeamXtreemer

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Re: Badnik's sprite work.
« Reply #48 on: August 09, 2012, 07:22:23 AM »
DP and bump

After a week's hiatus, here's the Super Piranha. I actually had this one half-finished before I left, but I wasn't satisfied with it. Here.

Feedback is appreciated.
make the white transparent (use photoshop)
hi

Offline Badnik96

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Re: Badnik's sprite work.
« Reply #49 on: August 09, 2012, 07:24:29 AM »
I do that, just didn't do it with that particular sprite yet.

Offline TeamXtreemer

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Re: Badnik's sprite work.
« Reply #50 on: August 09, 2012, 07:25:59 AM »
good.
hi

Offline Reier

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Re: Badnik's sprite work.
« Reply #51 on: August 09, 2012, 12:04:32 PM »
...Why would he have photoshop
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Offline Badnik96

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Re: Badnik's sprite work.
« Reply #52 on: August 09, 2012, 12:06:06 PM »
Paint.net works just as well for transparentizing things BTW.

Offline TeamXtreemer

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Re: Badnik's sprite work.
« Reply #53 on: August 09, 2012, 12:10:07 PM »
...Why would he have photoshop
get rid of transparency on the white bits, as he explained to me, he's done it with most of his other ones.
hi

Offline Badnik96

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Re: Badnik's sprite work.
« Reply #54 on: November 13, 2012, 07:13:15 PM »
bump
Finally got back into the groove of spriting, have the Death Anchor:

Offline MassimoV

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Re: Badnik's sprite work.
« Reply #55 on: November 13, 2012, 08:04:10 PM »
That's really close to the thing. Nice work.

Offline Badnik96

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Re: Badnik's sprite work.
« Reply #56 on: November 15, 2012, 01:58:12 PM »
Astro Robin

Offline Jonzu95

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Re: Badnik's sprite work.
« Reply #57 on: November 15, 2012, 02:31:59 PM »
Gotta love Badnik's work.

Offline Squirrel_Monkey

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Re: Badnik's sprite work.
« Reply #58 on: November 15, 2012, 02:39:37 PM »
I'd make the nose a tad longer.
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline Badnik96

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Re: Badnik's sprite work.
« Reply #59 on: November 15, 2012, 03:07:38 PM »
I'd make the nose a tad longer.

Alright, I'll see what I can do.