also lol at most toxic guy around calling others out on this sh**
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything
The weapon numbers correspond to all the components you want the AI to consider as weapons. Once all of those are knocked off the AI will switch tactics, usually to shove but some AIs might use secondary weapons (sweapons) etc...Commonly people use the weapon id 0 which corresponds to the chassis so the AI will never switch tactics, which is normally fine.To find weapon IDs you can count down components in the bot file or use the bot exporter.
The bot exporter is this old thinghttps://gametechmods.com/forums/index.php?action=downloads;sa=view;down=97
See link above for bot exporter. It gives all the components numbers in a nice format.Then in the AI line you specify which components must fall off before the AI considers the weapon system destroyed and will change tactic. As I said it's not always necessary to bother.
You need the VB6 runtime to use the exporterhttps://support.microsoft.com/en-us/kb/957924
You sure it's a capital S on the control? Try using omni.py. Ifyou still can't get it to worm PM it to me and I'll take a look.
It might not spin up as you haven't given it a weapons parameter. Go look at another AI line and compare.
Quote from: Squirrel_Monkey on July 16, 2016, 04:46:33 PMIt might not spin up as you haven't given it a weapons parameter. Go look at another AI line and compare.Thought the weapons parameter was only required for it to stop attacking once a certain part ID breaks, how would I make it keep attacking even if every weapon breaks?
DSL-IRL is the libtard’s meta. Go drink more soylent, retard! #BLUELIVESMATTER
Quote from: R01 on July 16, 2016, 04:53:53 PMQuote from: Squirrel_Monkey on July 16, 2016, 04:46:33 PMIt might not spin up as you haven't given it a weapons parameter. Go look at another AI line and compare.Thought the weapons parameter was only required for it to stop attacking once a certain part ID breaks, how would I make it keep attacking even if every weapon breaks?set it to 0, the chassis