There's already plenty of robots that can score OOTA purposefully. Just fight Second Sentinel in the DSL Tournament Arena for example.
i was thinking of a new py file for flippers that i named for now OOTA.py:So basically when the enemy goes into the flipper smartzone the robot charges to the nearest wall and when close enough, fire the flipper which is going to ensure a quite high degree of OOTA chancenow i have no clue of this is possible
list.append(("29 minutes to HELL", "Pusher",{'invertible':False,'radius':0.1,'topspeed':100,'throttle':100,'turn':60,'turnspeed':2.5,'weapons':(7,9)}))
list.append(("29 minutes to HELL", "OmniRam",{'invertible':False,'radius':0.5,'throttle':100,'turn':55,'turnspeed':2.4,'weapons':(4,5)}))
list.append(("For Danny", "Pusher",{'invertible':True,'radius':.5,'turn':20,'turnspeed':1.5,'weapons':(7,)}))
list.append( ("Nonstop", "FBS_2", {'radius':1, 'invertible': True, 'topspeed' : 100, 'throttle' : 110,'range':5,'fbs_range':15,'clockwise':1,'turnspeed': 1.5, 'weapons': (25, 26) }) )
list.append(("Algae2","FBSInvertDir",{'spinspeed':18,'invertible':True,'direction':1,'nose':0,'radius':0.1,'topspeed':1000,'throttle':1000,'turn':190,'turnspeed':30,'weapons':(0,)}))
Oh I'll be doing some banging.......
Does anyone have EternalFlame.py?
Quote from: helloface199 on March 09, 2014, 02:22:34 PMDoes anyone have EternalFlame.py?it's in NarAI somewhere.
https://gametechmods.com/Robot_Exchange/DSL_HW/MassimoV_Spaulding%202.botCan't for the life of me AI this robot.
Thanks!EDIT:Doesnt work:Code: [Select]list.append(("29 minutes to HELL", "OmniRam",{'invertible':False,'radius':0.5,'throttle':100,'turn':55,'turnspeed':2.4,'weapons':(4,5)}))
there's a space right here: list.append(("29 minutes to HELL", "OmniRam",{'invertible':False,'radius':0.5,'throttle':100,'turn':55,'turnspeed':2.4,'weapons':(4,5)}))Could that be the problem?