I was going to include your 'goon' coding, but haven't had the time yet. If you want to do that and append the title '..._goon' or whatever that's fine with me.
...1st : to know the Id of the servo motor
All right if I use that Tazbot for DSL? I've been intending to make its head rotate.
list.append( ("head on", "LaserGuidedV2",{ 'range':80, 'radius':2.5, 'servorange':2.8,'servonose':-1,'delta':0.25, 'servospeed':50, 'topspeed':99, 'mayFire':True, 'throttle':130,'weapons':(1,2,3,4,5,6,7,8,9)}))
That bottom bot looks real cool. Maybe a smaller chassis might help...If it's not too impositional, Phil, could you post a vid or the bot itself?
ALERT- Another WS coming up...
I'm fine with hugging reier
video + bot
What happens when an SOW bot goes into a match with 2 or more opponents? Does it understand that it can only be pointed towards one enemy at a time?
Also, I have a replica that has a Servo-mounted hammer, and this would be just perfect to make it more life-like in battle It's a Dutch robot called Bamm Bamm. I'm no good with programming though, so I was wondering if one of you guys would be willing to code it for me if I give you the bot file?
Phil, I've notices that bots with out all-encompassing weapons work best with the SOW AI. Axes, Pistons, FS and VS work best.
Thanks for agreeing to help, here is the bot file:https://gametechmods.com/uploads/files/Bamm Bamm.rar
list.append( ("Bamm Bamm", "LaserGuidedV2",{ 'range':80, 'radius':2.5, 'servorange':2.8,'servonose':-1,'delta':0.25, 'servospeed':50, 'topspeed':99, 'mayFire':True, 'throttle':130,'weapons':(1,2,3,4,5,6,7,8,9)}))
Big name for little AI ! ...
Here is the SOW.bot, AI.py