Author Topic: S.O.W.  (Read 9587 times)

Offline philetbabe

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« Reply #20 on: February 22, 2009, 04:05:43 PM »
Quote from: Madiaba;28854
I was going to include your 'goon' coding, but haven't had the time yet. If you want to do that and append the title '..._goon' or whatever that's fine with me.

i will post it soon (i was on holidays )
EDIT 03/09 : In fact, i won't, not that i'm leazy but it is explained in a previous post   and i think it 's good that people, as long as they are intersted, try by themselve.  However, i will help anybody who meets trouble in his attempt.
Quote from: philetbabe;28459
...1st : to know the Id of the servo motor

Quote from: Clickbeetle;29391
All right if I use that Tazbot for DSL?  I've been intending to make its head rotate.

I do not feel owner  of Tazbot and even the AI has strongly taken a starting point from Mad works. So Feel very very Free to do, change or use whatever  you want.
« Last Edit: March 06, 2009, 01:00:50 PM by philetbabe »

Offline Somebody

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« Reply #21 on: February 22, 2009, 06:21:14 PM »
I like how the Tazbot works. The way the arm moves is freakishly realistic to what the normal Tazbot was like.
I built that big robot on that TV show that time


Offline philetbabe

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« Reply #22 on: March 02, 2009, 07:15:26 AM »
here are variation of bots with servo motor.

these are RA2 Stock HW bots. Quiet effective against some Rage bots, they do not hold the  challenge against stareCore ones.


Offline philetbabe

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« Reply #23 on: March 06, 2009, 07:35:24 AM »
Still trying to make a good HW SOW with stock ...





still work to do yet !

bindings line look like that
Code: [Select]

    list.append( ("head on", "LaserGuidedV2",{ 'range':80, 'radius':2.5, 'servorange':2.8,'servonose':-1,'delta':0.25, 'servospeed':50, 'topspeed':99, 'mayFire':True, 'throttle':130,'weapons':(1,2,3,4,5,6,7,8,9)}))



servorange : when servo is aiming and ennemy at servorrange -> fire
servonose : same idea as 'nose'  : take into account the fact that the attachement to the serbvo motor is not always in the original direction of the servo
mayFire  : Set to True if firing target are attached to servo.

Offline Naryar

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« Reply #24 on: March 06, 2009, 07:56:56 AM »
Rear sawblade on a HP ztek is useless.

However, i like the skin of this first bot...
« Last Edit: March 06, 2009, 03:12:14 PM by Naryar »

Offline Madiaba

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« Reply #25 on: March 06, 2009, 02:44:41 PM »
That bottom bot looks real cool.  Maybe a smaller chassis might help...
If it's not too impositional, Phil, could you post a vid or the bot itself?
Input is appreciated. :)
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Offline R1885

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« Reply #26 on: March 06, 2009, 03:48:50 PM »
Well one thing you could do to improve on it is two use HPzs rather than RADS.

Offline Somebody

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« Reply #27 on: March 06, 2009, 05:19:06 PM »
You could take out the spikes that are currently behind the snowplow.
I built that big robot on that TV show that time


Offline System32

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« Reply #28 on: March 06, 2009, 05:52:15 PM »
This isn't a showcase. If you think you can do better, try it on your own stock showcase. Jeez.

I'm actually quite impressed by this. The S.O.W AI isn't as good in stock, but purely amazing in DSL.
Put this onto your signature if you were part of this crappy fad in '03.

Offline Madiaba

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« Reply #29 on: March 06, 2009, 06:08:41 PM »
Thanks for the feedback, guys. Phil and I have wanted a couple of you super 'stock- builders' to see what was possible with this kind of tactic.  And DSL too, for that matter.  Naryar has had it for a while now...
 
S-32, if you tried a SOW stock bot, then could you please report what you found (what kind of weapons, how did it work, pros/cons,...). And you tried a DSL one? How did that one work....?
 
BTW: I forgot to link this in the right thread:
Here is the SOW.bot, AI.py, and Bindings line I posted above:
https://gametechmods.com/uploads/files/SOW.rar
This bot is DSL.
 
..
Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...

Offline philetbabe

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« Reply #30 on: March 08, 2009, 11:21:23 AM »
Quote from: Madiaba;30323
That bottom bot looks real cool.  Maybe a smaller chassis might help...
If it's not too impositional, Phil, could you post a vid or the bot itself?

EDIT 09/03/09 : video of the last bot : does not win the match but let you see how does it works :
[media]https://gametechmods.com/includes/flvfiles/headon2.flv[/media]

and to download this STOCK bot and its AI :
https://gametechmods.com/uploads/files/headon.rar

And for Reier how does it happens that my vids works ? well, you just have to be patient while the uploader upload ! inital video size was 4 Mo.
« Last Edit: March 09, 2009, 04:07:11 PM by philetbabe »

Offline Reier

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« Reply #31 on: March 08, 2009, 12:45:43 PM »
Hey Phil, how do you get GTM's vid uploader to actually upload? It never works for me.
Cool vid, BTW.
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Offline ACAMS

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« Reply #32 on: March 08, 2009, 01:18:24 PM »
The video uploader does work!
You have to imbed it into the forum with media tags [media]link to vid then brackets /media......which should appear as soon as the vid uploads.

Offline Reier

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« Reply #33 on: March 08, 2009, 01:21:33 PM »
I'm not saying it doesn't work, it just doesn't work for me for some reason. It just sits there when I upload usually. I did get lucky once, I uploaded 2 vids that are in my showcase.
ALERT- Another WS coming up...
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Offline philetbabe

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« Reply #34 on: March 10, 2009, 04:01:54 AM »
Quote from: philetbabe;30464
video + bot

previous post updated, can download the bot too.

Offline Resetti's Replicas

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« Reply #35 on: March 11, 2009, 10:08:44 AM »
This is really neat!  I've seen it attempted on Robot Wars but without much success due to human error.  What happens when an SOW bot goes into a match with 2 or more opponents?  Does it understand that it can only be pointed towards one enemy at a time?

Also, I have a replica that has a Servo-mounted hammer, and this would be just perfect to make it more life-like in battle  It's a Dutch robot called Bamm Bamm.  I'm no good with programming though, so I was wondering if one of you guys would be willing to code it for me if I give you the bot file?

Offline System32

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« Reply #36 on: March 11, 2009, 12:17:23 PM »
Phil, I've notices that bots with out all-encompassing weapons work best with the SOW AI. Axes, Pistons, FS and VS work best.
Put this onto your signature if you were part of this crappy fad in '03.

Offline philetbabe

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« Reply #37 on: March 11, 2009, 01:13:13 PM »
Quote from: Sonny_Resetti;30659
What happens when an SOW bot goes into a match with 2 or more opponents?  Does it understand that it can only be pointed towards one enemy at a time?

It aims to the 'nearest ennemy' according to the python function of the same name

Quote from: Sonny_Resetti;30659
Also, I have a replica that has a Servo-mounted hammer, and this would be just perfect to make it more life-like in battle  It's a Dutch robot called Bamm Bamm.  I'm no good with programming though, so I was wondering if one of you guys would be willing to code it for me if I give you the bot file?

Send it to me or shom me a picture of your bot (inside) and its controls, i will comment the picture according to the AI.

Quote from: System32;30663
Phil, I've notices that bots with out all-encompassing weapons work best with the SOW AI. Axes, Pistons, FS and VS work best.
maybe in good builder hands ... not mine ; This is the subject of this thread, invite good builders to show their bots according to these kinds of AI. We are not numerous yet, but it may change : show what you've done.

Offline Resetti's Replicas

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« Reply #38 on: March 11, 2009, 08:31:28 PM »
Thanks for agreeing to help, here is the bot file:
https://gametechmods.com/uploads/files/Bamm Bamm.rar

Offline philetbabe

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« Reply #39 on: March 12, 2009, 06:57:22 AM »
Quote from: Sonny_Resetti;30715
Thanks for agreeing to help, here is the bot file:
https://gametechmods.com/uploads/files/Bamm Bamm.rar


Sonny, i cannot open your bot (crash application) in RA2 'stock edition'. It seems that your bots refers to non standard components such as a servo motor called Components\Styles\chservo.txt and battery named Components\WP836E.TXT.

I have not those components.

so I propose  : you send me your bots and the components (components/xxxx components/styles/xxx) that go with, or you can try to do it yourself.

here are the standard controls :


names are case-sensitive.

"Forward" and "LeftRight" are the standard ones.
"Spin" has to be linked to a standard motor that spin ! (not your case)
"Servor" is the name of the control attached to your servo motor
"ServoFire" is the name of the piston/burst motor  controler attached to the servo motor (your case)

no need of custom zone.

about the binding line, it may be something like  (with the 'nose', 'servonose' and 'weapons'  restriction as i don't know them) :
Code: [Select]

    list.append( ("Bamm Bamm", "LaserGuidedV2",{ 'range':80, 'radius':2.5, 'servorange':2.8,'servonose':-1,'delta':0.25, 'servospeed':50, 'topspeed':99, 'mayFire':True, 'throttle':130,'weapons':(1,2,3,4,5,6,7,8,9)}))



Ai may be found here :
Quote from: philetbabe;22760
Big name for little AI ! ...


Also available : Madiaba AI called "SOW",  acces is here :
Quote from: Madiaba;30295
Here is the SOW.bot, AI.py

 (bindings and controlers command are different, tell me if you want i comment them this way)