gametechmods

Robot Arena => Tutorials and Tips => Other Tutorials => Topic started by: TriTon on October 11, 2009, 12:06:36 AM

Title: RA2 - Question & Answers
Post by: TriTon on October 11, 2009, 12:06:36 AM
This is a thread to help people who are new RA2 fix any problems they have with the game, find out how to build better, and enhance gameplay for the bext RA2 gaming expierience possible.

Questions below are things that i can answer, some other people can explain it better, but i'll try to make you understand:

Q: Why do my menu buttons look weird?
A: If you have the downloaded version of the game, this is a common problem. To fix it, go to the patches section on the download page, and find the Robot Arena 2 1.3 Patch, this should fix the problem.

Q: How do i play as an AI bot?
A: Go to the AI folder and find the bot you want(take note that the game counts from 0, so team 0 is Red Zone, and team 5 is Team Spark). For example, if you wanted to play as BEAR, you'd go to team to and copy the bot file(bot files also count from 0, so he would be bot 2). Copy it and paste into your Robot Designs folder, go into the game and go to the Import Bot tab, the bot should be there.

Q: The Z-tek Motor is too slow, how do i make it faster?
A: The easiest way is to attach it to a snapper or servo, there is a glitch that i can't explain that makes the motor faster on a snapper or servo.

Q: How do i make an angled part of the chassis?
A: When on step 2 of the chassis tab, move the points on the grid up, down, left, or right, this should make it angled.

Q: Why do my bots occasionally fly around the arena?
A: This is a very annoying glitch called havok, usually caused by lag or when parts of the bot go through the wall or floor.

Q: How do i make my bot a SHW?
A: There are some components on the downloads section called antiballasts, these are normal ballast, but instead of increasing the weight, it drops it, usually around 400 kg. So before you build put it in, when you're done building, take it out, then it should be over 800. WARNING, don't go into the test garage while the antiballast is on the bot, the screen will go black and you'll have to go to another tab to get back the screen again.

Q: How do you turn the normal extenders 90 degrees or more to where you want it to?
A:You turn the normal extenders 9 turns to rotate it 90 degrees.
 
Q: What size does a texture skin need to be?
A: 125 X 125

Q: What does AAM stand for?
A: Pending

Q: How do you overlap components?
A: Pending

Every time there is a new question, i will put it up, once its answered, the answer as well.

If the answer says "Pending", that means it hasn't been answered.
Title: RA2 - Question & Answers
Post by: ACAMS on October 11, 2009, 08:45:21 AM
Quote from: TriTon;71834
Q: Why do my menu buttons look weird?
A: If you have the downloaded version of the game, this is a common problem. To fix it, go to the patches section on the download page, and find the Robot Arena 2 1.3 Patch, this should fix the problem.

It is for people with nVidia cards.....CD AND download version,,,and the DL version MUST be used for the downloaded version of the game.
Title: RA2 - Question & Answers
Post by: Natef on October 11, 2009, 08:54:23 PM
I have one: How do you turn the normal extenders 90 degrees or more to where you want it to?
Title: RA2 - Question & Answers
Post by: Urjak on October 12, 2009, 10:35:00 AM
Quote from: Natef;72039
I have one: How do you turn the normal extenders 90 degrees or more to where you want it to?


You turn the normal extenders 9 turns to rotate it 90 degrees.
Title: RA2 - Question & Answers
Post by: Natef on October 12, 2009, 02:52:39 PM
What size does a texture skin need to be?
Title: RA2 - Question & Answers
Post by: System32 on October 12, 2009, 03:20:09 PM
Why do stuff havok? why does stuff glitch?
Title: RA2 - Question & Answers
Post by: roboman2444 on October 12, 2009, 03:45:24 PM
why do my textures look band w on my bot?
Title: RA2 - Question & Answers
Post by: Natef on October 12, 2009, 06:55:06 PM
I'd like to see the proper technique to putting caster armor on a wedge. I just have trouble doing it! Also, what does AAM stand for?
Title: Re: RA2 - Question & Answers
Post by: G.K. on December 04, 2009, 03:27:07 PM
what's the text file for the ramplate? I have looked, but cannot find it. Please can I have a quick reply, I quite badly need to know this.
Title: Re: RA2 - Question & Answers
Post by: ACAMS on December 04, 2009, 06:28:13 PM
ramplate2 found in the Styles folder
Title: Re: RA2 - Question & Answers
Post by: G.K. on December 05, 2009, 01:11:06 AM
Thanks ACAMS.
Title: Re: RA2 - Question & Answers
Post by: G.K. on December 05, 2009, 02:59:58 PM
What about the DSL extender?
Title: Re: RA2 - Question & Answers
Post by: TriTon on December 07, 2009, 08:56:21 PM
My own question.

Is there a popup.py for DSL?
Title: Re: RA2 - Question & Answers
Post by: G.K. on December 08, 2009, 12:22:50 AM
Yeah there is, do you want the download link?
Title: Re: RA2 - Question & Answers
Post by: TriTon on December 08, 2009, 12:24:37 AM
YES plz...
Title: Re: RA2 - Question & Answers
Post by: G.K. on December 08, 2009, 12:37:14 AM
https://gametechmods.com/uploads/files/5246PopupAI.rar (https://gametechmods.com/uploads/files/New)
Title: Re: RA2 - Question & Answers
Post by: TriTon on December 08, 2009, 07:48:48 AM
Broken link.
Title: Re: RA2 - Question & Answers
Post by: Naryar on December 08, 2009, 08:01:53 AM
The last Popup.py is in BBEANS AI.
Title: Re: RA2 - Question & Answers
Post by: G.K. on December 10, 2009, 01:03:39 PM
What component is this?

(https://gametechmods.com/uploads/images/94806whatis.png)
Title: Re: RA2 - Question & Answers
Post by: somestrangeguy on December 10, 2009, 04:30:04 PM
That is the Snapper II. Go to the downloads section from the GTM main page and find the Combo SZ & AI pack to unlock all stock AI parts and the Snapper II.
Title: Re: RA2 - Question & Answers
Post by: G.K. on December 11, 2009, 12:17:01 AM
Cheers SSG.
Title: Re: RA2 - Question & Answers
Post by: JoeBlo on December 11, 2009, 02:35:54 AM
alternatively I have the AI components with preview images for download off my site (I really should upload it here on GTM)

anyway www.robotarena.info  ;)
Title: Re: RA2 - Question & Answers
Post by: G.K. on December 11, 2009, 10:59:14 AM
Is Wham's hinge burst available for download anywhere?
Title: Re: RA2 - Question & Answers
Post by: Urjak on December 12, 2009, 10:41:57 PM
I know this is totally random, but...

Do you guys think it is proper grammar to capitilalize the names of robot types?
Title: Re: RA2 - Question & Answers
Post by: Pwnator on December 12, 2009, 10:44:41 PM
If it's an acronym, it should be capitalized. But if it's written as a whole, I don't think it should. :D
Title: Re: RA2 - Question & Answers
Post by: G.K. on December 13, 2009, 01:55:03 AM
Unless it is specifically named different. (Craaig's various N00B Warz entries for example).
Title: Re: RA2 - Question & Answers
Post by: Naryar on December 13, 2009, 02:21:43 AM
I know this is totally random, but...

Do you guys think it is proper grammar to capitilalize the names of robot types?

Well, surnames and first names are capitalized, so yes.

FULL CAPS or no caps = me not likey however.
Title: Re: RA2 - Question & Answers
Post by: Reier on December 13, 2009, 05:22:19 PM
125 x 125 is not right for texture size, it's 256 x 256, or 128 x 128, or 512, or 1024, etc.
Title: Re: RA2 - Question & Answers
Post by: G.K. on December 15, 2009, 03:06:27 PM
What's the text file for the cheatbot2 motherboard?
Title: Re: RA2 - Question & Answers
Post by: G.K. on December 19, 2009, 10:56:24 AM
DP: Nevermind, I've found it
Title: Re: RA2 - Question & Answers
Post by: G.K. on December 19, 2009, 11:13:25 AM
Triple Post

Where does the dp for weapons get set?
Title: Re: RA2 - Question & Answers
Post by: JoeBlo on December 19, 2009, 08:39:40 PM
in the text files


piercing and concussion,


use the beetle bros site for more reference on how these values work  ;)
Title: Re: RA2 - Question & Answers
Post by: G.K. on December 20, 2009, 02:52:13 AM
Thanks.