Poll

Should Wheelfix be Required or Banned?

Required
Banned

Voting closes: December 20, 2019, 07:54:44 AM

Author Topic: SvL Season 2 (Signups open!!!)  (Read 554 times)

Offline WhamettNuht

  • *
  • Posts: 1233
  • Rep: 12
  • Robot Building Drag Queen
    • View Profile
    • Awards
  • Discord: WhamettNuht #1457
Re: SvL Season 2 (Signups open!!!)
« Reply #20 on: December 05, 2019, 08:17:17 AM »
Ok then, no problem.

Just to be clear on my stance on this:

Wheelfix on Wheels: Yes

Wheelfix on Weapons: No

Wheelfix on bots like HUGE and Gabriel: Yes UNTIL the game doesn't make non-wheel fixed items have a spin blur around them, and therefore glitchy.

Wham 2020
Damn I should probably put something fancy in this bit huh?

Offline kix

  • Obeseweight
  • *
  • Posts: 2891
  • Rep: 11
  • ENTER BOTM
    • View Profile
    • Awards
  • Discord: Username#8552
Re: SvL Season 2 (Signups open!!!)
« Reply #21 on: December 05, 2019, 09:12:00 AM »
In ai battles weapons seem to be more durable. However if a lifter or a flipper is entered with a motor powering it, it will fall off pretty easily (in my case i entered DUCK). I'd say, keep the wheelfix for wheels and flippers, As for axes, its a mixed bag, on one side, wheelfix will remove the ability to damage opponents, on the other hand no wheelfix means that the axe will fall off. Now using a burst is a thing, but its too powerful. Might enter an axebot to see how it does
ENTER BOTM OR I WILL

Offline CodeSilver23

  • RR2 Enthusiast and Build Specialist
  • Middleweight
  • Posts: 334
  • Rep: 2
  • Stars v Legends founder
    • https://www.youtube.com/c
    • View Profile
    • Youtube Channel
    • Awards
  • See profile for gamer tags: Yes
  • Discord: CodeSilverGaming
Re: SvL Season 2 (Signups open!!!)
« Reply #22 on: December 05, 2019, 10:40:16 AM »
I'd say, keep the wheelfix for wheels and flippers
That's the plan. The vote is about the spinners only.
Gimme rep, goddammit!