Author Topic: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - SIGNUPS CLOSED  (Read 9579 times)

Offline RedAce

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION
« Reply #20 on: October 15, 2016, 08:16:14 PM »
I'm going for Ironforge.  Mainly because there hasn't been much for that lately.  Also, 2.2's metagame is just broken as hell, and IRL means I have to take the tournament seriously.

Offline Baconus_Yum

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION
« Reply #21 on: October 15, 2016, 08:18:51 PM »
Lets just do Iron Forge, not IRL.
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Offline yugitom

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION
« Reply #22 on: October 15, 2016, 08:33:08 PM »
Lets just do Iron Forge, not IRL.
And completely ignore the opinion poll?

Offline Badger

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION
« Reply #23 on: October 15, 2016, 08:34:04 PM »
Lets just do Iron Forge, not IRL.
And completely ignore the opinion poll?
its only an opinion poll guys not legally binding
also lol at most toxic guy around calling others out on this sh**
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Offline Baconus_Yum

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION
« Reply #24 on: October 15, 2016, 08:41:22 PM »
Something I have noticed about ironforge:

DSL makes everything heavy.

Ironforge Makes everything light.
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Offline 090901

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION
« Reply #25 on: October 15, 2016, 08:43:31 PM »
Something I have noticed about ironforge:

DSL makes everything heavy.

Ironforge Makes everything light.
Ironforge has self enforced weight limits that are half that or normal building so all the parts weights are halved

Offline Baconus_Yum

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION
« Reply #26 on: October 15, 2016, 08:49:05 PM »
Something I have noticed about ironforge:

DSL makes everything heavy.

Ironforge Makes everything light.
Ironforge has self enforced weight limits that are half that or normal building so all the parts weights are halved

Ok.  I assume that the weight classes are still 0-250, 250-400, 400-600, and 600-800?
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Offline Badger

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION
« Reply #27 on: October 15, 2016, 08:50:58 PM »
for IF they're halved, it says what the new weightclasses are when you launch the game. I know LW is 125, MW is 200, CW is 300 and HW is 400. idk about BW and AW, i think they're still halved.
also lol at most toxic guy around calling others out on this sh**
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Offline 090901

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION
« Reply #28 on: October 15, 2016, 08:51:13 PM »
Something I have noticed about ironforge:

DSL makes everything heavy.

Ironforge Makes everything light.
Ironforge has self enforced weight limits that are half that or normal building so all the parts weights are halved

Ok.  I assume that the weight classes are still 0-250, 250-400, 400-600, and 600-800?
No.
LW is up to 125kg
MW is up to 200kg
CW is up to 300kg
HW is up to 400kg

Offline Baconus_Yum

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION
« Reply #29 on: October 15, 2016, 08:52:12 PM »
for IF they're halved, it says what the new weightclasses are when you launch the game. I know LW is 125, MW is 200, CW is 300 and HW is 400. idk about BW and AW, i think they're still halved.
Ooooooooh.
Gonna have to redesign a bit then.

Unless we are not doing those halved weight classes.
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Offline Badger

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION
« Reply #30 on: October 15, 2016, 08:59:19 PM »
for IF they're halved, it says what the new weightclasses are when you launch the game. I know LW is 125, MW is 200, CW is 300 and HW is 400. idk about BW and AW, i think they're still halved.
Ooooooooh.
Gonna have to redesign a bit then.

Unless we are not doing those halved weight classes.
Well it's probably going to be DSL IRL, so get your chemo-at-home kit ready for that cancer. But literally nobody builds IF to the original weight limits
also lol at most toxic guy around calling others out on this sh**
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Offline WeN

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION
« Reply #31 on: October 15, 2016, 09:00:17 PM »
Going vote for DSL 2.2 IRL.
Killin' In The Name Of | My Robot Arena 2 Tournaments here

Offline Baconus_Yum

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION
« Reply #32 on: October 15, 2016, 09:12:58 PM »
It looks like DSL.

My team is ready.

(Pokey or Gah?)

Edit: Saw "Pokemon" Evolution rule, have to redesign some stuff.
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Offline kix

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION
« Reply #33 on: October 16, 2016, 02:27:07 AM »
Chosen DSL-irl.. just to show off my updated bot....

Offline doot

Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION
« Reply #34 on: October 16, 2016, 04:01:00 AM »
I went for DSL 2.2 - IRL because I already have 4 robots made for it.

*nudge nudge wink wink*

Offline Philippa

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION
« Reply #35 on: October 16, 2016, 05:47:03 AM »

kk

So I've gotta go build my robots now, I guess. You guys should probably start doing that too, so I can get a decent influx of entrants when signups officially open.

Offline Philippa

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION
« Reply #36 on: October 16, 2016, 06:28:56 PM »
The first team, and my entry, The Butterfly Effect is now up on the first page. I do believe it's time to kick this into the Signups section.

Offline yugitom

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - SIGNUPS
« Reply #37 on: October 16, 2016, 07:02:48 PM »
(Image removed from quote.)

RULES
Game - DSL 2.2
Realistic Rule - IRL
Weightclass - LW / MW / CW / HW
16 Teams (If you want to join forces with another member, go ahead. You can be on a maximum of two teams, regardless of how many robots you make in that team.)
If you can't AI I will try my best to AI for you, just don't complain about it if your robot doesn't win.
You can't enter until I have received and accepted your robot.

BUILDING RULES
Rule Of Seven Break is allowed for this.
Only in game glitches are allowed -  eFFe Glitching, Axle Loading and Snapper Loading.
No external editing at all - BFE, AAM and so on. (Except adjusting chassis height. You can do that in BFE.)
Robots with tracks get no weight cushion.
No scuttlers, crawlers or walkers.
Multibots are banned.
You can upgrade your robot or send a new one as much as you like until signups end.
Nothing from Cheatbot2, you know that.
You cannot have more than one of these on any robot, regardless of weightclass. Mechavore disc, Microvore disc, Moros blade, Frenzy hammer, Minion disc, and Overkill blade.
The IRL packs that DSC has been making are allowed.
Your team must consist of four robots who follow the same design principle. (All flippers, or all VS, or whatever. Imagine Pokemon evolution, but in RA2.)
The team must have a LW, MW, CW, and HW.
For the sake of team-ness, I'd prefer if they had similar names or paintjobs, or some sort of theme.
No stupid names or stupid team names either.

BATTLE RULES
3 minute fights.
What Doesn't Kill You Arena (Official Robot Arena 2 Tournament Arena. GEE WHO'D HAVE THUNK IT?)
Hazards on.
If a robot havoks then I will restart the match. I will keep restarting until there is a havok-free match. Fights with havoks will not be shown.
Single eliminantion(ish) format. The winners of the Qualifiers (LW) go forward as normal to find the champion. The losers go backwards, with the winner of the subsequent rounds being eliminated, in order to find the loseriest loser. In both cases, the weight categories will start low, then go up with each round.
Qualifiers - Lightweights
Quarter Finals - Middleweights
Semi Finals - Cruiserweights
Finals - Heavyweights

ENTRANTS
1. The Butterfly Effect   LW   MW   CW   HW   Kurt
2. Team   LW   MW   CW   HW   Builder
3. Team   LW   MW   CW   HW   Builder
4. Team   LW   MW   CW   HW   Builder
5. Team   LW   MW   CW   HW   Builder
6. Team   LW   MW   CW   HW   Builder
7. Team   LW   MW   CW   HW   Builder
8. Team   LW   MW   CW   HW   Builder
9. Team   LW   MW   CW   HW   Builder
10. Team   LW   MW   CW   HW   Builder
11. Team   LW   MW   CW   HW   Builder
12. Team   LW   MW   CW   HW   Builder
13. Team   LW   MW   CW   HW   Builder
14. Team   LW   MW   CW   HW   Builder
15. Team   LW   MW   CW   HW   Builder
16. Team   LW   MW   CW   HW   Builder

AI'd
Accepted
Rejected
Empty space.


If you think I've missed anything out, then say something.
This is now a signups topic and the rules quoted may not change. Good luck, you've got 9 months.

Offline Baconus_Yum

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - SIGNUPS
« Reply #38 on: October 16, 2016, 07:16:45 PM »
Entered.

Expect a lot of hammers.
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Bacon Emergency: 2nd Place in Emergency exit.
Spinner From the North: 2nd Place in SFTW Showdown
Abominable: 1st place in the MW division of The Cybernetic Colosseum

Offline wakkydude

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Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - SIGNUPS
« Reply #39 on: October 16, 2016, 07:20:29 PM »
Can we get a post in the thread from Kurt confirming rules on component freedom?