Total Members Voted: 28
- Moving weapons may not touch the ground immediately, it is ok if the bot is flipped over bot not if it's weapons hit the ground before the match starts
Maz = Mazakari, not MassimoV. Quote from: Natster-104 on August 04, 2014, 05:59:31 AM- Moving weapons may not touch the ground immediately, it is ok if the bot is flipped over bot not if it's weapons hit the ground before the match startslol why does everybody who copypaste the BattleBot rules still include this pointless rule freeziez made like 3 years ago
yug1tom for president 2016
Quote from: Natster-104 on August 04, 2014, 05:59:31 AM- Moving weapons may not touch the ground immediately, it is ok if the bot is flipped over bot not if it's weapons hit the ground before the match startslol why does everybody who copypaste the BattleBot rules still include this pointless rule freeziez made like 3 years ago
obligatory battlebots 5 comment
Probably won't enter since I don't wanna make a MW version of williamjones.
(Image removed from quote.)A bit of copypasta later... Let's get this going!InfoDSL IRL MW16 entries, 1 per person4 rounds, 2 on a reskinned clawtop arena, 2 on a reskinned Combat arenaMatches will be 3 minutes longMatches will be judged by me, and it will have a score system: 9 points, 3 for damage, 3 for Agression and 3 for Style (Thanks for the idea nicsan )I will be entering with Sharkbite 1.5: I can AI, but I would prefer if you didRules- No NARmour- No AAM, NCR Glitch etc that makes the bot unrealistic- BFE Is allowed as long as your bot stays realistic- Trov Glitch is not allowed- DSA is banned- Replicas are allowed- Make your robots as realistic as possible, so no disproportionate designs and weapon sizes- 1 Havok restart, 2nd time eliminated- Treaded robots have a 40kg weight cushion- 1 Judge Burst per robot- Multibots are notallowed- Joke bots are allowed as long as they are realistic- No Caster armour/ halfsheets- Walker robots have a 200kg weight cushion- cheatbot2 Is allowed, here's a list of components allowed: WEAPONS- Matilda teeth- S3 disc- Diablo Triple Bar- Complete Control weaponWHEELS- Buster Wheel- Ronin Wheel- Yellow Buzzard Wheel- Growler Wheel- Slap Happy Wheel- M.O.E. Wheel-Thermidor Wheel (in extras, beware: needs to be bfe'd onto the bot)EXTRAS- All extras from Bulldog Breed, Apollyon, Thermidor 2, MOE, That Darn Dustpan, Hworf, Complete Control, Techno Destructo, Minion, T-Minus, Tornado, Tazbot, Wheely Big Cheese, and Lightning- All The Judge extras except gavel head- All Beta extras except battery and HAMMER- All Bob extras except flamethrower and top armor- All Vertigo extras except motor- Dominator 2 right top, left top, stopper, bar, wheel guards, and antennae- Heavy Metal Noise tooth- Ruiner cowboy hat and wheel- billybar, billyg, billyg2- growlerwheelframe- Matilda flywheel (in extenders)(From BB9, thanks MassimoV )Matches SetupIn the first round, there will be 4 matches of four bots, 2 go out each match leaving 8 to go through to round three. Then the same will happen again, taking out 4. Leaving four robots in round three, then in round 3, there will be 2 rounds of 1v1, then that will leave 2 robots in the grand final.Thanks to: MassimoV for providing me with the right ruleset (most of the rules are from BB9)Nicsan for his judging ideaFeel free to leave comments and thoughts