Author Topic: [DSL MW IRL] The Battle Arcade 2: Sign-ups FULL  (Read 9871 times)

Offline Silverfish

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[DSL MW IRL] The Battle Arcade 2: Sign-ups FULL
« on: September 09, 2017, 08:46:28 PM »
Well, since the first Battle Arcade was to celebrate my first year of GTM, how about a second for year 2?
Rules are similar to the first Battle Arcade:




DSL DSL-IRL Middleweight
16 Entrants
cheatbot2 banned
NO outside modification (e.g AAM) OTHER THAN BFE, HAX Mode banned, RA2CF NO LONGER BANNED.
Clusterbots banned (I'd rather not have a repeat of the first one, thanks).
Tourney will be double elimination.
One havok restart will be allowed (if it was obvious that the havok directly caused the loss) before forfeit.
You have one major update (defined here as an update that requires me to change AI), and unlimited minor updates. No updates may be submitted after signups.
Fights will be 1v1 bo3, hazards on, until winners top 4, when it will become bo5, hazards off (including for the remainder of losers).
I reserve the right to refuse a bot if I feel it is trying to break rules/abuse loopholes.


Now for the gimmick: If you weren't there for the first Battle Arcade, the gimmick was that the arena was randomly selected from a list that could be contributed to before the tourney entered signups. This will carry over. Feel free to suggest arenas if they are reasonably balanced/skinned! (Tabletop is banned, for example, due to the arena wobbling.)


Current arena list:

If stock is selected, I will be entering Nightshade 3vo:


Signups: (Red: Error, Blue: Accepted, Green: AI'd)
1: kaiser112183
2: Badger
3: Hoppin
4: TheRoboteer
5: Guldenflame
6: Dadddjent
7: NeonCalypso
8: pokebro14
9: TGM
10: DemonOfTomorrow
11: SagarisRA2
12: Asbestosstar
13: WenXiangLee
14: TheOrcCorp
15: dragonsteincole
16: Virus Bomb


Deadline is (signups end on) DECEMBER 1ST, 2017
« Last Edit: December 05, 2017, 04:53:23 PM by Silverfish »
Tourney stuffs:

"We need a new way to defeat them... Something they haven't seen. Something... no one... has ever seen..."
-Gelorum, Acceleracers: Ignition

Youtube(cuz I can't use the normal link): https://www.youtube.com/channel/UCZ8zJZecbrpqiZK2eLnKLAA

Offline Badger

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Re: The Battle Arcade 2: Discussion
« Reply #1 on: September 09, 2017, 10:46:28 PM »
> retooled

definitely gonna get in on this though
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots

Offline Silverfish

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Re: The Battle Arcade 2: Discussion
« Reply #2 on: September 10, 2017, 11:57:47 AM »
I'm considering adding the following arenas, thought I'd run it by you guys, since they're a bit gimmicky:


DSL Ice Arena
DSL Cave Arena
Honey I Shrunk the Bots
The Batcave


Thoughts?
Tourney stuffs:

"We need a new way to defeat them... Something they haven't seen. Something... no one... has ever seen..."
-Gelorum, Acceleracers: Ignition

Youtube(cuz I can't use the normal link): https://www.youtube.com/channel/UCZ8zJZecbrpqiZK2eLnKLAA

Offline Avalanche

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Re: The Battle Arcade 2: Discussion
« Reply #3 on: September 10, 2017, 01:06:52 PM »
I'm considering adding the following arenas, thought I'd run it by you guys, since they're a bit gimmicky:


DSL Ice Arena
DSL Cave Arena
Honey I Shrunk the Bots
The Batcave


Thoughts?

Dear god, no.
Former DSL HW champion.
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Offline Philippa

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Re: The Battle Arcade 2: Discussion
« Reply #4 on: September 10, 2017, 01:18:55 PM »
Do it man, your tourney, don't see anything wrong with any of those arenas to be honest.

Offline Tashic

Re: The Battle Arcade 2: Discussion
« Reply #5 on: September 10, 2017, 02:37:16 PM »
If IRL ends up being chosen, will the no CF rule still apply?
Honestly wouldn't bother me actually, it would be kind of like going back to pre-CF IRL tournaments, it would be an interesting twist because of that.

Offline Mr. AS

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Re: The Battle Arcade 2: Discussion
« Reply #6 on: September 10, 2017, 02:38:26 PM »
I can throw some arenas your way to increase the selection.
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline 090901

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Re: The Battle Arcade 2: Discussion
« Reply #7 on: September 10, 2017, 02:43:30 PM »
VAPORZONE
Epic Showdown Arena
Infinity Arena
Kenzorg
RedZone Arena

Offline Silverfish

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Re: The Battle Arcade 2: Discussion
« Reply #8 on: September 10, 2017, 03:06:05 PM »
VAPORZONE
Added, as per request


Epic Showdown Arena
Actually, had this in here and forgot to list it XD


Infinity Arena
Added


Kenzorg
Already in


RedZone Arena
EDIT: Found and added


I can throw some arenas your way to increase the selection.
Please do.


EDIT: Votes needed has been reached! Deadline for arena submission is Friday, September 22nd, 2017.
Tourney stuffs:

"We need a new way to defeat them... Something they haven't seen. Something... no one... has ever seen..."
-Gelorum, Acceleracers: Ignition

Youtube(cuz I can't use the normal link): https://www.youtube.com/channel/UCZ8zJZecbrpqiZK2eLnKLAA

Offline Avalanche

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Re: The Battle Arcade 2: Discussion
« Reply #9 on: September 10, 2017, 03:26:35 PM »
Do it man, your tourney, don't see anything wrong with any of those arenas to be honest.
Not serious enough.

Also, if the Pyramid is that one from DSL I say remove it.
Former DSL HW champion.
Runner-Up in The Cybernetic Colosseum HW division.
Semi-finalist in RNP: Sword of Glory.
Robogames 1 BW Runner-up.
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Man of a thousand alt accounts.

Offline 090901

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Re: The Battle Arcade 2: Discussion
« Reply #10 on: September 10, 2017, 03:28:35 PM »
i like the idea of those arena tbh since most of them have uneven floors which would hurt wedges and maybe make people raise their ground clearances

Offline Badnik96

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Re: The Battle Arcade 2: Discussion
« Reply #11 on: September 10, 2017, 03:35:38 PM »
Do it man, your tourney, don't see anything wrong with any of those arenas to be honest.
Not serious enough.

Also, if the Pyramid is that one from DSL I say remove it.

why does every tournament have to be super edgy tryhard serious

why cant we just have some fun arenas

Offline Silverfish

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Re: The Battle Arcade 2: Discussion
« Reply #12 on: September 10, 2017, 03:39:24 PM »
Do it man, your tourney, don't see anything wrong with any of those arenas to be honest.
Not serious enough.

Also, if the Pyramid is that one from DSL I say remove it.

why does every tournament have to be super edgy tryhard serious

why cant we just have some fun arenas
Literally this. This tourney was designed to be a matter not only of whose bot/bot type was better, but a matter of what arena you got. It's like the Battle Arcade from the Pokemon Games (which is where I get the name and arena gimmick): Absolutely ridiculously imbalanced toward whatever side got the better end of the roll. I actually considered adding the Insanity Arena and Geosphere Battledome to the first tourney, but there IS a line I'm drawing. I don't want it to be all RNG, but I do want that element, and you have to admit, watching anything play out on, say, the AON2 arena or The Pyramid is absolutely hilarious. In fact, the bo3/5 mechanic was actually implemented so that people didn't rage from getting screwed by the arena in a bo1.
Tourney stuffs:

"We need a new way to defeat them... Something they haven't seen. Something... no one... has ever seen..."
-Gelorum, Acceleracers: Ignition

Youtube(cuz I can't use the normal link): https://www.youtube.com/channel/UCZ8zJZecbrpqiZK2eLnKLAA

Offline Dreamcast

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Re: The Battle Arcade 2: Discussion
« Reply #13 on: September 10, 2017, 03:42:11 PM »
Mars Arena?

Not serious enough.

I'm sorry you feel that way.

i like the idea of those arena tbh since most of them have uneven floors which would hurt wedges and maybe make people raise their ground clearances

But if it's IRL, then you must only do things that are done IRL. There are no ice caves to fight in, therefore, we may not fight in ice caves.

Offline Silverfish

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Re: The Battle Arcade 2: Discussion
« Reply #14 on: September 10, 2017, 03:47:20 PM »
Some notes: Added Honey I Shrunk the Bots. Tbh, I don't think it's really that imbalanced (the worst thing that could happen is getting stuck on the board XD)
Removed Fight 2 the Finish. It was never actually supposed to be on the list in the first place. During the first battle arcade, it tended to glitch out and have bots spawning in the corner post/wall.
Tourney stuffs:

"We need a new way to defeat them... Something they haven't seen. Something... no one... has ever seen..."
-Gelorum, Acceleracers: Ignition

Youtube(cuz I can't use the normal link): https://www.youtube.com/channel/UCZ8zJZecbrpqiZK2eLnKLAA

Offline Dadddjent

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Re: The Battle Arcade 2: Discussion
« Reply #15 on: September 10, 2017, 10:46:44 PM »
im down mah dude.
i already have 5 bots that i made...the question is which one tho.
LORDSLUDGE

Offline Shield

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Re: The Battle Arcade 2: Discussion
« Reply #16 on: September 11, 2017, 02:07:14 AM »
regardless of mod i demand flextop arena with hazards on and mars base be put into the arena list
beep beep

Offline NeonCalypso

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Re: The Battle Arcade 2: Discussion
« Reply #17 on: September 11, 2017, 08:13:45 AM »
High Dive Firepit when?
>not letting me ai my own robot

unironically kill yourself
Stuff I won at

Offline Silverfish

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Re: The Battle Arcade 2: Discussion
« Reply #18 on: September 21, 2017, 05:33:41 PM »
High Dive Firepit when?


Noon sharp, January 90th, -1


Anyway, a reminder: Tomorrow is the LAST DAY TO VOTE ON MODE AND ARENAS. I will be moving this thing to signups A.S.A.P. on Saturday, so get moving if you want to suggest something.
Tourney stuffs:

"We need a new way to defeat them... Something they haven't seen. Something... no one... has ever seen..."
-Gelorum, Acceleracers: Ignition

Youtube(cuz I can't use the normal link): https://www.youtube.com/channel/UCZ8zJZecbrpqiZK2eLnKLAA

Offline 09090901

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Re: The Battle Arcade 2: Sign-ups
« Reply #19 on: September 23, 2017, 08:28:49 PM »

Well, since the first Battle Arcade was to celebrate my first year of GTM, how about a second for year 2?
Rules are similar to the first Battle Arcade:




DSL DSL-IRL Middleweight
16 Entrants
cheatbot2 banned
NO outside modification (e.g. BFE, AAM), HAX Mode banned, RA2CF banned except Ro7Break.
Clusterbots banned (I'd rather not have a repeat of the first one, thanks).
Tourney will be double elimination.
One havok restart will be allowed (if it was obvious that the havok directly caused the loss) before forfeit.
You have one major update (defined here as an update that requires me to change AI), and unlimited minor updates. No updates may be submitted after signups.
Fights will be 1v1 bo3, hazards on, until winners top 4, when it will become bo5, hazards off (including for the remainder of losers).
I reserve the right to refuse a bot if I feel it is trying to break rules/abuse loopholes.


Now for the gimmick: If you weren't there for the first Battle Arcade, the gimmick was that the arena was randomly selected from a list that could be contributed to before the tourney entered signups. This will carry over. Feel free to suggest arenas if they are reasonably balanced/skinned! (Tabletop is banned, for example, due to the arena wobbling.)


Current arena list:

If stock is selected, I will be entering Nightshade 3vo:
This is now a sign-ups topic. You have 4 months
DSL-IRL is the libtard’s meta. Go drink more soylent, retard! #BLUELIVESMATTER