Author Topic: Steel Warzone - SBV  (Read 13988 times)

Offline Preytor_4

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Re: Steel Warzone - SBV
« Reply #20 on: November 04, 2011, 09:54:44 PM »
Ion has the same AI as Return to Sender, I can find nothing wrong.

Offline NFX

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Re: Steel Warzone - SBV
« Reply #21 on: November 05, 2011, 05:38:25 AM »
In what way does it crash the game? If it crashes on startup, that'll be a missing python file (FBSPlus). If it crashes when you select the bot, I think that's components missing.
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Offline Preytor_4

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Re: Steel Warzone - SBV
« Reply #22 on: November 05, 2011, 07:47:09 AM »
It crashes when I start the match. It gives me this error:


Offline NFX

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Re: Steel Warzone - SBV
« Reply #23 on: November 05, 2011, 11:32:27 AM »
I had that once, but I think that was because the python file was missing. However, since you have FBSPlus already, I can't imagine what it would be. Do the controls have the right names?
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Offline Preytor_4

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Re: Steel Warzone - SBV
« Reply #24 on: November 05, 2011, 12:00:23 PM »
I had that once, but I think that was because the python file was missing. However, since you have FBSPlus already, I can't imagine what it would be. Do the controls have the right names?

I believe so, but I'll check. Also, new problem, it now does this for the last 6 bots I've AIed

Offline That Robot is a Spy!

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Re: Steel Warzone - SBV
« Reply #25 on: November 05, 2011, 12:21:31 PM »
I love Scrap's bot.

Offline Preytor_4

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Re: Steel Warzone - SBV
« Reply #26 on: November 05, 2011, 12:34:38 PM »
What are these controls for:


Offline Conraaa

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Re: Steel Warzone - SBV
« Reply #27 on: November 05, 2011, 02:35:48 PM »
Q was a control I used in testing.
E has nothing assigned to it and as such is useless.
Edit: Got it. No direction is defined in the bindings line. Adding
Code: [Select]
'direction':x with x either being 1 for clockwise of -1 for counterclockwise should fix it.

Code: [Select]
    list.append(("Return to Sender","FBSPlus",{'nose':math.pi*2,'spinspeed':10,'range':99,'direction':-1,'radius':0.1,'topspeed':99,'throttle':130,'turn':70,'turnspeed':4,'weapons':(20,21,22,23,24,25,26)}))
    list.append(("Ion-","FBSPlus",{'nose':math.pi,'spinspeed':7,'direction':1,'range':99,'radius':0.1,'topspeed':99,'throttle':130,'turn':70,'turnspeed':4,'weapons':(20,21,22,23,24,25,26)}))

Those binding lines should work, presuming NFX want's Ion- to spin Counter Clockwise.

Offline TeamXtreemer

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Re: Steel Warzone - SBV
« Reply #28 on: November 06, 2011, 03:17:37 AM »
Predictions:

Madman: Looks pretty strong, wedge-y, the weapons look pretty good.
G.K: One of my favourites. Looks amazing, good name. Weapons also look effective.
Preytor: Looks a tad under weaponed, do they do much damage?
S_M: Looks pretty good, LDS teeth will wall off easily though.
Conraaa: Looks pretty nice. I'd see it go pretty far.
DSC: No idea what bot type it is, but it looks pretty nice. Wedge-y too.
Scrap:Bar the fact that it has no weapons, I can see it going far, maybe to the finals. One of the more promising bots.
MM:Looks real nice, Will do well. The paint job looks pretty secksy.
Freez: Looks a bit under weaponed. Them angled extenders are cannon fodder.
Ty: Looks amazing, will definately reach the semis.
NFX:Is it a SnS? If so, looks pretty strong.
Urjak: The DSL tribars aren't too good, but apart from that, look well, good ue of them, at least, looks like you've tried to make a stock bot in DSL.
SKBT: Another one of my favourites. good weaponry, good looking, too.'
'nigma: Looks pretty good, can't say much, can't see the weapons, but if it's got a fair few weapons, will do well.

hi

Offline Pwnator

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Re: Steel Warzone - SBV
« Reply #29 on: November 06, 2011, 03:20:48 AM »
Scrap: it has no weapons

dohoho dat slaps me on da knee

You have no idea, dude. It has a giant chassis for a reason. :P
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Offline TeamXtreemer

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Re: Steel Warzone - SBV
« Reply #30 on: November 06, 2011, 03:21:27 AM »
Scrap: it has no weapons

dohoho dat slaps me on da knee

You have no idea, dude. :P
I will soil myself if it actually wins.
hi

Offline Preytor_4

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Re: Steel Warzone - SBV
« Reply #31 on: November 06, 2011, 08:14:54 AM »
Thanks Conraaa, I'll check it out later.

Scraps bot does have wepaons, LDS teeth attached to a bunch of pistons, just no controlboard to fire them.

Offline nicsan2009

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Re: Steel Warzone - SBV
« Reply #32 on: November 06, 2011, 08:26:02 AM »
Thanks Conraaa, I'll check it out later.

Scraps bot does have wepaons, LDS teeth attached to a bunch of pistons, just no controlboard to fire them.
So SD's bot doesnt move?
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Offline Preytor_4

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Re: Steel Warzone - SBV
« Reply #33 on: November 06, 2011, 08:27:35 AM »
Scraps bot does have wepaons, LDS teeth attached to a bunch of pistons, just no controlboard to fire them.
So SD's bot doesnt move?

Yep, no controlboard whatsoever.

Offline nicsan2009

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Re: Steel Warzone - SBV
« Reply #34 on: November 06, 2011, 08:29:29 AM »
Scraps bot does have wepaons, LDS teeth attached to a bunch of pistons, just no controlboard to fire them.
So SD's bot doesnt move?
Yep, no controlboard whatsoever.
It's still my favorite bot in this.
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Offline Preytor_4

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Re: Steel Warzone - SBV
« Reply #35 on: November 06, 2011, 08:38:05 AM »
Do all bots need a 'direction:x' thing?

Offline NFX

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Re: Steel Warzone - SBV
« Reply #36 on: November 06, 2011, 08:49:50 AM »
Scrap's bot is intended to spikeball around like a ghey. Hopefully it'll KO itself on the spikes or the blade or something before I run into it.
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Offline Preytor_4

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Re: Steel Warzone - SBV
« Reply #37 on: November 06, 2011, 08:59:05 AM »
Scrap's bot is intended to spikeball around like a ghey. Hopefully it'll KO itself on the spikes or the blade or something before I run into it.

It can't move though, it just sits there.

Also,
Do all bots need a 'direction:x' thing?

Offline Conraaa

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Re: Steel Warzone - SBV
« Reply #38 on: November 06, 2011, 09:04:04 AM »
As far as I know, only bots with a fbs-style.py need the direction thing in them. Others should be fine.

Offline Preytor_4

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Re: Steel Warzone - SBV
« Reply #39 on: November 06, 2011, 09:08:50 AM »
Ugh, sorry to keep bombarding you people with AI problems, but now these 4 crash the same as the others.

Code: [Select]
    list.append(("North South East West","FBS_1",{ 'PreSpinEntrance':4, 'SpinDirection(1/-1)':1, 'ReMobilizeRoutineTime(10-60)':10, 'range':99, 'radius':0.1, 'topspeed':120, 'throttle':120, 'turn':30, 'turnspeed':1.5, 'weapons':(11,12,13,14,15,16,17,18,19,20,21,22)}))
    list.append(("State of EuFFFFForia","Popup",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(18,19,20,21)}))
    list.append(("Terminator","VertSpinner",{'invertible':False,'nose':math.pi,'range':99,'radius':0.3,'throttle':130,'topspeed':99,'topspeed':99,'turn':60,'turnspeed':2,'weapons':(1,2,3,4,5,6,7,8,9,10,11,12)}))
    list.append(("trolololololol","nobrain",{'invertible':False,'nose':math.pi,'range':99,'radius':0.3,'throttle':130,'topspeed':99,'topspeed':99,'turn':60,'turnspeed':2,'weapons':(1,2,3,4,5,6,7,8,9,10,11,12)}))