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Robot Arena Matches => Tournaments => Tournament Archives => Topic started by: Probably Rob on December 22, 2013, 10:26:06 PM

Title: RNP: Hostile Theatre - Awards
Post by: Probably Rob on December 22, 2013, 10:26:06 PM
(https://gametechmods.com/uploads/images/35255Logo%202.png)




Splash For Reference

(https://gametechmods.com/uploads/images/19685Splash.png)



Awards

Best Entry (Best Hostile Actress):
Worst Entry (Worst Hostile Actress):
Coolest Entrant (Best Hostile Costume):
Best Match (Best Hostile Screenplay):
Better Luck, Next Time (Best Hostile Tragedy):


Anybody can vote.
You can vote for anything; you don't have to vote in all categories.
You can only vote for yourself in Best Match.

I'm giving you all until Thursday.



My Selection

Best Entry: Savage
Worst Entry: Der Vorgesetzte (Honorable Mention: Articulator 2, only for the srimech that it didn't need, along with it not working due to poor choice in burst selection)
Most Original Entry: The Fear
Best Match: Savage vs Pendulum (Grudge Match)
Better Luck, Next Time: Savage



Official Awards

Title: Re: RNP: Hostile Theatre - Awards
Post by: Enigm@ on December 22, 2013, 10:43:13 PM
best faux boston accent: rob collins

Best entry (in terms of creativity and originality): snake byte
worst entry: hypno hat
coolest entry: industry 3
Best match: pendulum v savage (seriously both bots fought and it was close as hell)
better luck: savage (cuz I got screwed in round 1 but I'm glad savage was able to do well in the rumble)
Title: Re: RNP: Hostile Theatre - Awards
Post by: MassimoV on December 22, 2013, 10:52:18 PM
Best Entry (Best Hostile Actress): Crasp Jr. Evo
Worst Entry (Worst Hostile Actress): M
Coolest Entrant (Best Hostile Costume): Savage
Best Match (Best Hostile Screenplay): Overbyte vs. Industry 3 lololololol ty
Better Luck, Next Time (Best Hostile Tragedy): Savage

Title: Re: RNP: Hostile Theatre - Awards
Post by: Badnik96 on December 23, 2013, 02:28:31 AM
Best entry: Snake Byte
Worst entry: Irradiated Beast
Coolest entry: Overbyte
Best match: Pendulum v Savage
Better luck: Savage
Title: Re: RNP: Hostile Theatre - Awards
Post by: playzooki on December 23, 2013, 03:17:42 AM
Best entry: Industry
Worst: Snake byte (flail rammers are not irl)
Coolest: Pestilence
Best match: Savage vs pendulum
Better luck: Savage
Title: Re: RNP: Hostile Theatre - Awards
Post by: helloface on December 23, 2013, 12:37:16 PM
Best Entry: Overbyte
Worst Entry: Snake Byte (I agree with playzooki. Very cheap)
Coolest Entrant: Crimson Wyvern
Best Match: Savage vs Pendulum
Better Luck, Next Time: Savage
Title: Re: RNP: Hostile Theatre - Awards
Post by: playzooki on December 23, 2013, 12:43:39 PM

Worst Entry: Snake Byte (I agree with playzooki. Very cheap.)
Its not that, its just it wouldnt work irl. Bearing in mind most floors are uneven
Title: Re: RNP: Hostile Theatre - Awards
Post by: MassimoV on December 23, 2013, 12:51:32 PM
I'm pretty sure it would work fine.
Title: Re: RNP: Hostile Theatre - Awards
Post by: Probably Rob on December 23, 2013, 12:53:27 PM
Yeah, the skirt would just fling around a bit, like any other robot with front/back/side skirts.
Title: Re: RNP: Hostile Theatre - Awards
Post by: playzooki on December 23, 2013, 01:46:42 PM
I'm pretty sure it would work fine.
excuse me those teeth are on flails. that wouldn't scratch a thing irl
Title: Re: RNP: Hostile Theatre - Awards
Post by: MassimoV on December 23, 2013, 01:52:53 PM
It wouldn't try to do damge with those IRL, just use them to slam opponents into the wall.
Title: Re: RNP: Hostile Theatre - Awards
Post by: Probably Rob on December 23, 2013, 01:54:35 PM
Basically, think of a Tornado version of Sewer Snake.
Title: Re: RNP: Hostile Theatre - Awards
Post by: RedAce on December 23, 2013, 02:08:22 PM
Best Entry: Overbyte
Worst Entry: Hypno Hat
Coolest Entry: Crasp Evo Jr.
Best Match: Savage vs Pendulum
Better Luck, Next Time: Savage
Title: Re: RNP: Hostile Theatre - Awards
Post by: playzooki on December 23, 2013, 02:42:15 PM
It wouldn't try to do damge with those IRL, just use them to slam opponents into the wall.
but it did do damage in game, its why we dont allow fss
Title: Re: RNP: Hostile Theatre - Awards
Post by: MassimoV on December 23, 2013, 02:46:00 PM
It wouldn't try to do damge with those IRL, just use them to slam opponents into the wall.
but it did do damage in game, its why we dont allow fss
RA2=/=real physics, it would still work in irl, just in a different way. We don't allow fss cause they actually don't exist irl.
Title: Re: RNP: Hostile Theatre - Awards
Post by: playzooki on December 23, 2013, 03:21:05 PM
It wouldn't try to do damge with those IRL, just use them to slam opponents into the wall.
but it did do damage in game, its why we dont allow fss
RA2=/=real physics, it would still work in irl, just in a different way. We don't allow fss cause they actually don't exist irl.
show me a rammer with spikes on flails
Title: Re: RNP: Hostile Theatre - Awards
Post by: MassimoV on December 23, 2013, 04:29:39 PM
(http://buildersdb.com/botpics/1363.jpg)
(http://buildersdb.com/botpics/487.jpg)
http://www.youtube.com/watch?v=WHD5ePFkmT0# (http://www.youtube.com/watch?v=WHD5ePFkmT0#)
Title: Re: RNP: Hostile Theatre - Awards
Post by: Probably Rob on December 26, 2013, 05:52:15 PM
Hoping for at least 1 (or more) set of votes, within an hour. Please!?  :gawe:
Title: Re: RNP: Hostile Theatre - Awards
Post by: Mr. AS on December 26, 2013, 06:04:24 PM
Best Entry (Best Hostile Actress): Overbyte
Worst Entry (Worst Hostile Actress): Domino
Coolest Entrant (Best Hostile Costume): Crasp
Best Match (Best Hostile Screenplay): Pendulum v Savage
Better Luck, Next Time (Best Hostile Tragedy): Savage
Title: Re: RNP: Hostile Theatre - Awards
Post by: Probably Rob on December 26, 2013, 07:30:48 PM
Cheers, 'Sauce.

The Awards are now up on the first post!

Congratulations to the winners!



And that brings a close to the tournament.

*throws envelope at the camera lens*
Title: Re: RNP: Hostile Theatre - Awards
Post by: helloface on December 26, 2013, 07:52:24 PM
Best Faux Boston Accent: Rob Collins
I agree, that voice acting was surprisingly well done.
Title: Re: RNP: Hostile Theatre - Awards
Post by: 090901 on December 26, 2013, 09:39:23 PM
RA2=/=real physics, it would still work in irl, just in a different way.


The robot could have been a hella lot more fair with more beaters in the place of the high damaging Light DS Teeth.
We don't allow fss cause they actually don't exist irl.

This seems pretty damn close to a Flail shell spinner:

http://robotwars.wikia.com/wiki/Whirlpool_70 (http://robotwars.wikia.com/wiki/Whirlpool_70)
Title: Re: RNP: Hostile Theatre - Awards
Post by: MassimoV on December 26, 2013, 10:52:12 PM
Yeah it's got 4 flails, not covered in them.
Title: Re: RNP: Hostile Theatre - Awards
Post by: Camaro Kid on December 27, 2013, 03:45:53 AM
Well not suprised I got the award for worst robot
Title: Re: RNP: Hostile Theatre - Awards
Post by: playzooki on December 27, 2013, 06:16:00 AM
Yeah it's got 4 flails, not covered in them.
everybody should make an "irl" fss with 4 flails then.
Title: Re: RNP: Hostile Theatre - Awards
Post by: Naryar on December 27, 2013, 11:32:26 AM
It's not a flail rammer cuz it has concussion weapons and half concussion weapon on flails, and everyone knows concussion weapons are awful on flails. THEREFORE these flails are not made for damage, or they are but they are awful and it is therefore irrelevant.

Besides, it it was a flail rammer it would have CENTERED weapons, and MORE than that. These flails are clearly made so the weapons can hold opponents into place while inverted and while non-inverted.

End of discussion.

Title: Re: RNP: Hostile Theatre - Awards
Post by: playzooki on December 27, 2013, 01:04:59 PM
It's not a flail rammer cuz it has concussion weapons and half concussion weapon on flails, and everyone knows concussion weapons are awful on flails. THEREFORE these flails are not made for damage, or they are but they are awful and it is therefore irrelevant.

Besides, it it was a flail rammer it would have CENTERED weapons, and MORE than that. These flails are clearly made so the weapons can hold opponents into place while inverted and while non-inverted.

End of discussion.
Fair enough.