Definitely 3. I'm sick of all this "realism" garbage.D:
can't help it, I love gimmicks.
They all seem just a little too gimmicky for my taste with number 3 being the exception..
though SOTF2 sounds better. :P
Number 1 sounds a bit like "1 vs 2" that never finishedI Lol'd
They all seem just a little too gimmicky for my taste with number 3 being the exception..
Good thing #5 is in the lead. I voted for that one. Because it will be instresting to me to build a flying Sheck Spinner.
Just made a hoverbot shell spinner and the shell span fine.
RA2 Physics Trump IRL PhysicsJust made a hoverbot shell spinner and the shell span fine.
Seriously? the shell span and the chassis didn't? (just like a real shell spinner)
I didn't think...
I...
I..
*faint*
Just made a hoverbot shell spinner and the shell span fine.
Seriously? the shell span and the chassis didn't? (just like a real shell spinner)
I didn't think...
I...
I..
*faint*
Stupid Question Time TM
1. Is it possible to invert a hoverbot? Does RA2's coding allow it?
2. What happens if you do? Does it float upside down or faceplant into the ground?
3. How do I make the hover engine work? (Yes I've been here for this long and never bothered to figure it out)
question 3, i'm assuming you know the cheatbot2 part of it, after that, attach it to the baseplate, give it some airtanks and wire it. it does wire a bit different. (forward, backward, left and right as opposed to spin clockwise/couterclockwise) but other than that, it's pretty much teh same
Voted for hoverbot.Sorry, Nary. There will be.
Going to be awesome. Just hoping everyone won't be spamming flail shell spinners.
You might want to power up the hover engine though, cause it's quite slow.
Well, if hoverpad break the game crashes, so I was unable to remove Base_F. However I did reduce it's radius by half so it provide far less invulnerability than the previous version.
Also included thrusters so bot moves forward fast. Do consider using this set instead of the standard cheatbot2 hoverpad.
https://gametechmods.com/forums/index.php/topic,3216.msg385237.html#msg385237 (https://gametechmods.com/forums/index.php/topic,3216.msg385237.html#msg385237)