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Robot Arena Matches => Tournaments => Tournament Archives => Topic started by: yoda9726 on July 12, 2011, 06:44:22 AM

Title: my next tournament
Post by: yoda9726 on July 12, 2011, 06:44:22 AM
So, I've got a bit of a problem.  I've got a bunch of ideas for my next tournament, and can't decide which one to go with.  That's where you guys come in.  I'm going to list my ideas and a brief description, and leave it to your vote.  Each of these is intended for DSL (Sorry, stockers)
 
1. War Was Beginning: Davids vs. Goliaths: Two factions of 8 entrants each face off against each other.  The Davids each build a multibot weighing in at a combined weight of 800 kg. The Goliaths each enter 1 standard HW bot.  Entrant 1 of the Davids faces off against Entrant 1 of the Goliaths. Next entrant 2 vs. 2 so on and so forth.  The survivors are then randomized, and face off in turn against whoevers left on the opposing faction. This goes on until one faction is totally obliterated.  The surviving faction is declared the winner.
 
2. War Was Beginning: Brawn vs Brains: Same set up as Davids vs. Goliaths, except this times the factions are Brains: standard HW bot vs Brawn: an uncontrolled, non-ai'd bot. The Brawn must be ran off of a single switch which will be activated at the start of the match and left running throughout.  Brawns are allowed an extra 100 kgs on their bot.  Also, special rule, If a Brawn is counted out due  to the Brain never hitting it, or the Brain is AI'd in such a way that it intentionally avoids the Brawn, the Brain will be the one eliminated. This is to prevent a situation like Doom Dreidel being incapable of beating Grog, solely because Grog doesn't reach DD before the countdown starts and  DD can only mobilize when hit.
 
3. Bizzaro world: Fairly standard DSL HW tournament, with the exception that the realistic rule is turned off. Stacking, intersecting, Everything you usually expect from Stock building brought over into the world of DSL.
 
4. Behemoth Battle: Another fairly standard DSL HW tournament, with a chassis restriction.  All chassis by themselves must weigh at least 15 kg with Plastic: 1 armor.  This is for the people sick of the ultratiny chassis.
 
5. In the Air Tonight: Hovercraft engines not only allowed, but required.  All wheels banned.
 
Complete and fully detailed rules will be posted when the vote is over in 2 weeks time.   If you have any questions, feel free to ask. 
Title: Re: my next tournament
Post by: Squirrel_Monkey on July 12, 2011, 06:49:08 AM
With 4, the plastic 1 is just a weight guideline for the chassis size but yo can actually use a different armour right?

I'm stuck between 1 and 3 to vote for...
Title: Re: my next tournament
Post by: yoda9726 on July 12, 2011, 06:51:42 AM
Yes, armor can be changed afterwards. 
Title: Re: my next tournament
Post by: Squirrel_Monkey on July 12, 2011, 06:53:49 AM
Interesting, though I'm going to have to vote for 3. Just because I have no idea what people will make.
Title: Re: my next tournament
Post by: Wacky Bob on July 12, 2011, 06:59:32 AM
Definitely 3. I'm sick of all this "realism" garbage.
Title: Re: my next tournament
Post by: ty4er on July 12, 2011, 09:41:52 AM
Definitely 3. I'm sick of all this "realism" garbage.
D:

Anyways i voted no.1 as it seems kewl.
As long as it isn't stock D:
Title: Re: my next tournament
Post by: freeziez on July 12, 2011, 09:42:20 AM
I voted for Bizzarro World.

Title: Re: my next tournament
Post by: JoeBlo on July 12, 2011, 09:51:20 AM
Number 1 sounds a bit like "1 vs 2" that never finished

They all seem just a little too gimmicky for my taste with number 3 being the exception..
Title: Re: my next tournament
Post by: Somebody on July 12, 2011, 09:54:52 AM
5 sounds amazing
Title: Re: my next tournament
Post by: Thyrus on July 12, 2011, 10:00:16 AM
I votet for Phil Collins
Title: Re: my next tournament
Post by: Conraaa on July 12, 2011, 10:00:25 AM
My personal favourite of those is either 1 or 5. Can't decide.
Title: Re: my next tournament
Post by: yoda9726 on July 12, 2011, 04:32:43 PM

They all seem just a little too gimmicky for my taste with number 3 being the exception..
can't help it, I love gimmicks.
 

though SOTF2 sounds better. :P

that's for the major leagues, be patient :P
 
 
Title: Re: my next tournament
Post by: russian roulette on July 12, 2011, 05:52:01 PM
Number 1 sounds a bit like "1 vs 2" that never finished

They all seem just a little too gimmicky for my taste with number 3 being the exception..
I Lol'd
I'm not voting for any as seeing that all of them have ubused gimmicks.
Title: Re: my next tournament
Post by: Hard Bot on July 13, 2011, 02:35:43 PM
Good thing #5 is in the lead. I voted for that one. Because it will be instresting to me to build a flying Sheck Spinner.
Title: Re: my next tournament
Post by: Jack Daniels on July 13, 2011, 04:43:39 PM
Good thing #5 is in the lead. I voted for that one. Because it will be instresting to me to build a flying Sheck Spinner.

Well good luck making a bot in which the chassis stays stationary-airborne while the shell spins independently.
Title: Re: my next tournament
Post by: Conraaa on July 13, 2011, 04:52:05 PM
Just made a hoverbot shell spinner and the shell span fine.
Title: Re: my next tournament
Post by: cephalopod on July 13, 2011, 05:00:00 PM
5 all the way... please not 3, would be a complete waste of my ORAD prize reserve spot D:
Title: Re: my next tournament
Post by: Jack Daniels on July 13, 2011, 05:13:46 PM
Just made a hoverbot shell spinner and the shell span fine.

Seriously? the shell span and the chassis didn't?  (just like a real shell spinner)

I didn't think...

I...

I..

*faint*
Title: Re: my next tournament
Post by: russian roulette on July 13, 2011, 11:53:22 PM
Just made a hoverbot shell spinner and the shell span fine.

Seriously? the shell span and the chassis didn't?  (just like a real shell spinner)

I didn't think...

I...

I..

*faint*
RA2 Physics Trump IRL Physics
Title: Re: my next tournament
Post by: Conraaa on July 14, 2011, 02:26:55 AM
Just made a hoverbot shell spinner and the shell span fine.

Seriously? the shell span and the chassis didn't?  (just like a real shell spinner)

I didn't think...

I...

I..

*faint*

Yep. Span fine.
If it's any consolation it's manage to cast doubt on the testing i've done regarding hoverbots.
Title: Re: my next tournament
Post by: JoeBlo on July 14, 2011, 04:11:57 AM
RA2: Where the laws of physics go to die

The hover engine coding just makes the robot bob up and down in the air as opposed to sitting on the ground, thats it, they arnt really flying :P
Title: Re: my next tournament
Post by: SKBT on July 14, 2011, 08:40:37 AM
Stupid Question Time TM

1. Is it possible to invert a hoverbot? Does RA2's coding allow it?

2. What happens if you do? Does it float upside down or faceplant into the ground?

3. How do I make the hover engine work? (Yes I've been here for this long and never bothered to figure it out)
Title: Re: my next tournament
Post by: Conraaa on July 14, 2011, 08:42:05 AM
Stupid Question Time TM

1. Is it possible to invert a hoverbot? Does RA2's coding allow it?

2. What happens if you do? Does it float upside down or faceplant into the ground?

3. How do I make the hover engine work? (Yes I've been here for this long and never bothered to figure it out)

1) Never tried/managed it.
2)See above
3)Air tanks and wire it to an analog.
Title: Re: my next tournament
Post by: JoeBlo on July 14, 2011, 08:45:01 AM
1. No, if something goes under it it just raises up higher
2. Refer to the first answer :P
Title: Re: my next tournament
Post by: yoda9726 on July 14, 2011, 08:46:42 AM
I'm pretty sure it's impossible to invert a hoverbot.  I've never managed to do it at least.  So, that makes question 2 moot. 
 
question 3, i'm assuming you know the cheatbot2 part of it, after that, attach it to the baseplate, give it some airtanks and wire it.  it does wire a bit different. (forward, backward, left and right as opposed to spin clockwise/couterclockwise) but other than that, it's pretty much teh same
Title: Re: my next tournament
Post by: Thyrus on July 14, 2011, 08:47:03 AM
what will be the weightclass in the hoovertourney?
Title: Re: my next tournament
Post by: yoda9726 on July 14, 2011, 08:47:51 AM
I'm keeping it simple and making all of them be HW
Title: Re: my next tournament
Post by: SKBT on July 14, 2011, 08:55:36 AM
question 3, i'm assuming you know the cheatbot2 part of it, after that, attach it to the baseplate, give it some airtanks and wire it.  it does wire a bit different. (forward, backward, left and right as opposed to spin clockwise/couterclockwise) but other than that, it's pretty much teh same

I was missing the air tank. I though that it looks like a giant fan so I assumed that it would be battery powered. :P
Title: Re: my next tournament
Post by: yoda9726 on July 21, 2011, 03:11:40 AM
With five days left to go, we appear to be locked in a tie.  Now's the time to show support for your choice if you're gonna.  I haven't cast a vote as of yet, but I will if it comes to needing a tie breaker. 
Title: Re: my next tournament
Post by: Badnik96 on July 21, 2011, 11:43:35 PM
Tie Broken, Hoverbots FTW

Wafflez actually made a hoverbot, it sucks though (DSL bar HS with a Dual Perm powering it
Title: Re: my next tournament
Post by: Naryar on July 22, 2011, 02:22:31 AM
Voted for hoverbot.

Going to be awesome. Just hoping everyone won't be spamming flail shell spinners.

You might want to power up the hover engine though, cause it's quite slow.
Title: Re: my next tournament
Post by: 123savethewhales on July 22, 2011, 08:45:10 AM
Am I the only one who see how awesome Brawl Bots are?

Flail SnS, Crawlers, Dreidel, all with 100kg bonus weight, and brain must drive toward them?  Brains don't stand a chance.

Problem with hovercraft is the enormous size and indestructible nature.  I can scale the current hover-pad down to 1/2 it's radius and perhaps remove it's base F connection so they will break off.
Title: Re: my next tournament
Post by: Hard Bot on July 22, 2011, 12:35:03 PM
Voted for hoverbot.

Going to be awesome. Just hoping everyone won't be spamming flail shell spinners.

You might want to power up the hover engine though, cause it's quite slow.
Sorry, Nary. There will be.
Title: Re: my next tournament
Post by: 123savethewhales on July 22, 2011, 02:20:01 PM
Well, if hoverpad break the game crashes, so I was unable to remove Base_F.  However I did reduce it's radius by half so it provide far less invulnerability than the previous version.

Also included thrusters so bot moves forward fast.  Do consider using this set instead of the standard cheatbot2 hoverpad.

https://gametechmods.com/forums/index.php/topic,3216.msg385237.html#msg385237 (https://gametechmods.com/forums/index.php/topic,3216.msg385237.html#msg385237)
Title: Re: my next tournament
Post by: yoda9726 on July 22, 2011, 05:06:58 PM
Well, if hoverpad break the game crashes, so I was unable to remove Base_F.  However I did reduce it's radius by half so it provide far less invulnerability than the previous version.

Also included thrusters so bot moves forward fast.  Do consider using this set instead of the standard cheatbot2 hoverpad.

https://gametechmods.com/forums/index.php/topic,3216.msg385237.html#msg385237 (https://gametechmods.com/forums/index.php/topic,3216.msg385237.html#msg385237)

Downloading now.  That was my one big concern with it, the overwhelming size and invulnerability ot them.  I'll check these out and more than likely will use them.  Also, glad someone at least liked Brains vs Brawn.  That was the one I was hoping would win the vote, but also knew it was probably the least likely.
Title: Re: my next tournament
Post by: Clickbeetle on July 22, 2011, 08:34:43 PM
Y U No like Behemoth Battle??
 
Well hoverbots should still be fairly interesting... I'm thinking hammers might be a good design for that, with no wedges to worry about and no risk of tipping over.  With the hover engines protecting the bottom the top will be the best spot to hit anyway.  Sheck spinner fest this will not be.