Author Topic: Micro Mayhem - DSL Beetleweight AI Tournament  (Read 18010 times)

Offline takatsukiyayoi

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Micro Mayhem - DSL Beetleweight AI Tournament
« on: July 29, 2009, 08:44:19 PM »
Not too long ago, in a land not so far away, bugs would battle for complete supremacy of the land. With the rise of new technologies and techniques, these tiny warriors would rage and wage war for months. That has long passed, but the technology is still there. But peacetime has bored our insectoid neighbors, and now want some entertainment.

Remembering the days of war, they erected a tiny arena for which to do combat on: they called it, the Small Arena.
Begging the humans to satisfy their lust for small-scale mass destruction, the bugs asked for a robot combat tournament to be held.

Welcome to Micro Mayhem.

This tournament will be taking place in none other than the Small Arena by Click and Firebeetle, and as the name suggests, this is an Beetleweights only event.

The minimal number of competitors have signed up.
The deadline now begins! START BUILDING!!!

SIGNUPS ARE NOW CLOSED.

Below are a list of entrants and the regulations for the event format.
Rule clarifications are in blue.
Important revisions to rules are in red.

REGULATIONS:
1. BOTS AND ROBOT ARENA 2 MODS
1.0. All participating bots will be using DSL 2.1 components.
1.1. All bots must obey the realistic rule.
1.2. All bots must weigh under 175.1 kg.
1.3a. Only static components that are not motors, batteries, or control boards can be intersecting.
1.3b. Stacking static components of any type, however, is not allowed.
1.4. Bots must have two or more wheels.
1.5. Multibots are not allowed. Well, in this weight class they aren't good anyway... why bother.
1.6. All bots must have at least one battery.
1.7. It is allowed to send in custom AI bindings as long as nothing weird occurs. The Event Administrators are looking at you, Madiaba! :p
1.8. Bot file editing is only allowed for chassis modification. Even then, the bot must meet all regulations set.

2. EVENT FORMAT
2.0. All matches will be conducted with four competing robots.
2.1. The bracket will be composed of 16 competitors.
2.2. As soon as two bots are incapitated, the match ends.
2.3. All matches are two minutes.
2.4. The arena will be the "Small Arena".
2.5. There is only one match for each bot per round.
2.6. The minimum number of entries before a deadline is posted is 8.
2.7. If interest is not enough, the event administration might enter his own bot. Mind you, it sucks.

3. HAVOK EXPLOSIONS
3.0. Should one robot have what is termed a "havok explosion", the other robots are allowed to have a free restart. Should it happen again, the robot will be removed and the match will restart without the havoking robot.

4. MISC. REGULATIONS
4.0. All competitors must have a good time.
4.1. All competitors may not complain to the event administrator if the AI driver does a sucky job.
4.2. The event administration has any and all right to expand the bracket to a maximum of thirty two (32) competitors if there is enough demand.
4.3. Trash talking must remain as civilised as possible.
4.4. All competitors must agree to the regulations.
4.5. All competitors must have a good time.
4.6. All competitors must have a good time.
4.7. All competitors must have a good time.

5. ENTRY
5.0. There is no limit to the number of signups.
5.1. The first 16 (or 32, if expanded) competitors to submit bots will close signups.
5.2. Signup is on a first come first served basis - submit your bots early.
5.3a. If you submit a bot, ensure that is the type of robot you want to use.
5.3b. You cannot change from one bot type to another (ie. from pop-up to horizonal spinner)

6. BRACKET FORMAT
6.0. By random assignment, each of the 24 competitors will compete in a four-way rumble.
6.1. Tied rankings will be determined by KO count.
6.2. The first round of 24 competitors will be a four-way rumble, with first two bots in their respective matches incapitated being eliminated.
6.3. The second round of 12 competitors will be a THREE-way rumble, with the first bot being eliminated ending the match.
6.4. The third round of 8 competitors will be a four-way rumble following section 6.2.
6.5. The final round of 4 competitors will be a four way rumble, in the standard "last man standing wins" format. There is no time limit for this reason.


7. GRUDGE MATCHES
7.0. Grudge matches will be carried out after the main bracket.
7.1. Grudge matches will not follow the standard match procedures outlined in Section 2.x.
7.2. Requests for a grudge match are allowed.
7.3. Grudge matches do not count to your overall ranking.


ENTRY LIST ACCORDING TO PRIORITY:
(if green, the bot is AI'd, if blue, I have it but didn't AI it yet, if black, no submission)
ATTENTION: THE PRIORITY LIST WILL NOT DETERMINE YOUR DRAW.
1. S.T.C.
2. The Ounce
3. ianh05
4. GameKing3
5. Doomkiller
6. System32
7. life robot arena2
8. Urjak
9. Craaig
10. russian roulette
11. Joeblo
12. HurricaneAndrew
13. NateF
14. R1885 "Ribbs"
15. R0B0SH4RK
16. doomaster543
17. Roboquad
18. MrRoboto75
19. ACAMS
20. Clickbeetle
21. Pwnator
22. DuckRA2
23. WhamettNuht
24. Reier
25. InfiniteInertia
-. Takatsuki Yayoi (GRUDGE MATCHES ONLY)
« Last Edit: July 01, 2013, 07:38:05 PM by Trovaner »

Offline Natef

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Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #1 on: July 29, 2009, 08:46:21 PM »
Interesting... I might enter!

Offline HurricaneAndrew

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Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #2 on: July 29, 2009, 08:51:16 PM »
DSL BW, eh? Sounds intersting, I'm in.

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Offline GameKing3

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Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #3 on: July 29, 2009, 08:55:24 PM »
I'm in to.

Offline JoeBlo

Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #4 on: July 29, 2009, 08:57:45 PM »
Ah you lost me at the 2 or more wheels part :P don’t completely count me out.. I might still enter not really sure yet

Offline HurricaneAndrew

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Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #5 on: July 29, 2009, 09:07:36 PM »
One single battery? Is this correct?

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Offline russian roulette

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Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #6 on: July 29, 2009, 09:32:40 PM »
ill give it a go :)

Offline Condor33

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Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #7 on: July 29, 2009, 09:36:19 PM »
DO WANT. I'm in for sure. Methinks Click will like this too, with the insect theme.
Avoid the beam and you won't get hit!

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Offline Urjak

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Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #8 on: July 29, 2009, 09:53:44 PM »
Why do you have to have two or more wheels?

Anyways, I will probably enter if this thing goes through.
Any comments would be appreciated. :D

Offline R0B0SH4RK

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Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #9 on: July 29, 2009, 09:59:01 PM »
I'm in. A BW tourney sounds fun :)

Offline The Ounce

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Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #10 on: July 29, 2009, 10:13:57 PM »
Hmm...sounds interesting.
I think my chances are looking favorable, especially without Naryar, but that means it'll be less fun.
I'll still enter, put me down.
Tournament Record: 94 Wins - 50 Losses
Challenge Record: 2 Wins - 2 Losses


Offline trumpetguy

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Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #11 on: July 29, 2009, 10:35:06 PM »
This is a great way to practice with BW, so I'm in.

"Two things are infinite:the universe and human stupidity;and I\'m not sure about the universe" -Albert Einstein
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Offline R1885

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Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #12 on: July 29, 2009, 10:51:43 PM »
I too shall join.

Offline takatsukiyayoi

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Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #13 on: July 29, 2009, 10:59:56 PM »
Not even half a freaking day and the entry list is nearly full.
The event administration is pleasantly surprised.

Quote from: Urjak;55629
Why do you have to have two or more wheels?


Because one-wheeled HSes would completely dominate the entire tournament.

Offline takatsukiyayoi

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Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #14 on: July 29, 2009, 11:09:16 PM »
Quote from: Urjak;55629
Why do you have to have two or more wheels?


Because one-wheeled HSes would completely dominate the entire tournament.

Offline ianh05

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Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #15 on: July 29, 2009, 11:28:50 PM »
i'm in, now just need to upgrade one of my aws to a bw :P
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
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https://gametechmods.com/forums/index.php?topic=1595.0
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https://gametechmods.com/forums/index.php?topic=13814.0
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Offline DuckRA2

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Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #16 on: July 29, 2009, 11:32:02 PM »
I'm in!

Offline cephalopod

Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #17 on: July 30, 2009, 02:02:56 AM »
I'll have a go ;p
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Offline Pwnator

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Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #18 on: July 30, 2009, 03:10:18 AM »
I'm in. Gonna tweak one of my NAR BWs when I'm done with the entrance exams. :D
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Offline takatsukiyayoi

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Micro Mayhem - DSL Beetleweight AI Tournament
« Reply #19 on: July 30, 2009, 03:19:10 AM »
Minor updates to the rulebook.