(Image removed from quote.)Welcome to Ironbot Jr. - mostly same as the original Ironbot from four years ago, but now having lightweights with a division for Stock, DSL, and Ironforge (no bracket relation between the three) with some other minor rule changes. If you don't know, the goal of Ironbot was not necessarily to win matches, but to keep your bot as in-tact as possible, as once you lost a component (with a couple exceptions), it was gone for the rest of the tournament. -Stock, DSL, & Ironforge Lightweight (no bracket relation between the three)-All bots must have damaging weapons-Bots without active (moving) weapons must use the "Ram" or "Charge" tactics such that they repeatedly ram the opponent rather than pin them. If a bot did have active weapons but loses them, it must switch to the Ram or Charge tactic.-All robots must show controlled movement via at least two powered wheels-Popups, multibots, bots that have their drive designed to break off, and SnS bots are banned (that last one is up for debate, please let me know if you think I should change this)-AAM, BFE, Hax Mode, cheatbot2, custom components etc. are banned. Reskinned components are allowed if neccessary, but it's still preferred you use plain components-Your bot must be built entirely by you. This may seem like common sense to most, but I'm just putting it here to avoid anyone entering a bot they found in an AI pack or something-Any AI using meltybrain will be banned. If you submit a bot with such AI, it will be accepted, but I will change the bot's bindings. STOCK: -140 cm extender, blue snappers, AI parts etc. are allowed -Up to two casters per bot -DSA is allowed, but any stronger armor is not (such as double-strength titanium and steel, as found on some stock AI bots) DSL: -DSL-Realistic rule applies -Narmor is banned -flail-enhancement is banned -Any component with over 10000 hp is banned. Allowed plows are limited to two per bot. Firestorm flippers are also limited to one per bot, and cannot be used on any bot using plows. Halfsheets placed directly to the chassis are also limited to one per bot, and stock casters are banned. IF: -DSL-Realistic rule applies -Heater plows are banned. Allowed plows limited to two per bot. -You are allowed to add up to four ballasts to you bot which will not add to your weight limit, as is Ironforge -At the beginning of the tournament, all the bots are randomly paired off in 1 vs. 1 fights. In the following round, the winners and losers will be separated into two groups. All the bots in each group are randomly paired off and fight. This process repeats for all the following rounds. In this way, the same two bots will never fight two rounds in a row. If there are an odd number of bots in both groups, the bots remaining after pairing off will fight if they didn't already fight in the previous round. If they did fight in the previous round, the bots are randomized over again. If there are an odd number of bots total, the bot in the loser's group with the most damage gets a bye.-Matches will last 30 seconds. I will call time in the videos and will not count any damage taken to either bot after 30 seconds (I'm doing it this way because I don't have fancy python skills like Click does)-Any components that break during a match are permanently lost for the rest of the tournament. All other damage not resulting in a break is reset between fights.-Bots are eliminated when they are either KO'd, or are reduced to 1 or 0 wheels. It doesn't matter how many match wins or losses a bot gets as long as it isn't KO'd or de-wheeled. All bots get one spare control board, which allows them to be KO'd once without being eliminated. They also get a number of spare wheels equal to what they start with (I'm being a little more lenient than Click here because realisticly no one will enter a serious bot with more than two wheels into a lightweight tournament). Spare wheels are used immediately after any wheels are lost in a fight, and unpowered wheels on axle mounts do not count toward the number of spare wheels you get, but they can be moved in case the powered wheels break. -If a wheel is attached to another external component (such as a drive motor or an extender), and that component breaks, a spare wheel will allow the replacement of any components that are necessary to re-attach the wheel. Any other components attached to the broken component not necessary for the attachment of the wheel are lost. For any bot that has more than 2wd, if it loses wheels such that the drive becomes asymmetrical and it can't drive straight, the wheels will be rearranged so that it can drive straight. For any bot with 4wd or higher, if there are an odd number of wheels remaining, one of them will be unpowered so that the bot can drive straight.-If a bot has vertical spinning weapons and it loses some weapons, the remaining weapons will be arranged in order to keep the bot as balanced as possible.-As soon as there are four or fewer bots remaining, they will engage in a final fight to the death. This will pit all remaining bots against each other in a rumble, with no time limit. -Unlimited entries-You are allowed to update any bot of yours ONCE and only once before signups close; afterwards, no robots may be changed.-Signups will be open for one week only, however I may extend this time period if neccessary (I want at least eight robots per division).-I can AI, but it is prefered that you do so. That being said, no cheaty AI.-I will be entering all divisions. Here are my bots: Stock:DSL:Ironforge:-Winners of each division will get an automatic spot into my next tournament and a copy of my AI pack if they want it -Arena will be the Compressor Arena with new starting points and more damaging arena spikes -Havok explosions are ignored unless a bot is stuck in the arena, thrown into a hazard, flipped to where it cannot get up, etc. such that it loses components that otherwise wouldn't be broken, in which case the match is restarted. There is no penalty for causing Havok explosions, with the exception being the fight to the death, in which a robot will be eliminated for causing a game-altering havok more than once (see conditions above for what "game-altering" is).
You have 9 months
Signups are open, you have one week to submit bots!
Any particular reason signup time is so short?
Quote from: Craaig on November 01, 2015, 02:16:01 PMYou have 9 monthsQuote from: Lightning S. on November 01, 2015, 04:42:28 PMSignups are open, you have one week to submit bots!Any particular reason signup time is so short?
Quote from: RedAce on October 21, 2015, 08:38:31 PMOh yeah, I just remembered that Grinding Noise, a rad "popup" won last time. It might abuse the rules a bit here, even if it's lightweight. Will you ban those as well or not? Since this is a lightweight tournament and there's less room to abuse the rules with, I'm not sure if it'll be a problem. Albeit, if you can think of any examples of how lightweights could pull this off, feel free to let me know.
Oh yeah, I just remembered that Grinding Noise, a rad "popup" won last time. It might abuse the rules a bit here, even if it's lightweight. Will you ban those as well or not?
I'd expect them to be banned under 'no SnS'