On Hold until The Pre-Tournament Annihilator is completed. Link to Pre-Tournament Annihilator: https://gametechmods.com/forums/index.php/topic,11503.0.html (https://gametechmods.com/forums/index.php/topic,11503.0.html)
Alright... This will be my first hosted tournament, but hey... now's as good a time as any.
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If you're wondering why this is considered pre-season... The 16-entry limit for a first tournament is a bit of a constraint for what I have planned. This tournament will not count towards the standings of any future Iron Apocalypse tournaments.
Game Mod: DSL 2.1
1. Realism Standard:
1.1 Interior Realism:
1.1.1 Components may not overlap or be stacked. The exception to this rule is if a component attached to a burst motor that is used as a weapon motor passes through other components at any point of travel.
1.1.2 Motors MAY clip through the chassis at the axle or mounting plate. The exception to this rule is PERM-80/132s, which may also have an exposed chain.
1.1.3 Extenders MAY clip through the chassis provided that the robot's texture map has slots for extenders connected to burst motors.
1.2 Exterior Realism
1.2.1 Components may not overlap. The exception is the chain on a PERM-80/132, provided that the visible portion of the chain doesn't overlap.
1.2.2 Motors MAY be mounted externally provided that the proper mounting components are in place.
1.2.3 Pistons MAY be mounted externally provided that the proper mounting components are in place.
1.2.4 Realistic structural components must be present on the robot as per IRL rules
1.3 An exception to the above rules is allowed by permission of the Tournament Host.
1.4 Bot types not allowed due to unrealistic design
1.4.1 Popups - they would be ineffective in real life.
1.4.2 Complex Spinners due to practicality issues in real life.
1.4.3 Any robot that has competed in another tournament and cannot compete in an IRL tournament.
1.4.4 Any robot with an absurd amount of weapon components.
1.4.5 Any robot that uses a glitch
1.4.6 Any robot that is designed to exploit loopholes in the rules
1.4.7 Any robot that is an obvious competition robot. A competition robot is a robot that you would normally see in a DSL Open Realistic competition
1.5 Components not allowed due to unrealistic design
1.5.1 Razor Tips are not allowed due to their design
1.5.2 DSL Hammers are not allowed as they are far too heavy to be used realistically (The no cartoonish hammers rule)
1.5.3 60KG Sledgehammers are not allowed (The no cartoonish hammers rule)
1.5.4 Cobra, Ford and Motorcycle wheels are not allowed
2. Component rules
2.1 Judge burst motors are allowed.
2.2 3KG vertical control boards are allowed
2.3 Stock control boards are allowed
2.4 Panic Attack Skirts are allowed
2.5 Any other nonstandard components are banned.
2.5 Flamethrowers are banned.
3. Robot types
3.1 Robots may weigh at most 400.0KG in all configurations. Robots that do not use spinner motors for mobility may weigh up to 500.0 KG
3.2 Any robot that is deemed too destructive upon inspection or during a match shall be disqualified.
3.3 Active weapon requirement
3.3.1 A robot must have a powered weapon.
3.3.2 A robot with interchangeable weapons may not have a passive weapon as one of its configurations.
3.4 Skirts and Skirt Hinges
3.4.1 Skirt hinges may be used to improve the "wedgyness" of a chassis-based wedge.
3.4.2 Skirts may be used as part of a wedge.
3.4.3 Skirts may NOT be used as part of a lifting mechanism.
3.5 A robot must be capable of controlled movement around the arena.
3.6 Crawlers are subject to rule 3.2, and in addition must follow the following rule
3.6.1 Crawlers must use saw-blade type weapons. They cannot use discs with additional weapons.
4 Tournament Bracket
4.1 This tournament shall be Single elimination, with the following differences:
4.1.1 The tournament shall be divided in to heats, each with four robots.
4.1.2 The winner of each heat may advance to the next round
4.1.3 A heat consists of a round robin mini-tournament, with the top 2 going to a heat final.
4.1.4 There will be two semifinal heats, each with four robots.
4.1.5 Semifinal heats are single elimination mini-tournaments.
4.1.6 There will be a grand final and a playoff for third.
4.2 There will be a 16 entry limit.
4.2.1 (PENDING) In addition, there will be 8 non-entry robots.
4.2.2 In addition, there will be an 8 entry limit hosted on Rock Raiders United
4.2.3 The winners will be determined as follows
4.2.3.1 A local podium will be determined for the entries with the best win records on Gametechmods.
4.2.3.2 A local podium will be determined for the entries with the best win records on Rock Raiders United
4.2.3.3 Additional awards (See below) will be given to the entire entry base as a whole.
4.2.3.4 (PENDING) Non-entry robots are inelegable to recieve awards.
4.2.3.5 A grand podium will be determined for all entries based on tournament results.
4.3 There will be five awards voted for (PENDING) by both comunities
4.3.1 Best Design
4.3.2 Best Engineering
4.3.3 Coolest Robot
4.3.4 Spinner from the West
4.3.5 Epic moment
4.4 Additional events:
4.4.1 There will be a 16 competitor Sumo Basho with a single elimination bracket. All robots will use the pusher AI file for this.
4.4.2 There will be an 8 competitor rumble divided into 2 qualifiers, a main rumble and a consolation rumble.
4.4.3 There will be a Vs. Gojira battle with 8 entries
4.4.3.1 Gojira will weigh 1300KG
4.4.3.2 Components knocked off of Gojira will be removed between rounds
4.4.3.3 Gojira's armour will be downgraded after each round where its armour has taken at least a quarter of its hitpoints in damage.
5. Entry restrictions
5.1 (Doesn't apply yet) If you have been disqualified on more than three cumulitive accounts, you may not enter.
5.1.1 (Doesn't apply yet) If you have sat out a tournament due to this rule, you may enter the next one.
5.2 You may not enter a DSL AI pack replica.
5.3 You may not enter more than one robot in total. That robot may compete in any events.
6. Penalty for complaining about the rules (Commisar rule)
6.1 Anyone who complains about a ruling on a robot will have their robot put up against Demolisher, a 2600KG Complex Spinner/Drum/Face Spinner/Flamethrower robot designed to destroy anything in its path.
The Arena: Shoot me some ideas (preferably a realistic arena), or if you can make an arena in time I would like one that is similar to the original early 90's Robot Wars arena.