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Robot Arena Matches => Tournaments => Tournament Archives => Topic started by: Madiaba on March 07, 2009, 11:10:24 PM

Title: GUMBA: Bracket and Vids
Post by: Madiaba on March 07, 2009, 11:10:24 PM
Here is GUMBA.
 
Brackets and Vids Here (http://raw.gametechmods.com/GUMBA.php)
 
 
Big, big thanks to Sage for his extensive leg work.
 
--------------------------------------------
 
 
 
 
..
Title: GUMBA: Bracket and Vids
Post by: Naryar on March 08, 2009, 03:16:43 AM
Predictions time!

HW Bracket:

Madiaba VS R1885: Skinhead is slow as heck, but can make more damage than Crashman. However, battery power could be a problem for the former; or it could win by points, destroying Quickman's weapons. Quickman is probably going to push him all around the arena, giving the wedge to Skinhead. No KO on this one, i think. Yawner alert.

Naryar VS Somebody:Just what i wanted, probably the easiest opponent for me. This will go like most of the Mako-Cataclysm fights : Mako losing a hammer, and me winning either by points, or a KO. Smackinator CAN win a match though, depending of the luck.

Jules VS Reier: IMO Jules is Reier's worst opponent in the HW's.. Well, Tormentor has probably better wedges than Doomsday, and it will give it the edge, but if the fight lasts and if Tormentor can't toss and KO Doomsday quickly, it could lose a weapon. And this could mean victory for Doomsday.

Urjak VS H@zm47: Steel Meatball did won because it didn't faces most of the RAW undercutter. VeXxed?!'s speed and power will drive it under it's opponent, and the fact that it's a True Popup will help. That could be a very easy fight.

LW bracket:

Naryar VS R1885: Well I never fought a bar HS with hammers, but Iron Fist packs a powerful punch with a Storm piston, and if there's enough points scored, i can probably win because R1885's HS could mauler dance. Yawner alert.

Somebody VS Madiaba: Somebody's bot has WAAAAY lesss HP's in his weapons than Mad's bot, plus the speed difference makes Mad's bot more destructive, and i'm unsure in Cutinator's gut-ripping abilities. Mad will probably win.

H@zm47 VS Reier: Tim III is faster and has more weapon HP's than Devastating Whirlagig (weird name), plus the first is invertible, not the second... Probably a yawner with a WBP for Reier. Yawner alert.

Urjak VS Jules: HS battle... another yawner. Weapon hitpoint supremacy and most powerful motor come to Urjak = Urjak FTW. The weapons have too much reach for Jules's wedge to really come into action, plus if one iron goes away, the wedges is pretty much useless. Yawner alert.
Title: GUMBA: Bracket and Vids
Post by: Somebody on March 08, 2009, 08:18:09 AM
Is this single elimination?

Also I agree with Naryar's predictions, except for SS2 vs. Cataclysm. This thing sends SnSs FLYING. So I predict a win for me, but it really could go either way, because it has an AI similar to Mako's and apparently this thing can beat Mako.
Title: GUMBA: Bracket and Vids
Post by: Sage on March 08, 2009, 08:59:36 AM
dubble elimination.
Title: GUMBA: Bracket and Vids
Post by: Somebody on March 08, 2009, 09:45:35 AM
Yay!!!

Because I probably got the two matchups I wanted the LEAST in the first round.
Title: GUMBA: Bracket and Vids
Post by: Sage on March 10, 2009, 06:57:34 PM
maybe not actually, since you have two bots.


first vids should be up soon (the website is being weird. im fixing it though.)
Title: GUMBA: Bracket and Vids
Post by: Sage on March 10, 2009, 07:36:18 PM
redid my whole RAW website to account for Gumba.

check it out: (LOTS of work :P) I had, at first, no idea how to do what i did. ACAMS did it the first time for me. SO ENJOY IT. OR I KILL YOU. :P

http://raw.gametechmods.com/index.php

link for gumba in the nav bar
Title: GUMBA: Bracket and Vids
Post by: Somebody on March 10, 2009, 08:55:20 PM
Looks good
Title: GUMBA: Bracket and Vids
Post by: Madiaba on March 10, 2009, 09:16:44 PM
Yep, very nice work Sage.
Title: GUMBA: Bracket and Vids
Post by: Reier on March 10, 2009, 09:24:41 PM
Can't wait!
Title: GUMBA: Bracket and Vids
Post by: Sage on March 10, 2009, 09:49:37 PM
OFFICIAL ANNOUNCEMENT:

Round 1 Heavyweight Brackets are up!

http://raw.gametechmods.com/GUMBA.php
Title: GUMBA: Bracket and Vids
Post by: Clickbeetle on March 10, 2009, 10:09:11 PM
Bravo to whoever did Quickman's AI.  (Madiaba?)  That looks like a hard bot to AI, and it drove wonderfully.

And Cataclysm is scary.  The tribar design is genius; it almost completely eliminates the stability issues that plagued such designs as Haymaker, Pillar of Fire, and Pinball.  Of course, the fact that the arena is perfect for SnS's helps too.

It would be nice if you could use Orbit cam for recording though, so you can see the bots better.

Edit: Urjak vs. Hazm@7 links to Naryar vs. Somebody.
Title: GUMBA: Bracket and Vids
Post by: ACAMS on March 10, 2009, 10:13:51 PM
You need to work on your navbar so it is included in each and every page.....I made you a navbar.php and you just need to update each link as you add a new tourney and then in each page you make have this line
 
Code: [Select]
<?
include(&quot;navbar.php&quot;);
?>

 
OH.....I see what you did...navbarRAW.php...navbarGUMBA.php........you don't want to do that, have ONE NAVBAR and update/add links so it is on every page, even brackets so you can one click where ever you want to go.
Title: GUMBA: Bracket and Vids
Post by: Madiaba on March 10, 2009, 10:38:55 PM
Yea, CB. It was a task to say the least.... I almost asked R1885 to resubmit another bot. I finally ended up with---
'topspeed':40,'throttle':10,'turn':10,'turnspeed':1.
Else it would continually over-steer and hardly ever aim nose for ramming.
 
ACAMS, I should mention thanks to you for facilitating the tourneys behind the scenes...
 
My son is doing the actual running and videoing of the tourney. He's still learning to operate the Orbit cam well. Next round will have more Orbit perspective, I'm sure.
 
Naryar, I had used my FBS_1 to AI Cataclysm,... assuming that that is what you wanted because of the way you had it wired.  CB's AI.py might be a good choice too, and would have used it, if I had remembered it.  I think you can do this stuff on your own, if you put some effort into it...
Title: GUMBA: Bracket and Vids
Post by: JoeCB1991 on March 10, 2009, 10:39:16 PM
Quote from: Clickbeetle;30615


Urjak vs. Hazm@7 links to Naryar vs. Somebody.


It was just the middle of the link that did it for me. When I clicked on the name on top in that bracket [I think it was Naryar] I got the match.

And will this arena be downloadable soon?
Title: GUMBA: Bracket and Vids
Post by: Jules on March 11, 2009, 12:11:32 AM
Oh man, I don't think I am gonna place in this tourney. There is a lot of tough competition and I could have entered better bots.
Title: GUMBA: Bracket and Vids
Post by: Naryar on March 11, 2009, 02:01:01 AM
Somebody, i warned you!

However i don't like my chances on my next fight...

@Click: I initially wanted to enter Hope no More in GUMBA but with the arena i changed to a SnS. It beats most of the RAW bots and i'm pretty happy with it. It's underpowered however with 6 ants. And i wanted a somehow original SnS with a 3WD bot with 3 bars...

@Mad: Well for the AI, it won't matter in the next match, and I fear i'm going to lose to you by points 3 times, but if i win, i'm going to face a fast bot, and in that case i would like Cataclysm to sit-and-spin instantly (or else it'll get pinned and destroyed).

Also couldn't Quickman (and VeXxed) be fixed by just rotating the wheels on their axles?

I know rammers are a pain to AI, but that was... extreme.

Plus 'throttle':10 sounds weird... it accelerated pretty fast though.

_____

And finally... SkinHead ftw.
Title: GUMBA: Bracket and Vids
Post by: Reier on March 11, 2009, 08:30:50 AM
Ooo Urjee, I guess it's a rematch between our HWs..
Title: GUMBA: Bracket and Vids
Post by: R1885 on March 11, 2009, 09:51:17 AM
Despite it not working correctly, Quick still did good, if I was not fighting a tank, it may have won.
Title: GUMBA: Bracket and Vids
Post by: System32 on March 11, 2009, 12:05:18 PM
Quickman followed the paths of every skin mark exactly.
Title: GUMBA: Bracket and Vids
Post by: Reier on March 11, 2009, 12:48:30 PM
Nice Sig, Nar.
Title: GUMBA: Bracket and Vids
Post by: Sage on March 11, 2009, 03:29:26 PM
Quote from: ACAMS;30616
You need to work on your navbar so it is included in each and every page.....I made you a navbar.php and you just need to update each link as you add a new tourney and then in each page you make have this line
 
Code: [Select]
<?
include(&quot;navbar.php&quot;);
?>

OH.....I see what you did...navbarRAW.php...navbarGUMBA.php........you don't want to do that, have ONE NAVBAR and update/add links so it is on every page, even brackets so you can one click where ever you want to go.


but why would i want the RAW brackets in the gumba page? or vice versa?

(i see what you're saying though. sorry, i had to learn everything by myself, didnt know exactly what i was doing :P)
Title: GUMBA: Bracket and Vids
Post by: Condor33 on March 11, 2009, 03:38:11 PM
Explain to me why I didn't enter this again?

Btw, the R1885-Madiaba fight was really funny. Spaz-bot!
Title: GUMBA: Bracket and Vids
Post by: Sage on March 11, 2009, 03:44:40 PM
Quote from: Clickbeetle;30615
Edit: Urjak vs. Hazm@7 links to Naryar vs. Somebody.


fixed
Title: GUMBA: Bracket and Vids
Post by: Somebody on March 11, 2009, 03:50:25 PM
About what I expected. I never really though I was gonna have a chance, just backing up winning most optimistic :biggrin:. Naryar, I can think of 1 good reason why Cataclysm should be in your AI pack, and that is because I have fought with Smashy hundreds of times against RAW bots, AI bots, etc. and not a single one has EVER removed the bar, without the hammers having come off first. Oh well, maybe Cutinator will do better.
Title: GUMBA: Bracket and Vids
Post by: Sage on March 11, 2009, 04:20:45 PM
LW ROUND ONE BRACKETS ARE UP!
Title: GUMBA: Bracket and Vids
Post by: Jack Daniels on March 11, 2009, 05:10:39 PM
Good Work! The battles are fun to watch. I never played DSL, but the bots look like they have a hard time doing damage to each other, certainly makes for riveting stuff.

Bravo.
Title: GUMBA: Bracket and Vids
Post by: ACAMS on March 11, 2009, 05:14:13 PM
Quote from: Sage;30682
but why would i want the RAW brackets in the gumba page? or vice versa?
 
(i see what you're saying though. sorry, i had to learn everything by myself, didnt know exactly what i was doing :P)

 
You want the navbar on every page....do this by putting that code on every page and update the navbar.php every time you add a page.
 
BESIDES.......you were supposed to get a new account for GUMBA
Title: GUMBA: Bracket and Vids
Post by: Sage on March 11, 2009, 05:15:44 PM
Quote from: ACAMS;30698
You want the navbar on every page....do this by putting that code on every page and update the navbar.php every time you add a page.
 
BESIDES.......you were supposed to get a new account for GUMBA

NO ONE TOLD ME THAT!


the main page has a navbar with links to the seperate tournaments.
Title: GUMBA: Bracket and Vids
Post by: R1885 on March 11, 2009, 05:16:57 PM
YES YES YES!!!!
Gyroman FTW!
Title: GUMBA: Bracket and Vids
Post by: Madiaba on March 11, 2009, 07:06:42 PM
Jules: Yea, the bots are well built and tough for sure.
--------------
Quote from: R1885;30654
Despite it not working correctly,....
R1885: This bot was allot of work to AI. But I finally got it to work well (as CB also noted).
 
The difficulty was because:
1. its mass in general is centralized,
2. the motors are powerful,
3. they're extended out, away from the chassis.
 
Therefore whenever the AI.py tells it to 'turn', the power and resulting angular momentum cause it to severely 'over-steer',... which renders a 'Rammer' virtually useless...
 
I tried very hard to make it work well, which I think it does. But if I didn't AI it how you wanted it to work, tell me how it's supposed to work, which AI.py to use, and it's parameters, and I'll redo your match (since I was you're opponent, NP).
But I need it by tomorrow.
 
(I'm willing to do this for a wrong-functioning bot, but I don't want to, nor expect to, hear any frivilous complaining about AI-ing from others...)
Title: GUMBA: Bracket and Vids
Post by: Scrap Daddy on March 11, 2009, 07:15:10 PM
Quote from: Madiaba;30712
I'm willing to do this for a wrong-functioning bot, but I don't want to, nor expect to, hear any frivilous complaining about AI-ing from others...)


AND you shouldn't. I actually thought that Quickman was AIed very well for how fast and uncontrolable the bot is.
Title: GUMBA: Bracket and Vids
Post by: R1885 on March 11, 2009, 08:57:21 PM
Well, I have bean testing, and it seems it works best with Pusher AI
but still, SkinHead would have own me any way, even with pusher AI.

And even so, I have to face Sombody any way. So Quick is already singing its Swan Song.

The point of Quickman in GUMBA is so it can give entertaining fights. Winning was just if it can. I am still happy that it gave some good fights.

BTW, its seems Mad that I'm still facing you (With Gyroman), and again with the one bot that counters mine.
Title: GUMBA: Bracket and Vids
Post by: Urjak on March 11, 2009, 09:09:00 PM
Well, one loss one win. Good job Jules and Hazm@7.
Title: GUMBA: Bracket and Vids
Post by: Naryar on March 12, 2009, 12:20:21 AM
ARGH. I am pissed beause of Iron Fist not running inverted...

That'll teach me to AI my bots from now on...

Oh heck, nearly did it.
Title: GUMBA: Bracket and Vids
Post by: Somebody on March 12, 2009, 06:14:21 AM
GAAAAAAAAAAAAAAHHH!! 60 POINTS! SO CLOSE! Oh well. Off too the losers bracket.
Title: GUMBA: Bracket and Vids
Post by: Madiaba on March 12, 2009, 08:50:36 AM
"Loser's Bracket" and vids are coming up...
 
--------
Nar: Here is the Bindings settings:
list.append(("Iron Fist 3","Poker",{'invertible':True, 'nose':math.pi, 'radius':0.1, 'topspeed':100, 'throttle':130, 'turn':60, 'turnspeed':2.5, 'weapons': (8,)}))
 
As one who's AI-ed a ton of conventional bots to do what they're supposed to (like R1885's in this tourney), and another ton of unconventional bots to do very unconventional things(see 'Mad's Mods' thread), I know that for whatever reason sometimes a bot just doesn't do everything it should. My LW bot has an evasive tactic that will evade the opponent at a certain time and when it's ahead in points. But, as you may have noticed it started avoiding the opponent while it was still behind and subsequently lost by points....duh! Sometimes they head for the wall, or turn around in circles... Available Power, and component type and level of Damage, may play into this, but still... It is what it is. I've some theories as to why, but my forte is not C++ and I've not seen a good, clean rendition of the exe anyway. If we had the Source code I'll bet Serge could probably find this issue.
 
Pt.: You'll see what I mean, as you and others, start to AI your own bots(which would be much appreciated).
Title: GUMBA: Bracket and Vids
Post by: Jules on March 12, 2009, 11:04:18 AM
I wouldn't be surprised if the game was made in order to have the AI mess up every now and then.
Either way, you guys should stop being ungrateful. These guys are running a tournament they didn't start and it is obvious that a lot of thought went into the Ai-ing.
Title: GUMBA: Bracket and Vids
Post by: philetbabe on March 12, 2009, 02:12:17 PM
Having seen the first fights, i think Urjak HW Vexxed may be winner,
and for the LW ... perhaps Iron fist

I've been surprised about the easy way skinhead self-right


mako like have been a little bit disapointing here, even if there are still frightening opponents.

LW Hammer mounted bots seems to have most builder's predilection. is it because they give both strenght and protection ?
Title: GUMBA: Bracket and Vids
Post by: Sage on March 12, 2009, 05:42:58 PM
Mad very nicely re recorded your match R1885. It's updated in the brackets.
Title: GUMBA: Bracket and Vids
Post by: R1885 on March 12, 2009, 05:51:02 PM
I lost, but its still fun to watch Quick speed around the arena, and send SkinHead flying(If only that did some damage).
Title: Notice:
Post by: Madiaba on March 13, 2009, 09:52:17 PM
Ok, guys. We've encountered a small problem....
It stems from taking over someone else's unfinished project, and also from a valid point that all "Rules" should be posted on the first post of the Tourney's thread. The problem is that Cuda mentioned later in the thread that all bots were to be plastic armor. Several entrants apparently did not see this later post, and submitted other-armored bots. So we have to redo somethings here.
Therefore, the entrants who want to can (A) redo their bots, or (B) leave them as-is. If they choose (A)to redo them, then the bots must be kept in the same basic style as before(no change of a HS into a rammer,... etc., and must mod them in accord with the following Rules:
1. DSL
2. any armor is acceptable.
3. no AAM, cheatbot2 or aftermarket parts
4. free to use all in-game, botlab 'Attachment' glitches.
5. everything must be realistic (no overlapping or interferential components).
6. only bat stacking is OK.
 
You must get your modded bots in by this Sunday afternoon, else it will be assumed that you want option (B) for your old bot to be used. Sorry for the tight deadline.
(I'll probably start a new thread and delete this one when things are in place and ready to begin videoing the battles.)
..
 
..
Title: GUMBA: Bracket and Vids
Post by: R1885 on March 13, 2009, 11:56:49 PM
I rather not have to redo battles, especially ones that where close.
Title: GUMBA: Bracket and Vids
Post by: Somebody on March 14, 2009, 06:52:37 AM
When you say all glitches, does that mean no realistic rule?
Title: GUMBA: Bracket and Vids
Post by: somestrangeguy on March 14, 2009, 06:57:20 AM
^My words exactly. The rules 3 and 4 conflict pretty badly.
Title: GUMBA: Bracket and Vids
Post by: Somebody on March 14, 2009, 07:03:32 AM
So, is it legal to resend new bots?
Also, will the brackets be mixed up?
Title: GUMBA: Bracket and Vids
Post by: Reier on March 14, 2009, 09:40:47 AM
It seems kind of unfair to the winners of the battles, but this will probably be for the best, as Cuda didn't make the rules very clear.
Title: GUMBA: Bracket and Vids
Post by: Urjak on March 14, 2009, 10:18:07 AM
Well... Mad did not say anything about redoing the battles, and perhaps it is any glitch used in the bot lab that would produce something still buildable in real life.
Title: GUMBA: Bracket and Vids
Post by: System32 on March 14, 2009, 10:52:05 AM
So Burst stacking without overlapping?
Title: GUMBA: Bracket and Vids
Post by: RedSawn on March 14, 2009, 11:08:28 AM
I'm thinking... you can stack batteries and such, but when it comes to weapons, you can't.
Title: GUMBA: Bracket and Vids
Post by: Sage on March 14, 2009, 11:23:28 AM
you can stack batteries, burst motors, chain motors, but you cant have stuff going through other things.
Title: GUMBA: Bracket and Vids
Post by: Naryar on March 14, 2009, 12:02:20 PM
Stacking batteries is unrealistic, and more than stacking weapons.

Might do a few changes... and get Titanium 3 for Iron Fist 3, as well as Omni.py.
Title: GUMBA: Bracket and Vids
Post by: Sage on March 14, 2009, 12:14:51 PM
Just following Cuda's rules here guys. he said that battery stacking was allowed.
Title: GUMBA: Bracket and Vids
Post by: Urjak on March 14, 2009, 12:24:16 PM
:O That is probably  one of the most unrealistic glitches ever.
Title: GUMBA: Bracket and Vids
Post by: Somebody on March 14, 2009, 12:31:59 PM
So can we just update the bots, or can we send new ones?

And is the tourney just going to restart?
Title: GUMBA: Bracket and Vids
Post by: Jack Daniels on March 14, 2009, 12:54:17 PM
Even though I am not involved in this tourney... I just wanted to add my 2 cents to maybe help you all through a frustrating situation.

First of all... Thank you Mad, Sage, and everyone involved in making this tourney a reality. It takes time and effort to pull all of this off, and (frankly) there is little to no reward for the efforts other than a pat on the back from those who appreciate it.

It sucks that a slight oversight completely changes the landscape of the tournament but that happens.  For the sake of keeping everyone happy we should all accept the decisions made by the coordinators of the tournament and move on. If a final decision is made, please respect it and not complain or whine about the outcome and how it affects you solely. Just remember this is all for fun, if you lose because something was changed or an outcome was different, tough... suck it up and enjoy the next tournament. The coordinators do not need pressure when it comes to devoting their free time for putting together these things for our entertainment.

That being said, just have fun, relax.  If they have to redo the whole tourney, then they have to redo the whole tourney. (Which i would encourage, honestly)  Too many people have ruined tournaments because they cant stand to be without "winners pride" but, really, you should be proud that you built a cool bot and are participating in a great tournament with some of the most awesome people this side of the internet.

The key is to relax and have fun... if you focus on that... it will motivate people to host more tournaments in the future.

Thanks for reading.