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Robot Arena Matches => Tournaments => Tournament Archives => Topic started by: Bubbleman on April 18, 2010, 04:03:40 AM

Title: Combat Clusters
Post by: Bubbleman on April 18, 2010, 04:03:40 AM
Combat Clusters 1 will be a tournament dedicated to cluster bots.

In order to not get it confused with Clash Cubes call it CCB1.

the class is dsl heavyweight. both bot's weight must add up to 800kg or less.

NO GLITCHES ALLOUD ANY MORE!!!!!!11!!

you can team up with somebody.

if one cluster bot is dead, the whole cluster bot is out.

Prizes are:
A motor pack, souped up. no new  motors, just the copal, astroflight, piglet and mini motor made from a static axle. more touque and maxspeed.
a souped up wheel pack, with better grip than any other wheel and more resistance. the ant wheels, rubber wheel and tornado wheel are in this pack.
An Awsomesauce battery, made from the ant battery.
a better bsg, more speed and tourque.
some weapons, including the killdozer plough, the dark scoop, and BFFF flamethrower. better hitpoints and fracture for all, more p&c for the killdozer, and less co2 consumption for the BFFF.
an extender pack with better tribar and steel extender. more hitpoints and higher fracture.
less weight for all of the above prizes. all real stats are kept confidential, so if you like the sound of one, you can try your luck on the stats.

Winning prizes:
2 prizes of your choice for:
Winning the tourney.
1 prize of your choice for:
runner up.
Consolation prize because i'm nice.

Scoring:
2 points for a win,
0 points for a loss,
5 points for a complete win (e.g. you take no damage what-so-ever or your opponent gets no points).

16 teams so if this is approved get building, but you have to ai it yourself as i cannot ai to save the world!

It will be run in Nar Ai 2.2, with cheat parts and darkrat parts that come with the game alloud(exept the hover engines or the scythe).

Arena is the dsl tournament arena.

if a bot is stuck on a component, it gets unlimited free restarts. if a bot havoks it gets A free restart, and if it havoks twice, it is disqualified.

please, no s'n'ses because they are boring. i want something fun and entertaining (sorry Somebody)

Ready and waiting to be accepted!
Title: Re: Combat Clusters
Post by: Pwnator on April 18, 2010, 04:09:12 AM
You know, no glitching is allowed in DSL, except for axle loading (but still following the realistic rule). That's only one restricted glitch. :P
Title: Re: Combat Clusters
Post by: G.K. on April 18, 2010, 04:12:14 AM
Snapper loading and eFFe'ing are allowed in the same confitions.
Title: Re: Combat Clusters
Post by: The Ounce on April 18, 2010, 04:15:31 AM
DSL is so stock-like nowadays it hardly matters :/.

AIing knowledge is a requirement if you want to start a tournament, and the scoring system is kind of weird.
Title: Re: Combat Clusters
Post by: Naryar on April 18, 2010, 04:34:13 AM
Another NAR AI v2.2 tournament ??? YES !!!! Moar ballast-free tournaments !!

All stock building glitches are allowed in DSL as long as the final result abides by the realistic rule.

the scoring system is kind of weird.

Yes. "Complete wins" hardly ever happen anyways.

Edit: Especially since this is DSL MW multibot...

Edit 2: You might want to remove the hover engine from the list of parts though.
Title: Re: Combat Clusters
Post by: Bubbleman on April 18, 2010, 08:34:33 AM
"Complete wins" hardly ever happen anyways.
Which is why they are 5 points.

Prizes comeing soon too.
Title: Re: Combat Clusters
Post by: 090901 on April 18, 2010, 11:23:00 AM
I can AI if you want.
Title: Re: Combat Clusters
Post by: Bubbleman on April 18, 2010, 02:24:24 PM
I can AI if you want.

YaY! Thankyou thankyou thankyou!!! i can ai, but it will stink, bad. so you aiing will give me a break.
Title: Re: Combat Clusters
Post by: Naryar on April 18, 2010, 02:42:18 PM
Hopefully it's not GK...

But Bubbles, please make the guys AI their bots.
Title: Re: Combat Clusters
Post by: G.K. on April 18, 2010, 02:45:43 PM
Eh? What is hopefully not me? The AI'er?
Title: Re: Combat Clusters
Post by: cephalopod on April 18, 2010, 03:24:30 PM
So each bot has to weigh 200kg?
Title: Re: Combat Clusters
Post by: Bubbleman on April 21, 2010, 10:40:55 AM
But Bubbles, please make the guys AI their bots.

Uhh, Ok.

So each bot has to weigh 200kg?

Yup.

Title: Re: Combat Clusters
Post by: cephalopod on April 21, 2010, 10:52:26 AM
Meh, might have a go... but that's lighter than a LW and I don't tend to build lower than LW XD

If I get a chance to make something, I shall send it in.
Title: Re: Combat Clusters
Post by: Badnik96 on April 21, 2010, 12:45:49 PM
This needs to be HW to work...
Title: Re: Combat Clusters
Post by: russian roulette on April 21, 2010, 04:11:56 PM
Please for the love of god change it to no glitches ( except the trov glitch ) and make it heavyweight.
Title: Re: Combat Clusters
Post by: JoeBlo on April 21, 2010, 10:13:56 PM
This needs to be HW to work...

it will work fine as is... what you mean to say is "This needs to be HW as a matter of my personal preference"  ;)
Title: Re: Combat Clusters
Post by: Bubbleman on April 25, 2010, 03:33:17 AM
added prizes.
Title: Re: Combat Clusters
Post by: Bubbleman on April 28, 2010, 01:25:14 PM
DP

090901, could you ai my robot for the tourney?
Title: Re: Combat Clusters
Post by: G.K. on April 28, 2010, 01:28:08 PM
I can if you'd like me to.
Title: Re: Combat Clusters
Post by: Bubbleman on May 01, 2010, 02:01:28 AM
yes please, but only if i get at least 8 entrants.
Title: Re: Combat Clusters
Post by: Bubbleman on May 01, 2010, 01:30:53 PM
According to the poll, no-one wants to do this  :'(
oh well, i'll just wait till signups to judge. It's close!
Title: Re: Combat Clusters
Post by: G.K. on May 01, 2010, 02:02:51 PM
I didn't see the poll. I'm in.
Title: Re: Combat Clusters
Post by: 090901 on May 01, 2010, 02:07:16 PM
I never saw the poll to, I;m in.
Title: Re: Combat Clusters
Post by: Bubbleman on May 01, 2010, 02:48:02 PM
OK, that's four people want to do this...YES! :dance: :dance: :dance:
People who want to do this:
1:G.K.
2:090901
3:???
4:???
Please tell me if you voted for yes, but if you didnt and are voting now, tell me, as i will get confused!
Title: Re: Combat Clusters
Post by: Naryar on May 01, 2010, 04:19:55 PM
I want to as well (Well it's NAR AI after all) but just must come up with more designs.

But you do not have to be surprised as the popularity of NAR AI Wars isn't too high as well.
Title: Re: Combat Clusters
Post by: Bubbleman on May 02, 2010, 01:26:18 AM
I want to as well (Well it's NAR AI after all) but just must come up with more designs.

But you do not have to be surprised as the popularity of NAR AI Wars isn't too high as well.

Ok, are you voting now or did you vote in the poll?
Title: Re: Combat Clusters
Post by: JoeBlo on May 02, 2010, 01:37:25 AM
there is no public poll in this thread

if you would like one tell me the question and the answers and I will make one for you
Title: Re: Combat Clusters
Post by: Bubbleman on May 02, 2010, 01:44:20 AM
There was a poll, but i removed it and i remember it was:
Quote from: the poll
who wants to do this(because if 32 people want to do this i will expand to a 32 bracket)? Vote please!

Me       ==========  (2) 40%

Not Me =============== (3) 60%
Title: Re: Combat Clusters
Post by: Bubbleman on May 04, 2010, 02:23:15 AM
DP, but i updated front post.
Title: Re: Combat Clusters
Post by: 090901 on May 05, 2010, 08:28:18 PM
I think you would get more people wanting to do this if you made so it's HW (Two MW per team)
Title: Re: Combat Clusters
Post by: Bubbleman on May 06, 2010, 01:42:27 AM
I think you would get more people wanting to do this if you made so it's HW (Two MW per team)

I think it would be fun to see what people can come up with at MW class, but, VERY reluctantly, i say ok. next time it will be a middleweight if i do this again.
Title: Re: Combat Clusters
Post by: Gazea2 on May 06, 2010, 02:22:37 PM
Yeah, Bubbles. (:P) I would join this if it was made into a Heavyweight.