Here you go, an updated version of The Epic:https://gametechmods.com/uploads/files/Freeziez's Clash Cubes IV entry.zip
obligatory battlebots 5 comment
Quote from: R0B0SH4RK on March 04, 2011, 03:03:39 AMAlso, @Joe: Why isn't my very slightly updated version of Fire Ant in the splash? I sent it to you basically right after the first one. Most likely the pics were taken before the updated one and I didnt think that far ahead :P (Pics were taken ages ago) Dont stress though the updated one is present in my game.. I saved all the bot files in the robot designs folder with the files named the builders names.. if you updated I overwrote the old.I will double check but im 99% sure I already have it in..
Also, @Joe: Why isn't my very slightly updated version of Fire Ant in the splash? I sent it to you basically right after the first one.
Which reminds me, did you get my updated bot? I sent it to you a few days before signups closed.Quote from: me in a PMHere you go, an updated version of The Epic:https://gametechmods.com/uploads/files/Freeziez's Clash Cubes IV entry.zip
Oh, WHEW. That explains a lot....Just double-check you have Whipscorpion from me and not Thwack3, will you? Doesn't hurt to make sure.
Although nothing is in the portion of the chassis that is cut by the disk, in order for the bot to work, the portion being cut by the disc would have to be removed, therefore changing the shape of the chassis from a cube to a rectangular prism
Constantinople: Aww RR didn't get to send the updated version. It will fail.
Quote from: R0B0SH4RK on March 07, 2011, 06:36:10 PMAlthough nothing is in the portion of the chassis that is cut by the disk, in order for the bot to work, the portion being cut by the disc would have to be removed, therefore changing the shape of the chassis from a cube to a rectangular prismThe issue I see with this reasoning is the idea that if a part is intersected by something moving, that part which is intersected must be actually considered removed when dealing with the other rules. This is an assumption being made on your part, the way I see a bot could just as easily be "reset" each time another rule is looked at, thus one "modification" in order to comply with one rule doesn't have to be carried over to the other rules.
Isn't the purpose of having rules to make sure that nothing violates them in part or as a whole?
Joe - I think that you should re-do who goes where in the loser bracket.
Also, Urjak's bot IS unrealistic by definition of this tourney. Although nothing is in the portion of the chassis that is cut by the disk, in order for the bot to work, the portion being cut by the disc would have to be removed, therefore changing the shape of the chassis from a cube to a rectangular prism, which, BY YOUR OWN DEFINITION, renders it inelligible for any Clash Cubes tourney.
The only reason Urjaks is that high is because he couldn't get the scroll to get that low
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything
Just when I thought it was safe to think I could have a relaxing tournament for once..Quote from: R0B0SH4RK on March 07, 2011, 06:36:10 PMJoe - I think that you should re-do who goes where in the loser bracket. boy you love making long posts..
Quote from: JoeBlo on March 08, 2011, 03:32:33 AMThe only reason Urjaks is that high is because he couldn't get the scroll to get that low^This makes no sense^
For once the mods did something right
Quote from: Squirrel_Monkey on March 08, 2011, 10:21:52 AMQuote from: JoeBlo on March 08, 2011, 03:32:33 AMThe only reason Urjaks is that high is because he couldn't get the scroll to get that low^This makes no sense^The chassis height slider; it makes perfect sense...
Well sorry about the lack of anything happening.. I have been busy and also sidetracked with some other projects :P Well the splash has been updated with the later updates that came after I took photos of everything.. And you might be able to expect some videos up sometime within the next 24 hours if all goes to plan (usually doesn't but hey lets all stay positive)